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:Lise's magical skills are pretty limited. She knows a few counter-divination charms, and the very basics of everyday magic (she can create lights, and make enough heat to warm a room, for example). She's been learning to capture images in a mirror or crystal, but can't do it reliably yet. | :Lise's magical skills are pretty limited. She knows a few counter-divination charms, and the very basics of everyday magic (she can create lights, and make enough heat to warm a room, for example). She's been learning to capture images in a mirror or crystal, but can't do it reliably yet. | ||
β | :Lise carries a dagger that's got a basic damage-enhancement spell (Obsolesence 1) engraved on it, and she has | + | :Lise carries a dagger that's got a basic damage-enhancement spell (Obsolesence 1) engraved on it, and she has four magical tattoos: The one above and below her right eye is a spell that allows her to see heat, but it's rather obsolete (Obsolesence 3), and most modern invisibility spells will counteract it. The spell on her shoulder-blades and arms is a good quality (Obsolesence 2) armor spell, and the one on her collar-bones is a camoflage spell that helps her stealth (also Obsolesence 2). The spell on her temples is her replacement for her now obsolete heat-vision spell, though this one simply lets her see normally even in total darkness. It's brand-new, Obsolesence 0. |
= Sample Antagonists = | = Sample Antagonists = |