Editing Inferno

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* '''Exotic Melee Weapon (Monowhip) 6 (Anjali +2):''' Monofilament whips are dangerous, both to the victim and the wielder, but they're also incredibly cool, which is why Inferno's elected to specialize with this weapon to the exclusion of all others (in melee). His monowhip is very nearly part of him and will be detailed below.
 
* '''Exotic Melee Weapon (Monowhip) 6 (Anjali +2):''' Monofilament whips are dangerous, both to the victim and the wielder, but they're also incredibly cool, which is why Inferno's elected to specialize with this weapon to the exclusion of all others (in melee). His monowhip is very nearly part of him and will be detailed below.
 
* '''Perception 6 (Visual +2):''' ''A true overlord knows the worth of his subjects, and of course, he is always watchful for danger, opportunities and dangerous opportunities. His Tyrant's Eye sees the mundane and mystic world alike, laying bare the truth of reality before him!''
 
* '''Perception 6 (Visual +2):''' ''A true overlord knows the worth of his subjects, and of course, he is always watchful for danger, opportunities and dangerous opportunities. His Tyrant's Eye sees the mundane and mystic world alike, laying bare the truth of reality before him!''
* '''Spellcasting 6 (Manipulation +2):''' ''Burn, heretics.''
 
* '''Conjuring 6 (Spirits of Man +2):''' ''Return! Tens of thousands of times return! To your place at my side, felling my foes, I command thee, spirits of the netherworld - RETURN!''
 
  
 
* '''Automatics 1 (Assault Rifles +2):''' ''Karl Kombatmage makes carrying an Ares Alpha cool; which is why Inferno wields one. However, firing ranges are virtually nonexistent in Inner London and activesofts require skilljacks and tons of nuyen, so he doesn't know much about wielding a gun beyond the basics. Fortunately the highly illegal training soft he downloaded gave him that much.''  
 
* '''Automatics 1 (Assault Rifles +2):''' ''Karl Kombatmage makes carrying an Ares Alpha cool; which is why Inferno wields one. However, firing ranges are virtually nonexistent in Inner London and activesofts require skilljacks and tons of nuyen, so he doesn't know much about wielding a gun beyond the basics. Fortunately the highly illegal training soft he downloaded gave him that much.''  
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* '''Weapons:''' ''"Rajani, Anjali and Jeyne, my twin familiars. Rajani delivers death from afar, Anjali carves a crimson road through my foes, while Jeyne sees off those unworthy of her sisters' attentions."''
 
* '''Weapons:''' ''"Rajani, Anjali and Jeyne, my twin familiars. Rajani delivers death from afar, Anjali carves a crimson road through my foes, while Jeyne sees off those unworthy of her sisters' attentions."''
  
** '''Melee''' ''"Once again, I have cut another worthless object."''
+
** '''Melee''' ''"Let's cut 'em up, master!"''
*** Force 3 Weapon Focus - Monofilament Whip "Anjali" (Accuracy 5(7), Reach 2, Damage 12P, AP -8, Avail 12F, Cost 10k (subsumed into Weapon Focus cost), total cost 9.1k)
+
*** Force 3 Weapon Focus - Monofilament Whip "Anjali" (Accuracy 5(7), Reach 2, Damage 12P, AP -8, Avail 12F, Cost 10k (subsumed into Weapon Focus cost), total cost 9k)
 
**** Modification - Weapon Commlink (Fairlight Caliban w/hotsim Module) (8450)
 
**** Modification - Weapon Commlink (Fairlight Caliban w/hotsim Module) (8450)
 
**** Modification - Weapon Personality (250)
 
**** Modification - Weapon Personality (250)
 
**** Accessory - Concealable Holster (150)
 
**** Accessory - Concealable Holster (150)
**** Accessory - Gecko Grip (100)
 
 
**** Accessory - Tracker (150)
 
**** Accessory - Tracker (150)
 
**** Special - On a glitch, you catch the weighted tip on something nearby and need to disentangle it before you make another proper attack with it. On a critical glitch, you hit yourself with the whip and take its base damage (resisted normally). A monofilament whip requires the Exotic Melee Weapon (Monofilament Whip) skill to use.
 
**** Special - On a glitch, you catch the weighted tip on something nearby and need to disentangle it before you make another proper attack with it. On a critical glitch, you hit yourself with the whip and take its base damage (resisted normally). A monofilament whip requires the Exotic Melee Weapon (Monofilament Whip) skill to use.
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** '''Assault Rifle''' ''"Impact point computed. You may fire at will, master."''
 
** '''Assault Rifle''' ''"Impact point computed. You may fire at will, master."''
*** Ares Alpha "Rajani" (Accuracy 5(7), Damage 11P, AP -2, Mode SA/BA/FA, RC 3, Ammo 42(c), Cost 2650, total cost 6956)
+
*** Ares Alpha "Rajani" (Accuracy 5(7), Damage 11P, AP -2, Mode SA/BA/FA, RC 3, Ammo 42(c), Cost 2650, total cost 5.5k)
 
**** Stock - Smartgun (gratis)
 
**** Stock - Smartgun (gratis)
 
**** Accessory - Shock Pad (50)
 
**** Accessory - Shock Pad (50)
 
**** Barrel-mount accessory - Sound Suppressor (500)
 
**** Barrel-mount accessory - Sound Suppressor (500)
 
**** Accessory - Tracker (150)
 
**** Accessory - Tracker (150)
**** Accessory - Gecko Grip (100)
 
 
**** Accessory - Weapon Personality (250)
 
**** Accessory - Weapon Personality (250)
 
**** Modification - Vision Magnification for Smartlink camera (250)
 
**** Modification - Vision Magnification for Smartlink camera (250)
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**** GL Ammunition - 3x explosive minigrenade (DV 16P, AP -2, Blast -2/m) (300)
 
**** GL Ammunition - 3x explosive minigrenade (DV 16P, AP -2, Blast -2/m) (300)
  
** '''Machine Pistol''' ''"Pew pew!"''
+
** '''Machine Pistol''' ''"Impact point computed. You may fire at will, master."''
*** Ares Crusader II "Jeyne" (Accuracy 5(7), Damage 7P, AP -, Mode SA/BA, RC 3, Ammo 40(c), Cost 830, total cost 2360)
+
*** Ares Crusader II "Jeyne" (Accuracy 5(7), Damage 7P, AP -, Mode SA/BA, RC 3, Ammo 40(c), Cost 2650, total cost 5.5k)
 
**** Stock - Smartgun (gratis)
 
**** Stock - Smartgun (gratis)
 
**** Accessory - Folding Stock (30)
 
**** Accessory - Folding Stock (30)
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** '''Armor'''
 
** '''Armor'''
*** Argentum Coat (Armor Rating 12+3+1, Avail 10, Cost 3.6k, total 9350)
+
*** Argentum Coat (Armor Rating 12+3+1, Avail 10, Cost 3.6k, total 9250)
 
**** Modification - Electrochromic modification (0 Cap, 500)
 
**** Modification - Electrochromic modification (0 Cap, 500)
 
**** Modification - Rating 6 Fire Resistance (6 Cap, 1.5k)
 
**** Modification - Rating 6 Fire Resistance (6 Cap, 1.5k)
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*** Add-on Armor - PPP Full Kit (900)
 
*** Add-on Armor - PPP Full Kit (900)
 
*** Add-on Armor - Forearm Guards (300)
 
*** Add-on Armor - Forearm Guards (300)
**** Microflare Launcher (1 Cap, 175)
+
**** Microflare Launcher x2 (2 Cap, 350)
 
**** 4x Microflares (0 Cap, 100)
 
**** 4x Microflares (0 Cap, 100)
**** Miniwelder (1 Cap, 250)
 
**** Flashlight (1 Cap, 25)
 
  
 
** '''Magical Gear'''
 
** '''Magical Gear'''
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*** Low Lifestyle w/ Zen Den (1 month) (2.3k)
 
*** Low Lifestyle w/ Zen Den (1 month) (2.3k)
  
Remaining nuyen: 1965
+
Remaining nuyen: 4425
  
 
==== Contacts ====
 
==== Contacts ====
 
*Bartender/Fixer - '''Pat Noonan''', grizzled owner/operator of Noonan's (Sleazy) Bar, where Inferno goes to hang out, get work, and drink Coke/apple juice. Connections 4, Loyalty 3
 
 
*Script Kiddie - '''Frostbyt3/Tina Brough''', Inferno's room-mate and fellow volunteer at the local Y where Inferno helps out. Connections 2, Loyalty 2.
 
 
*Talismonger - '''Morgana Le Fay''', part of the Kreisau Society, which is Inferno's initiatory group and anime/RPG club. Connections 4 Loyalty 3
 

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