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<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">'''[ Do you want power? Yes/No ]'''</div> | <div class="center" style="width:auto; margin-left:auto; margin-right:auto;">'''[ Do you want power? Yes/No ]'''</div> | ||
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<span style="font-size: 2em;">'''''MAHOU SHOUJO:''''' '''ROANAPUR'''</span> | <span style="font-size: 2em;">'''''MAHOU SHOUJO:''''' '''ROANAPUR'''</span> | ||
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− | Mahou Shoujo: Roanapur | + | Mahou Shoujo: Roanapur is a PbP game on RPG.net, run by Alice Sara. It's a mashup of dark magical girls and Black Lagoon. The game uses the BADASS rules from Stargazer Games.<br /><br /> |
=Useful Links= | =Useful Links= | ||
*[http://forum.rpg.net/showthread.php?689147-BADASS-Mahou-Shoujo-Roanapur-City-of-Sinners In Character Thread] | *[http://forum.rpg.net/showthread.php?689147-BADASS-Mahou-Shoujo-Roanapur-City-of-Sinners In Character Thread] | ||
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*[http://forum.rpg.net/showthread.php?688293-Recruitment-BADASS-Mahou-Shoujo-Roanapur Recruitment Thread] | *[http://forum.rpg.net/showthread.php?688293-Recruitment-BADASS-Mahou-Shoujo-Roanapur Recruitment Thread] | ||
*[https://docs.google.com/drawings/d/1ExXpF9FgqkIuTNTJDk3enjFdl9ss4FFpC0UI_ShioJM/edit?usp=sharing Relationship Map] | *[https://docs.google.com/drawings/d/1ExXpF9FgqkIuTNTJDk3enjFdl9ss4FFpC0UI_ShioJM/edit?usp=sharing Relationship Map] | ||
+ | *[http://invisiblecastle.com/ Invisible Castle Die Roller] (Please use MaShouRo as the campaign name) | ||
*[http://orokos.com/roll/ Orokos Die Roller] (Please use MaShouRo as the campaign name) | *[http://orokos.com/roll/ Orokos Die Roller] (Please use MaShouRo as the campaign name) | ||
*[http://www.stargazergames.eu/games/badass/ BADASS Rules]<br/> | *[http://www.stargazergames.eu/games/badass/ BADASS Rules]<br/> | ||
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** [http://forum.rpg.net/showthread.php?717623-BADASS-Mahou-Shoujo-Roanapur-Bloody-Handed-Saints&p=18070968#post18070968 Episode 7]: Black Magic Woman | ** [http://forum.rpg.net/showthread.php?717623-BADASS-Mahou-Shoujo-Roanapur-Bloody-Handed-Saints&p=18070968#post18070968 Episode 7]: Black Magic Woman | ||
** [http://forum.rpg.net/showthread.php?717623-BADASS-Mahou-Shoujo-Roanapur-Bloody-Handed-Saints&p=18243294#post18243294 Episode 8]: Devil Inside | ** [http://forum.rpg.net/showthread.php?717623-BADASS-Mahou-Shoujo-Roanapur-Bloody-Handed-Saints&p=18243294#post18243294 Episode 8]: Devil Inside | ||
− | *Volume 3: | + | *Volume 3: ~Fallen Demons~ |
** [http://forum.rpg.net/showthread.php?717623-BADASS-Mahou-Shoujo-Roanapur-Bloody-Handed-Saints&p=18530317#post18530317 Episode 9]: Master of Puppets | ** [http://forum.rpg.net/showthread.php?717623-BADASS-Mahou-Shoujo-Roanapur-Bloody-Handed-Saints&p=18530317#post18530317 Episode 9]: Master of Puppets | ||
− | ** | + | ** Episode 10: It's My Life |
− | ** | + | ** Episode 11 Twilight Zone [Season Finale] |
− | ** | + | ** Episode 12 99 Luftballons [OAD] |
==Arcs== | ==Arcs== | ||
*'''Black Goat Blues''': Episodes 1-5 | *'''Black Goat Blues''': Episodes 1-5 | ||
*'''Intermezzo''': Episode 6 | *'''Intermezzo''': Episode 6 | ||
− | *''' | + | *'''Creepy Polka''': Episode 7- |
=Combat Tracker= | =Combat Tracker= | ||
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!Range | !Range | ||
|- | |- | ||
− | |Ingrid | + | |Ingrid |
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− | | | + | |7 |
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| | | | ||
− | | | + | |48/0 |
|Attack +2, Defense +1 | |Attack +2, Defense +1 | ||
| | | | ||
|- | |- | ||
− | |Julie | + | |Julie |
+ | | | ||
+ | |09 | ||
| | | | ||
− | |||
| | | | ||
+ | |32/0 | ||
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|- | |- | ||
− | |Megan | + | |Megan |
| | | | ||
− | | | + | |16 |
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| | | | ||
− | | | + | |33/0 |
− | | | + | | |
| | | | ||
|- | |- | ||
− | |Noriko | + | |Noriko |
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− | | | + | |8 |
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| | | | ||
− | | | + | |73/1 |
|Attack +1, Defense +2 | |Attack +1, Defense +2 | ||
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|- | |- | ||
− | |Riri | + | |Riri |
| | | | ||
− | | | + | |10 |
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| | | | ||
− | | | + | |101/0 |
|Attack +1, Defense +2 | |Attack +1, Defense +2 | ||
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|- | |- | ||
− | |Shizuka | + | |Shizuka |
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− | | | + | |12 |
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− | | | + | |62/4 |
− | |Attack +1, Defense +2 | + | |Attack +1, Defense +2 |
| | | | ||
|- | |- | ||
− | |Yumi | + | |Yumi |
− | |||
− | |||
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+ | |9 | ||
+ | |Moment of Personal Affirmation | ||
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− | | | + | |70(3)/0 |
|Attack +2, Defense +1 | |Attack +2, Defense +1 | ||
| | | | ||
|- | |- | ||
− | |Xiahe | + | |Xiahe |
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− | | | + | |8 |
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− | | | + | |47/0 |
|Attack +2, Defense +1 | |Attack +2, Defense +1 | ||
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|- | |- | ||
− | |'' | + | |''Andrew Shockley'' |
+ | | | ||
+ | |1 | ||
+ | | | ||
+ | | | ||
+ | |8 | ||
+ | |Attack +1, Defense +0, ''Kickass'', Possessed Human, Ally, "Puny Mortals! I am Invincible!", "You wouldn't like me when I'm angry" | ||
+ | | | ||
+ | |- | ||
+ | |''Sylvia (Gunner Saint)'' | ||
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− | | | + | |16 |
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− | | | + | |5 |
− | |Attack + | + | |Attack +2, Defense +1, ''Kickass'', Ally |
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|- | |- | ||
− | + | |''Yuri (Steel Angel Guardian)'' | |
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|5 | |5 | ||
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− | | | + | |2 |
− | |Attack +1, Defense + | + | |Attack +1, Defense +2, ''Smartass'', Ally |
+ | | | ||
+ | |- | ||
+ | |''One-Armed Ingrid'' | ||
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− | | | + | |1 |
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|Attack +2, Defense +1, ''Kickass'', Ally | |Attack +2, Defense +1, ''Kickass'', Ally | ||
+ | | | ||
+ | |- | ||
+ | |'''''Kukibatokubetsu''''' | ||
+ | | | ||
+ | |99? | ||
+ | | | ||
+ | | | ||
+ | |???+1 | ||
+ | |Attack +5, Defense +5, ''Wiseass'' | ||
| | | | ||
|- | |- | ||
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* The broader the effect, and the degree to which it alters the world can make it harder to pull off the sorcery. Generally speaking, if it's just using magic to conveniently do something you could do normally, it's +0 to your roll. If it's doing something that's impossible without magic, but doesn't majorly distort the normal world, it's a -1. If it could be done mundanely, but has a major effect, it's also a -1. If it can only be done with magic, and has a major effect, it's a -2. These modifiers assume a relatively small scope, the extent of a scene, more or less. Greater penalties apply if a mashou wants to go beyond that. | * The broader the effect, and the degree to which it alters the world can make it harder to pull off the sorcery. Generally speaking, if it's just using magic to conveniently do something you could do normally, it's +0 to your roll. If it's doing something that's impossible without magic, but doesn't majorly distort the normal world, it's a -1. If it could be done mundanely, but has a major effect, it's also a -1. If it can only be done with magic, and has a major effect, it's a -2. These modifiers assume a relatively small scope, the extent of a scene, more or less. Greater penalties apply if a mashou wants to go beyond that. | ||
** Example: Magical Angel Blazer Homura wants to ignite every piece of paper in Roanapur. She has the Supernatural Flava 'Pyrotechnician', which gives her a +2 on her roll, and it's in theme for her, as she mainly uses fire, however it's not Smartass related. It's a major effect, but one that could be accomplished mundanely, so she gets a -1. It's also way beyond the scope of one scene, so the GM scratches her head and decides to assign a further -4. Homura has to roll a 5+ with a total of a -3 on her roll. If she wanted to ignite all the gasoline in Roanapur, the GM would make it even harder! | ** Example: Magical Angel Blazer Homura wants to ignite every piece of paper in Roanapur. She has the Supernatural Flava 'Pyrotechnician', which gives her a +2 on her roll, and it's in theme for her, as she mainly uses fire, however it's not Smartass related. It's a major effect, but one that could be accomplished mundanely, so she gets a -1. It's also way beyond the scope of one scene, so the GM scratches her head and decides to assign a further -4. Homura has to roll a 5+ with a total of a -3 on her roll. If she wanted to ignite all the gasoline in Roanapur, the GM would make it even harder! | ||
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==Combat Options== | ==Combat Options== | ||
These are some optional things badasses can do in a fight, that any badass of the appropriate type can do. Any given one can only be used once per scene. | These are some optional things badasses can do in a fight, that any badass of the appropriate type can do. Any given one can only be used once per scene. | ||
*"I Got You Covered!" [Any Badass] Spend 1 BP to take an attack meant for another person within 1 range band. You can do this after the attack and defense have been rolled (you roll your own defense against the attack). This doesn't take an action. | *"I Got You Covered!" [Any Badass] Spend 1 BP to take an attack meant for another person within 1 range band. You can do this after the attack and defense have been rolled (you roll your own defense against the attack). This doesn't take an action. | ||
− | *"Double Dragon" [Any Badass] You and one other Badass acting at the same initiative can launch a combo attack. Each of you spend 1 BP, and roll your attacks as normal. Use the better of | + | *"Double Dragon" [Any Badass] You and one other Badass acting at the same initiative can launch a combo attack. Each of you spend 1 BP, and roll your attacks as normal. Use the better of the two rolls to resolve both attacks. |
− | *"It's Me You Want | + | *"It's Me You Want!" [Wiseass] When someone is attacked, you can spend 1 BP to give them a +2 to their defense. The attacker has to attack you with their next attack. This doesn't take an action. |
*"Finish Him!" [Kickass] When you make an attack on a Badass, you can wager up to 3 BP. If you defeat your target, get the wagered BP. If you fail to defeat them, you lose the wagered BP. | *"Finish Him!" [Kickass] When you make an attack on a Badass, you can wager up to 3 BP. If you defeat your target, get the wagered BP. If you fail to defeat them, you lose the wagered BP. | ||
*"Hey Look, Your Shoe's Untied" [Smartass] You can spend up to 3 BP to reduce a target's single Defense or Attack roll by that amount. You have to be one range band from the target or closer. This doesn't take an action. | *"Hey Look, Your Shoe's Untied" [Smartass] You can spend up to 3 BP to reduce a target's single Defense or Attack roll by that amount. You have to be one range band from the target or closer. This doesn't take an action. | ||
− | *Staredown [Wiseass] You can spend up to 3 BP to reduce a target's Initiative by that much. You can use this before the fight begins, or during the fight (it doesn't take an action). | + | *Staredown [Wiseass] You can spend up to 3 BP to reduce a target's Initiative by that much. You can use this before the fight begins, or during the fight (it doesn't take an action). Any yes, multiple Wiseasses can use this move on the same target. |
*No Look Punch [Kickass] When you attack one target, you can spend 1 BP to make that attack count against a mook target (other than one you attacked) as well. Normal range modifers apply (it doesn't have to literally be a punch!). | *No Look Punch [Kickass] When you attack one target, you can spend 1 BP to make that attack count against a mook target (other than one you attacked) as well. Normal range modifers apply (it doesn't have to literally be a punch!). | ||
*"Just As Planned" [Smartass] When you spend a BP to improve your attack or defense, you can spend 3 BP instead to make the bonus die an automatic '6'. | *"Just As Planned" [Smartass] When you spend a BP to improve your attack or defense, you can spend 3 BP instead to make the bonus die an automatic '6'. | ||
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* Wily Veteran - Once per round, if you have already spent BP on a bonus die for attack or defense, you may spend 2 BP to gain a bonus die for the other. | * Wily Veteran - Once per round, if you have already spent BP on a bonus die for attack or defense, you may spend 2 BP to gain a bonus die for the other. | ||
* "Hang in There!" - Once per fight, as your action, you can give up to 3 BP to one of your buddies. | * "Hang in There!" - Once per fight, as your action, you can give up to 3 BP to one of your buddies. | ||
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==Supernatural Flavas (Any Mahou or Maou Shoujo or Demon)== | ==Supernatural Flavas (Any Mahou or Maou Shoujo or Demon)== | ||
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* Dangerous Forbidden Technique - You spend 2 BP to power up and unleash your secret power! Decide what this means when you take this Flava (consult your GM!). There's always some drawback to using this technique. You can end your technique (if it's a continuous thing) at the start of your turn. You can only use this once per fight. | * Dangerous Forbidden Technique - You spend 2 BP to power up and unleash your secret power! Decide what this means when you take this Flava (consult your GM!). There's always some drawback to using this technique. You can end your technique (if it's a continuous thing) at the start of your turn. You can only use this once per fight. | ||
** ''Example'': Trigger Form - Once per fight, you can unleash a second form that supercharges your power but puts an enormous strain on your body. You get +2 on attack rolls, but you take 1 BP of damage for every round that you are in this form. | ** ''Example'': Trigger Form - Once per fight, you can unleash a second form that supercharges your power but puts an enormous strain on your body. You get +2 on attack rolls, but you take 1 BP of damage for every round that you are in this form. | ||
− | * Bad Company - For Mahou Shoujo only! You're able to draw on demonic power, for a price. You can now take Demonic Flavas, as well as the Nasty (Villain) Flavas "Behold my TRUE form!" | + | * Bad Company - For Mahou Shoujo only! You're able to draw on demonic power, for a price. You can now take Demonic Flavas, as well as the Nasty (Villain) Flavas "Behold my TRUE form!" and “Just You, Me and My GUAAARDS!”. You'll need to pick a patron Awakened Demon, Incubator Familiar, Accelerator Familiar, or Benedicite Familiar. Extinctionist and Naturalist Familiars won't want to associate with you, if they know. Using a Demonic or Nasty Flava costs an additional 1 BP, and does not earn Awesomeness. Instead, it earns Wickedness. Wickedness works like Awesomeness, but can only be used to earn more Demonic or Nasty Flavas. If you ever end up with more Demonic or Nasty Flavas than other Flavas, you become a Maou Shoujo. Who wouldn't want to be wicked awesome? |
==Demonic Flavas (Any Maou Shoujo or Demon)== | ==Demonic Flavas (Any Maou Shoujo or Demon)== | ||
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*"Puny Mortals! I am Invincible!" - Increase the number that attackers have to beat your defense by in order to cause extra damage by 1. So normally they will do 1 BP per 5 they beat your defense by. If they use Martial Arts, they will do 1 BP per 3 past your defense. | *"Puny Mortals! I am Invincible!" - Increase the number that attackers have to beat your defense by in order to cause extra damage by 1. So normally they will do 1 BP per 5 they beat your defense by. If they use Martial Arts, they will do 1 BP per 3 past your defense. | ||
*"Through a Mirror Darkly" - Spend 1 BP. You can uses a Flava that an enemy in the scene has. If that Flava has a cost, you have to pay the BP as usual. | *"Through a Mirror Darkly" - Spend 1 BP. You can uses a Flava that an enemy in the scene has. If that Flava has a cost, you have to pay the BP as usual. | ||
− | *"To the Pain!" - If your defense roll and the attack roll are both odd or even (before bonuses | + | *"To the Pain!" - If your defense roll and the attack roll are both odd or even (before bonuses), the attacker takes 1 BP of damage. |
*"That Hideous Strength" - Spend 1 BP when you attack. If you hit, the target is sent flying back one range band per BP they take. Normal walls and things won't stop them, but they don't take extra damage from hitting things. | *"That Hideous Strength" - Spend 1 BP when you attack. If you hit, the target is sent flying back one range band per BP they take. Normal walls and things won't stop them, but they don't take extra damage from hitting things. | ||
*"A Whisper in the Dark" - Spend 3 BP when you attack. If you hit the target takes no damage, but loses the use of one Running on Fumes recovery method for every BP they would have taken. Start from the top of the list of moves, and skip ones they've used already. | *"A Whisper in the Dark" - Spend 3 BP when you attack. If you hit the target takes no damage, but loses the use of one Running on Fumes recovery method for every BP they would have taken. Start from the top of the list of moves, and skip ones they've used already. | ||
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*''Kenjutsuka'': You can spend 1 BP to alter the damage rules for one melee attack roll so that you deal 1 BP worth of damage for every 2 points you score over the defender instead of the normal 4 points. You may opt to spend this BP after seeing the result of the attack roll. | *''Kenjutsuka'': You can spend 1 BP to alter the damage rules for one melee attack roll so that you deal 1 BP worth of damage for every 2 points you score over the defender instead of the normal 4 points. You may opt to spend this BP after seeing the result of the attack roll. | ||
*''PhD in Kicking Ass'': Shizuka can use "Just as Planned" once per battle as if she were a Smartass. | *''PhD in Kicking Ass'': Shizuka can use "Just as Planned" once per battle as if she were a Smartass. | ||
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'''Gear:''' | '''Gear:''' | ||
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*<nowiki>+2</nowiki> Cloak (her overall outfit when transformed is similar to [http://i.imgur.com/MDw.jpg this]. | *<nowiki>+2</nowiki> Cloak (her overall outfit when transformed is similar to [http://i.imgur.com/MDw.jpg this]. | ||
− | ==[[Mahou Shoujo: Roanapur: Noriko Netsuke|Noriko Netsuke | + | ==[[Mahou Shoujo: Roanapur: Noriko Netsuke|Noriko Netsuke]]== |
*sybrid | *sybrid | ||
'''Defining Moment:''' Noriko's father was a reasonably well-to-do courier with his own pilot license. While flying her and her mother in a small seaplane to a vacation in Bangkok, her father received a business phone call and made the decision to make a quick detour to Roanapur to pick up some 'goods' that he would be transporting back to Japan after the vacation. Some organization (perhaps the ones selling the goods, she's not sure) decided to attack her family and steal whatever it was they were transporting (Noriko suspects strongly that it was contraband) and said organization did so with a few thugs and a summoned demon. She managed to escape with her life and kill the demon with the help of Kanzoutsukamu, and she has stayed in Roanapur since partially out of a sense of obligation to Kanzoutsukamu and mostly because she's trying to work out which organization killed her parents. | '''Defining Moment:''' Noriko's father was a reasonably well-to-do courier with his own pilot license. While flying her and her mother in a small seaplane to a vacation in Bangkok, her father received a business phone call and made the decision to make a quick detour to Roanapur to pick up some 'goods' that he would be transporting back to Japan after the vacation. Some organization (perhaps the ones selling the goods, she's not sure) decided to attack her family and steal whatever it was they were transporting (Noriko suspects strongly that it was contraband) and said organization did so with a few thugs and a summoned demon. She managed to escape with her life and kill the demon with the help of Kanzoutsukamu, and she has stayed in Roanapur since partially out of a sense of obligation to Kanzoutsukamu and mostly because she's trying to work out which organization killed her parents. | ||
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[http://safebooru.org//images/825/13ea6af2f99252aa1586d4e3a4e1bd537b963a8a.jpg Yumi, in costume] | [http://safebooru.org//images/825/13ea6af2f99252aa1586d4e3a4e1bd537b963a8a.jpg Yumi, in costume] | ||
− | '''Defining Moment:''' | + | '''Defining Moment:''' Yumi Suenami's first two days in Roanapur were complete and utter hell. On the first night, she lost her older sister Yuri to a powerful demon that tortured her and devoured her alive despite Yumi's best efforts to save her, and then hunted her throughout the night with the intent of doing the exact same thing to her. On the second day, she was ridiculed and laughed at by many of the sisters from the sorority that her sister had been a part of when she tried to tell them what had happened to Yuri, culminating in Yumi finally snapping and killing the head of the sorority, Hitomi Nishimura, in a fit of utter rage. Yumi was thrown in jail for killing Nishimura and viciously beaten to within an inch of her life by a band of dirty cops, soon before another demon attacked the police station and started killing and devouring everyone. Yumi, scared for her life, in excruciating pain and at the end of her rope, accepted Kanzoutsukamu's offer of power and awakened as a ''mahou shoujo'', killing the demon with the tsukaima's help. The old Yumi died that night, and from the ashes, a new Yumi was born. Granted with powers that enable her to take on the demons on their level, Yumi has made it her sworn mission to kill every last demon she can get her bolts or her blade into, with the primary goal of finding and killing the demon that devoured her sister, as well as the summoners that loosed it upon the city. |
'''Type:''' Kickass (+2 bonus to all Physical rolls) | '''Type:''' Kickass (+2 bonus to all Physical rolls) | ||
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* Dark Angel Nemesis - When in her ''mahou shoujo'' form, Yumi can burn 2 BP to enter her Trigger Form, ''Dark Angel Nemesis''. When in this form, she gets a +2 bonus to her attack rolls at the cost of 1 BP damage taken per round until she either ends the Trigger or loses all her BP. She can only Trigger once per general fight. | * Dark Angel Nemesis - When in her ''mahou shoujo'' form, Yumi can burn 2 BP to enter her Trigger Form, ''Dark Angel Nemesis''. When in this form, she gets a +2 bonus to her attack rolls at the cost of 1 BP damage taken per round until she either ends the Trigger or loses all her BP. She can only Trigger once per general fight. | ||
* Martial Artist - Yumi can spend 1 BP to make a single melee attack do 1 BP for every 2 points over her opponent's defense roll. | * Martial Artist - Yumi can spend 1 BP to make a single melee attack do 1 BP for every 2 points over her opponent's defense roll. | ||
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− | '''Gear:''' '' | + | '''Gear:''' ''Dextera Ultionis, the Right Hand of Vengeance'' - Magical Crossbow/Scythe (+2 Weapon), Shadow Armor and Blood Red Scarf (+1 Armor) |
− | '''Notes:''' Yumi dresses tough, usually in a leather jacket and black jeans with combat boots, with a red scarf tied around her neck. She is never without a weapon of some sort in her normal form, whether it be a knife or a pistol. | + | '''Notes:''' Yumi dresses tough, usually in a leather jacket and black jeans with combat boots, with a red scarf tied around her neck. She is never without a weapon of some sort in her normal form, whether it be a knife or a pistol. When she uses her transformation pendant to take on her ''mahou shoujo'' persona, the leather jacket, pants and boots become a nice set of form-fitting leather armor, and the red scarf she wears lengthens to just below her beltline, with her eyes glowing red. Her magical crossbow, the ''Right Hand of Vengeance'', is black with gold and red accents, and fires purple glowing energy bolts that do a bang-up job against demons and humans alike, and can transform into a deadly scythe. She can also conjure a variety of weapons and other constructs with her shadow magic, which she often uses in conjunction with the crossbow and her sorcery to become a more fearsome adversary. |
==[[Mahou Shoujo:Roanapur: Riri|YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥))]]== | ==[[Mahou Shoujo:Roanapur: Riri|YAMADA Riri (山田 凛珠), Brilliant Lily (LEE Hyun-Ok (리휸옥))]]== | ||
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'''Gear:''' '''Kodachi:''' Weapon +1, '''Master Thief Costume:''' Armor: +2 | '''Gear:''' '''Kodachi:''' Weapon +1, '''Master Thief Costume:''' Armor: +2 | ||
− | ==Megan " | + | ==Megan "BlackRoseWhisper" Webster== |
*13thapoc | *13thapoc | ||
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In Mahou form, without ears and tail, black hose instead or white.(closest i could find to my view) | In Mahou form, without ears and tail, black hose instead or white.(closest i could find to my view) | ||
− | '''Defining Moment | + | '''Defining Moment'''Megan was a Communications Specialist Leuitentant in the US Army, when she was assigned to a listening post near the Golden Triangle to monitor the communications going on between the drug organizations in America's "War on Drugs". The post was 'unoffical' but known and the personnell were all military or "spook" in nature. It was not too hard of a duty until one night, one of the Cartels decided that they wanted to send a message and remove a small thorn at the same time, so they sent a force of Demons and the Cartels troops to destroy the post. During the attack, Megan while bleeding heavily from claw gouges in her side and dragging her ruined left leg behind her, holed up in a windowless storeroom with a pair of m1911's taken off a few bodies. As she sat there fighting to stay conscious from losing too much blood she saw a sudden movement to her left. Sitting there staring at her with 3 bright red eyes sat a strange cat. As it blinked those bright eyes, Megan "heard" a voice, '''[ Do you want power? Yes/No. This entity can awaken you. ]''' Without a thought of the cost, Megan whispered "Yes!". All she remembers after this is that the orders for the assault came from a Cartel in Roanapur, so Megan headed there to find out which Cartel ordered the Massacre and return the favor. |
'''Badass Type''': Kickass | '''Badass Type''': Kickass | ||
'''Profession Flava''' | '''Profession Flava''' | ||
− | * Soldier | + | *Soldier |
'''Style Flava''' | '''Style Flava''' | ||
− | * Packrat (Megan always seems to have just the firearm, explosive or grenade she needs in her backpack just when she needs it) | + | *Packrat (Megan always seems to have just the firearm, explosive or grenade she needs in her backpack just when she needs it) |
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'''Gear''' | '''Gear''' | ||
− | * Twin Matched Set of M1911 .45 cal. Pistols '''Blood and Night''' +1 each (+2 total) | + | *Twin Matched Set of M1911 .45 cal. Pistols '''Blood and Night''' +1 each (+2 total) |
− | * Light Teflon Flak Vest +1 | + | *Light Teflon Flak Vest +1 |
==[[Mahou_Shoujo:Roanapur:Xiahe|Wang "Ghost Flower" Xiahe]]== | ==[[Mahou_Shoujo:Roanapur:Xiahe|Wang "Ghost Flower" Xiahe]]== | ||
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* '''Normal Gear:''' When in normal form, Sylvia prefers a variety of guns, though her favorites are her twin Beretta M9s. | * '''Normal Gear:''' When in normal form, Sylvia prefers a variety of guns, though her favorites are her twin Beretta M9s. | ||
− | ==Yuri Suenami | + | ==Yuri Suenami, the Steel Angel Guardian== |
− | '''Defining Moment:''' Yuri's life changed forever when she accompanied her friend Maki Shino, her little sister Yumi, and the Delta Kappa Phi sorority | + | '''Defining Moment:''' Yuri's life changed forever when she accompanied her friend Maki Shino, her little sister Yumi, and the Delta Kappa Phi sorority to Roanapur, by all accounts a wretched hive of scum and villainy, for spring break. While the Suenami sisters were quite prepared for the criminal elements of the city, neither of them were prepared for the demonic elements that also called this city home. The two of them were attacked in an alleyway by a thousand-eyed horror out of nightmare that snatched Yuri up with its tentacles and tortured her with energy attacks and horrible poison needles, while also slapping her little sister down with more tentacles and blasting her with horrible beams. Though Yumi tried her best to save her sister, it was all for naught, as Yuri was devoured alive before Yumi's eyes. For four years, Yuri was slowly drained of her existence bit by bit, fighting hard to hold on to her memories of her little sister. When Yuri was finally released, she wandered the streets of Roanapur alone, and it wasn't long before she was accosted by the scumbags that call the city home, who chased her around intent on doing bad things to her before being scared off by two ''mahou shoujo'' fresh from taking down a summoner. One of them knew her sister, and when the two of them were reunited at the Church of Violence, Yuri came face to face with a very changed Yumi, who had become a criminal freelancer, who was very, very angry and filled with hatred for the monster that did this to her, who had spent four years taking the battle to the demons as a ''mahou shoujo'' herself, and who was quite embarrassingly protective of her. |
− | + | Yuri was awakened by Kanzoutsukamu after an encounter with Kukikbatokubetsu, the tsukaima form of the monster that devoured her all those years ago, and Honkukikaori, who threatened to kill her if Yumi didn't back off from trying to kill it. Having no wish to be a hostage, a victim and a pawn in other people's and creatures' games any longer, Yuri answered Yumi's call to become the protector she always wanted to be. As a newly minted ''mahou shoujo'', Yuri knows that though she may develop her own aims as time goes by, the best place to be right now is at Yumi's side. | |
'''Badass Type:''' Smartass (+2 to all mental rolls) | '''Badass Type:''' Smartass (+2 to all mental rolls) | ||
− | '''Flavas:''' | + | '''Flavas:''' |
− | * '''Martial Artist''' - | + | * '''Martial Artist''' - In combat, Yuri hits hard, and she hits where it hurts. She can spend 1 BP to do 1 BP for every 2 points over the defender when in melee. |
− | * '''That All You Got?''' - A Suenami is good at taking punishment, and | + | * '''That All You Got?''' - A Suenami is good at taking punishment, and Yuri is no exception. She can burn 3 BP in order to negate all damage from a single instance. |
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'''Powers:''' | '''Powers:''' | ||
− | * '''Demon Sense''' - | + | * '''Demon Sense''' - She can always tell when a demon, ''maou shoujo'', possessed human or malevolent Familiar (Incubators, Accelerators, and Benedicites that awaken too many ''maou shoujo'', as well as the Creeping Chaos despite its innocent demeanor) is drawing near through the scars on her back beginning to burn. This carries over into her normal form as well as her mahou form. Because of her connection to Yumi, she can also tell when Yumi is in danger from any of the above. |
* '''Little Miss Fix-It''' - Yuri can use her magic to repair anything as long as she knows its general function and how it works. This does not extend to objects that have been irreversibly destroyed (i.e. disintegrated or vaporized with nothing to work with), nor can it be used to bring dead people back to life. It works a treat for, say, healing people and repairing broken bones though, but again, she needs to know the nature of the injury before she can heal it. | * '''Little Miss Fix-It''' - Yuri can use her magic to repair anything as long as she knows its general function and how it works. This does not extend to objects that have been irreversibly destroyed (i.e. disintegrated or vaporized with nothing to work with), nor can it be used to bring dead people back to life. It works a treat for, say, healing people and repairing broken bones though, but again, she needs to know the nature of the injury before she can heal it. | ||
− | * ''' | + | * '''Exorcist''' - Yuri can use her magic to exorcise a demon, driving it out of someone it's possessing. This always takes a concerted effort on Yuri's part to drive out the demon, since many demons are Badasses in their own right, and can only be fully driven out upon losing all their BP. While she can use this power to free someone from possession, she cannot use it on anyone who has willingly or unwittingly accepted a demon into their hearts (in other words, she cannot cure ''maou shoujo''). |
− | + | * '''Barriers''' - In addition to using ''Silverlight'' to defend herself, Yuri can also create barriers to bleed the power of an enemy's attack against herself or others away or stop it cold. | |
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− | + | '''Gear:''' | |
− | + | * '''Weapons:''' ''Aetherius'' and ''Silverlight'', Yuri's sword and shield. ''Aetherius'' is the sword that was created for her by Yumi, and is imbued with the power of both of them. In addition to unleashing formidable melee attacks, it can also be used to heal people that it touches by laying the flat of the blade upon the wound and channeling her power into it. For those she cannot save, she can also use it to grant the victim a painless death, disintegrating his or her body into glowing white rose petals that blow away on the wind. ''Silverlight'', in addition to its defensive utility, can also be used to deliver powerful magically-charged bashing attacks, can unleash a flash of light that can temporarily blind those who look upon it (Silverlight Flare), and can unleash a devastating blast that vaporizes mooks and does nasty harm to demons it's used on (Silverlight Buster). That and it serves as a quite nice light source when energized. | |
− | + | * '''Armor:''' Yuri in ''mahou shoujo'' form takes on the appearance of a beautiful young woman of her true age of 22 with flowing black hair adorned with white roses. She wears a silver-and-navy-blue armored dress inlaid with golden runes near the edges of the armor pieces. Adorning the breastplate of this armor is a large deep blue sapphire set in gold with a wing motif. In addition, she bears ''Silverlight'', a large round silver shield with golden runes inlaid around its edge, which Yuri uses for both attack and defense (see Weapons below). Unlike Yumi, Yuri's battle aura is a silver-white glow around her body, which she only lets out during those moments when she gets serious, and when she flies or unleashes particularly powerful attacks, a pair of glowing silver-white wings appear on her back, like those of an angel. | |
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