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[[category: PBP]]
 
[[category: Magical Burst]]
 
[[category: Campaign Setup]]
 
 
MMUP is a PbP game on RPG.net, inspired by a Particular Anime Show , and using the Magical Burst system (3rd draft) by Ewen Cluney.
 
MMUP is a PbP game on RPG.net, inspired by a Particular Anime Show , and using the Magical Burst system (3rd draft) by Ewen Cluney.
  
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* [http://invisiblecastle.com/ Die Roller]
 
* [http://invisiblecastle.com/ Die Roller]
 
* [https://docs.google.com/drawings/d/1VGJ1D6PedX-D7WG5R8aDXZfkhEUTz6kxwas7qtEuLB4/edit Relationship Map]
 
* [https://docs.google.com/drawings/d/1VGJ1D6PedX-D7WG5R8aDXZfkhEUTz6kxwas7qtEuLB4/edit Relationship Map]
* [http://forum.rpg.net/showthread.php?624788-Recruitment-Magical-Burst-Magica-Mima-Umbra-Puella Recruitment Thread]
 
  
 
==Combat Table==
 
==Combat Table==
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! Resolve
 
! Resolve
 
! Power Points
 
! Power Points
! Seed Strain
 
 
|-
 
|-
|[[Magica_Mima_Umbra_Puella:Akemi|Akemi]]
+
|[[Magica_Mima_Umbra_Puella:Amaterasu|Amaterasu]]
|8
+
|
|6(M)(0)
+
|7(H)(0)
|8(F)(0)
+
|8(M)(0)
|4(H)(0)
+
|3(F)(0)
|18
+
|10
 
|-
 
|-
 
|[[Magica_Mima_Umbra_Puella:Chise|Chise]]
 
|[[Magica_Mima_Umbra_Puella:Chise|Chise]]
|10
+
|12
|8(M)
+
|10(F) (4)
 +
|7(M)
 
|3(H)
 
|3(H)
|11(F)
+
|13
|3/22
 
|22/22 Corruption
 
 
|-
 
|-
 
|[[Magica_Mima_Umbra_Puella:Chizuru|Chizuru]]
 
|[[Magica_Mima_Umbra_Puella:Chizuru|Chizuru]]
|12
+
|
|10(M)
+
|0
|6(F)
+
|0
|6(H)
+
|0
|26
+
|Human
|-
 
|[[Magica_Mima_Umbra_Puella:Hoshiko|Hoshiko]]
 
|9
 
|9(M)(0)
 
|6(H)(0)
 
|3(F)(0)
 
|18
 
 
|-
 
|-
 
|[[Magica_Mima_Umbra_Puella:Hotaru|Hotaru]]
 
|[[Magica_Mima_Umbra_Puella:Hotaru|Hotaru]]
|9
+
|
|7(M)(0)
+
|7(M)
|8(F)(0)
+
|7(F)
|5(F)(0)
+
|5(H)
|22
+
|17
 
|-
 
|-
 
|[[Magica_Mima_Umbra_Puella:Miyuki|Miyuki]]
 
|[[Magica_Mima_Umbra_Puella:Miyuki|Miyuki]]
|8
+
|
 
|8(M)
 
|8(M)
|4(F)
+
|3(F)
 
|8(H)
 
|8(H)
|18
+
|13
 
|-
 
|-
 
|[[Magica_Mima_Umbra_Puella:Tomoe|Tomoe]]
 
|[[Magica_Mima_Umbra_Puella:Tomoe|Tomoe]]
|12
+
|11
|10(M)(0)
+
|9(M) (4)
|4(F)(0)
+
|7(H) (17)
|8(H)(0)
+
|4(F) (5)
|26
+
|10
 
|-
 
|-
 
|Akasuki
 
|Akasuki
|9
+
|
|9(H)(4)
+
|9(H)
|5(M)(4)
+
|4(F)
|4(F)(2)
+
|5(M)-TC
|8/18
+
|14
 
|-
 
|-
 
|Kirika
 
|Kirika
 
|5
 
|5
 
|5(M)
 
|5(M)
|6(H)
+
|6(H)/2
 
|7(F)
 
|7(F)
 
|18
 
|18
 
|-
 
|-
 
|Mitsuko
 
|Mitsuko
|9
+
|8
|9(M)
 
 
|8(H)
 
|8(H)
 
|5(F)
 
|5(F)
|22
+
|9(M)
 +
|10
 +
|-
 +
|Shi
 +
|4
 +
|4F
 +
|3H
 +
|2M
 +
|6
 +
|0
 +
|-
 +
|Roku
 +
|4
 +
|4F
 +
|3H
 +
|2M
 +
|6
 +
|0
 +
|-
 +
|Kyuu
 +
|4
 +
|4F
 +
|3H
 +
|2M
 +
|6
 +
|0
 
|-
 
|-
|Souka
+
|Juu
|5
+
|4
|5(F)
+
|4F
|8(H)
+
|3H
|5(F)
+
|2M
|22
+
|6
 +
|0
 
|-
 
|-
|Suzume
+
|Juuichi
 
|4
 
|4
|4(M)
+
|4F
|5(F)
+
|3H
|9(H)
+
|2M
|2/18
+
|6
 +
|0
 
|-
 
|-
|Nadie
+
|Yamata no Orochi
|11
+
|10
|9H(0)
+
|10F
|11M(0)
+
|8M
|13F(2)
+
|5H
|46/46
+
|44
 +
|8>3
 
|-
 
|-
 
|}
 
|}
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**** Instead of Hypercharge, you may take a Temporary Change (Other), as normal. You can just invent your own Change, roll, or use the table for inspiration.
 
**** Instead of Hypercharge, you may take a Temporary Change (Other), as normal. You can just invent your own Change, roll, or use the table for inspiration.
 
*** You may spend 1 Oblivion Seed to immediately remove the effect of a Lock, Hypercharge, or Temporary Change, either on yourself, or another.
 
*** You may spend 1 Oblivion Seed to immediately remove the effect of a Lock, Hypercharge, or Temporary Change, either on yourself, or another.
*** If an attribute is already Locked, it becomes Hypercharged, and vice versa. If it's already Locked and Hypercharged, or if you have any two Temporary Conditions (i.e. a Change and a Lock, etc.) on the Attribute, treat it as level 6-7.
+
*** If an attribute is already Locked, it becomes Hypercharged, and vice versa. If it's already Locked and Hypercharged, or if you have two Temporary Changes on the Attribute, treat it as level 6-7.
 
** At Level 6-7, roll 1d6. On a 1-3, the Attribute becomes permanently Locked; on a 4-6 It becomes permanently Hypercharged.
 
** At Level 6-7, roll 1d6. On a 1-3, the Attribute becomes permanently Locked; on a 4-6 It becomes permanently Hypercharged.
 
*** Alternately, you can take a Permanent Change as per the rules. You can just invent your own Change, roll, or use the table for inspiration.
 
*** Alternately, you can take a Permanent Change as per the rules. You can just invent your own Change, roll, or use the table for inspiration.
*** If your Attribute is already Locked, it becomes Hypercharged as well, and vice versa. If your Attribute is already Locked and Hypercharged, or if you have any two Permanent Conditions (i.e. a Change and a Lock, etc.) on that Attribute, use the rules for level 8+ (Burst).
+
*** If your Attribute is already Locked, it becomes Hypercharged as well, and vice versa. If your Attribute is already Locked and Hypercharged, or if you have two Permanent Changes from that Attribute, use the rules for level 8+ (Burst).
 
*** You may spend 3 Oblivion Seeds to remove a permanent Lock, Hypercharge, or Change, either on yourself, or another.
 
*** You may spend 3 Oblivion Seeds to remove a permanent Lock, Hypercharge, or Change, either on yourself, or another.
 
** For levels 8 and above, follow the normal rules.
 
** For levels 8 and above, follow the normal rules.
 
 
===Oblivion Seeds===
 
===Oblivion Seeds===
 
*If an Oblivion Seed is left unattended, it will eventually hatch into a PL2 Youma.
 
*If an Oblivion Seed is left unattended, it will eventually hatch into a PL2 Youma.
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==Player Characters==
 
==Player Characters==
[http://i47.photobucket.com/albums/f199/ikselam/MMUP%20Pics/mgchibilineup02-1.png Cast lineup] (c) Maleski
+
[http://img703.imageshack.us/img703/3720/mgchibilineup02b.png Cast Picture] (c) Maleski
  
 
* [[Magica_Mima_Umbra_Puella:Amaterasu|Amaterasu]]
 
* [[Magica_Mima_Umbra_Puella:Amaterasu|Amaterasu]]
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* [[Magica_Mima_Umbra_Puella:Miyuki|Miyuki]]
 
* [[Magica_Mima_Umbra_Puella:Miyuki|Miyuki]]
 
* [[Magica_Mima_Umbra_Puella:Chise|Chise]]
 
* [[Magica_Mima_Umbra_Puella:Chise|Chise]]
* [[Magica_Mima_Umbra_Puella:Akemi|Akemi]]
+
<!--* [[Magica_Mima_Umbra_Puella:Akemi|Akemi]]-->
 
* [[Magica_Mima_Umbra_Puella:Chizuru|Chizuru]]
 
* [[Magica_Mima_Umbra_Puella:Chizuru|Chizuru]]
* [[Magica_Mima_Umbra_Puella:Hoshiko|Hoshiko]]
+
<!--* [[Magica_Mima_Umbra_Puella:Hoshiko|Hoshiko]]-->
  
 
==NPCs==
 
==NPCs==
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*Corrupted Seeds can only be used to make Curses. If there is even 1 Corrupted Seed used to make a Wish, it becomes a Curse.
 
*Corrupted Seeds can only be used to make Curses. If there is even 1 Corrupted Seed used to make a Wish, it becomes a Curse.
 
*A Corrupted Seed left unattended will eventually hatch into a PL4 Youma.
 
*A Corrupted Seed left unattended will eventually hatch into a PL4 Youma.
==Witches and Curses, Saints and Wishes, Deva and Asura==
+
 
 +
==Witches and Curses and Saints and Wishes==
 +
Magical Girls who make a Wish are changed, and in a sense are no longer Magical Girls. Mechanically, they're mostly the same, but they gain whatever they wished for, and an additional power thematically linked to their Wish.
 
===Witches===
 
===Witches===
 
 
Wishes that are made to selfishly cause harm, are called Curses. A Magical Girl that makes a Curse becomes a Witch (Majo). As a Witch, some things change.
 
Wishes that are made to selfishly cause harm, are called Curses. A Magical Girl that makes a Curse becomes a Witch (Majo). As a Witch, some things change.
 
 
*She can never make a Wish; from now on all her Wishes must be Curses.
 
*She can never make a Wish; from now on all her Wishes must be Curses.
 
*Corrupted Seeds do not boost the power of Youma she faces, unless she wants them to.
 
*Corrupted Seeds do not boost the power of Youma she faces, unless she wants them to.
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===Saints===
 
===Saints===
 
Wishes that are made for some benefit (or, at least, not to cause harm), are proper Wishes. A Magical Girl that makes a Wish becomes a Magical Saint (Maseijo). As a Magical Saint, some things change.
 
Wishes that are made for some benefit (or, at least, not to cause harm), are proper Wishes. A Magical Girl that makes a Wish becomes a Magical Saint (Maseijo). As a Magical Saint, some things change.
 
 
*She gains a Wish Power (determined by the GM).
 
*She gains a Wish Power (determined by the GM).
 
**If a Magical Saint makes another Wish, she can choose to keep her current Wish power, or accept the new one (but she has to decide before she knows what it is).
 
**If a Magical Saint makes another Wish, she can choose to keep her current Wish power, or accept the new one (but she has to decide before she knows what it is).
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***Example: If Maseijo Koumori gains a total of 9 Overcharge in Fury in one event, she resolves level 7 Fallout and her Fury Overcharge drops to 2.
 
***Example: If Maseijo Koumori gains a total of 9 Overcharge in Fury in one event, she resolves level 7 Fallout and her Fury Overcharge drops to 2.
 
*If a Magical Saint makes a Curse, something terrible happens.
 
*If a Magical Saint makes a Curse, something terrible happens.
 
===Deva===
 
A Deva uses Magic differently than a Magical Girl, Witch, Magical Saint, or Asura. They may take Overcharge voluntarily, up to the usual 3 die limit, use Finishers, Magical Effects, etc., as normal.
 
 
They do not generate Overcharge from die rolls, but still benefit from rolling a '6' as normal.
 
 
They may not carry more Overcharge on an Attribute than half that attribute (round up). A Deva automatically loses one point of Overcharge from each attribute each round while in battle, and loses all Overcharge after a short while out of battle. A Deva can never take Fallout, voluntarily or otherwise.
 
 
If a Deva wants to take Overcharge, but is already at her limit on an attribute, she may do so, at a cost. Each point of Overcharge above her limit generates a point of Attachment. Furthermore, if she takes Attachment as part of a Challenge roll (attack, defense, using a finisher, etc), any '6's rolled will also generate a point of Attachment.
 
 
A Deva may only accumulate Attachment up to value of her highest Magical Attribute. If she goes over this limit, she becomes an Asura. She may remove Attachment by defeating Youma, removing Attachment equal to half the Power Level (round up) of the Youma. She may also remove Attachment by bettering the lives of people in some other way, generally 1-3 points depending in the scale of the deed.
 
 
A Deva may also use Attachment to perform minor miracles:
 
 
*1 Attachment may be used to purify a Corrupted Seed.
 
*1 Attachment may be used to reverse a Temporary Condition in another person
 
*3 Attachment may be used to reverse a Permanent Condition in another person
 
*3 Attachment may be used to remove all Overcharge from everyone in the immediate area, except herself or another Deva
 
*Other uses are possible, cost based on what the GM thinks is approriate.
 
 
A Deva can not be altered by the World or its Agents.
 
 
A Deva may make Wishes, but not Curses. They do not gain a different Wish power when they make a Wish.
 
 
===Asura===
 
*Rules
 
**Overcharge
 
***Asura can not voluntarily take Overcharge, nor do they accumulate Overcharge.
 
***Asura may take Overcharge from other people and use it as Overcharge for their own purposes, such as using Finishers, Magic Effects, or boosting rolls. They may do this in reaction to another person's action as soon as Overcharge occurs (and in fact must, with Youma, since Youma don't accumulate Overcharge).
 
***Asura may store Overcharge up to 1/2 their highest Magical Attribute (round up).
 
**Chaos Charge
 
***If an external event creates Overcharge (usually Youma with the Overcharge Radiation ability), and the Asura was not directly responsible for the event, the Asura may absorb up to the total of their Magical Attributes and store it as Chaos Charge.
 
***An Asura may convert 2 points of Overcharge into 1 point of Chaos Charge
 
***An Asura may convert 2 points of Chaos Charge into 1 point of Overcharge
 
***Chaos Charge may be required to use certain Curse Powers.
 
***1 point of Chaos Charge may be used to recover 1d6+3 Resolve
 
***1 point of Chaos Charge may be used to create an Oblivion Seed (or Corrupted Seed if the Asura's Curse Power allows).
 
***Chaos Charge may be used to increase either the Power Level or Magical Girl Number of a Youma, costing 1 point rank of increased value (going from PL2 to PL3 costs 3 Chaos Charge, for example).
 
***2 Chaos Charge may be spent to allow the Asura to use any Finisher or Effect once. They still need to pay the usual Overcharge costs as well.
 
**Resolve
 
***Asura have Resolve equal to their base as if they were Magical Girls, plus the sum of their Magical Attributes.
 
**Nature
 
***Effects that specify Magical Girls or Youma do not effect Asura.
 
***Asura may not make Wishes or Curses.
 
***Asura always have a Curse Power, even if they were never a Witch. If they had a Wish power before becoming an Asura, it becomes a Curse Power, there is no option to keep their former power.
 
***Asura can not be altered by the World or its Agent.
 
  
 
==Episodes==
 
==Episodes==
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** Episode 8 [http://forum.rpg.net/showthread.php?639779-Magical-Burst-Magica-Mima-Umbra-Puella-These-Endless-Sorrows&p=15894489#post15894489 Epidemic]
 
** Episode 8 [http://forum.rpg.net/showthread.php?639779-Magical-Burst-Magica-Mima-Umbra-Puella-These-Endless-Sorrows&p=15894489#post15894489 Epidemic]
 
** Episode 9 [http://forum.rpg.net/showthread.php?639779-Magical-Burst-Magica-Mima-Umbra-Puella-These-Endless-Sorrows&p=15958669#post15958669 Epiphany]
 
** Episode 9 [http://forum.rpg.net/showthread.php?639779-Magical-Burst-Magica-Mima-Umbra-Puella-These-Endless-Sorrows&p=15958669#post15958669 Epiphany]
** Episode 10 [http://forum.rpg.net/showthread.php?639779-Magical-Burst-Magica-Mima-Umbra-Puella-These-Endless-Sorrows&p=15996773#post15996773 Evangel]
+
** Episode 10 [http://forum.rpg.net/showthread.php?639779-Magical-Burst-Magica-Mima-Umbra-Puella-These-Endless-Sorrows&p=15996773#post15996773 <placeholder>]
* OVA Volume Three: [http://forum.rpg.net/showthread.php?660817-Magical-Burst-Magica-Mima-Umbra-Puella-These-Empty-Dreams&p=16033767 These Empty Dreams]
+
* OVA Volume Three:  
 
***Opening Theme: [https://www.youtube.com/watch?v=d5HgitMBfyg Heroine Syndrome, by Wakeshima Kanon]
 
***Opening Theme: [https://www.youtube.com/watch?v=d5HgitMBfyg Heroine Syndrome, by Wakeshima Kanon]
 
***Ending Theme: [https://www.youtube.com/watch?v=xtUbejh8HwA Forget Everything, by Angela]
 
***Ending Theme: [https://www.youtube.com/watch?v=xtUbejh8HwA Forget Everything, by Angela]
** Episode 11 [http://forum.rpg.net/showthread.php?660817-Magical-Burst-Magica-Mima-Umbra-Puella-These-Empty-Dreams&p=16033767#post16033767 Exposure]
 
** Episode 12 [http://forum.rpg.net/showthread.php?660817-Magical-Burst-Magica-Mima-Umbra-Puella-These-Empty-Dreams&p=16092304#post16092304 Excision]
 
** Episode 13 [http://forum.rpg.net/showthread.php?660817-Magical-Burst-Magica-Mima-Umbra-Puella-These-Empty-Dreams&p=16181925#post16181925 Exaltation]
 
** Episode 14 [http://forum.rpg.net/showthread.php?660817-Magical-Burst-Magica-Mima-Umbra-Puella-These-Empty-Dreams&p=16279371#post16279371 The End]
 
* Episode NULL [http://forum.rpg.net/showthread.php?660817-Magical-Burst-Magica-Mima-Umbra-Puella-These-Empty-Dreams&p=16491318#post16491318 Endless]
 
  
 
==Fansubs==
 
==Fansubs==
 
[[User:Rabbit_Éclair | The Language of the World]]
 
[[User:Rabbit_Éclair | The Language of the World]]

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