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− | + | ====== Created Using Wizards of the Coast D&D Character Builder ====== | |
− | + | Optal, level 11 | |
− | + | Warforged, Fighter, Polearm Master | |
− | Fighter: Combat Superiority | + | Fighter: Combat Superiority |
− | Fighter Talents: Tempest Technique | + | Fighter Talents: Tempest Technique |
− | Background: Incomplete Creation (+2 to Endurance) | + | Background: Incomplete Creation (+2 to Endurance) |
FINAL ABILITY SCORES | FINAL ABILITY SCORES | ||
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Str 20, Con 16, Dex 16, Int 11, Wis 16, Cha 9. | Str 20, Con 16, Dex 16, Int 11, Wis 16, Cha 9. | ||
STARTING ABILITY SCORES | STARTING ABILITY SCORES | ||
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Str 16, Con 11, Dex 15, Int 10, Wis 14, Cha 8. | Str 16, Con 11, Dex 15, Int 10, Wis 14, Cha 8. | ||
− | + | AC: 25 Fort: 25 Reflex: 21 Will: 22 | |
− | + | HP: 91 Surges: 12 Surge Value: 22 | |
TRAINED SKILLS | TRAINED SKILLS | ||
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Intimidate +11, Endurance +17, Athletics +15 | Intimidate +11, Endurance +17, Athletics +15 | ||
UNTRAINED SKILLS | UNTRAINED SKILLS | ||
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Acrobatics +8, Arcana +5, Bluff +4, Diplomacy +4, Dungeoneering +8, Heal +8, History +5, Insight +8, Nature +8, Perception +8, Religion +5, Stealth +8, Streetwise +4, Thievery +8 | Acrobatics +8, Arcana +5, Bluff +4, Diplomacy +4, Dungeoneering +8, Heal +8, History +5, Insight +8, Nature +8, Perception +8, Religion +5, Stealth +8, Streetwise +4, Thievery +8 | ||
FEATS | FEATS | ||
− | + | Level 1: Spiked Chain Training | |
− | + | Level 2: Dragging Flail | |
− | + | Level 4: Spiked Chain Novice | |
− | + | Level 6: Two-Weapon Fighting | |
− | + | Level 8: Martial Versatility (retrained to Armor Specialization (Chainmail) at Level 11) | |
− | + | Level 10: Spiked Chain Specialist | |
− | + | Feat User Choice: Paragon Defenses | |
− | + | Feat User Choice: Weapon Expertise (Flail) | |
− | + | Level 11: Lashing Flail | |
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POWERS | POWERS | ||
− | + | Fighter at-will 1: Knockdown Assault | |
− | + | Fighter at-will 1: Footwork Lure | |
− | + | Martial Versatility: Come and Get It | |
− | + | Fighter encounter 1: Serpent's Coil | |
− | + | Fighter daily 1: Unstoppable Advance | |
− | + | Fighter utility 2: Forceful Drag | |
− | + | Fighter encounter 3: Sweeping Blow (retrained to Chain Trip at Spiked Chain Novice) | |
− | + | Fighter daily 5: Hounding Longarm | |
− | + | Fighter utility 6: Rock Steady | |
− | + | Fighter encounter 7: Not So Fast | |
− | + | Fighter daily 9: Bloodspike Sweep (retrained to Spiked Shackles at Spiked Chain Specialist) | |
− | + | Fighter utility 10: Reactive Surge | |
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ITEMS | ITEMS | ||
− | + | Staggering Spiked chain +3, Agile Finemail +2, Adventurer's Kit, Periapt of Cascading Health +2, Gorilla Gloves (heroic tier), Iron Armbands of Power (heroic tier), Helm of Opportunity (heroic tier), Boots of Adept Charging (heroic tier) | |
− | + | ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== | |
− | Staggering Spiked chain +3, Adventurer's Kit, Periapt of Cascading Health +2, Gorilla Gloves (heroic tier), Iron Armbands of Power (heroic tier), Helm of Opportunity (heroic tier), Boots of Adept Charging (heroic tier) |