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| A character in [[Morgrave High: Passing Marks]] | | A character in [[Morgrave High: Passing Marks]] |
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− | [[File:Sarah_d'Cannith.jpg|thumb|alt=Alt text|400px|Sarah d'Cannith]] | + | [[File:Sarah_d'Cannith.jpg|thumb|alt=Alt text|Sarah d'Cannith]] |
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| ''“And when you insert the three attuned shards into the entanglement inhibitor, it makes coffee. Instantly! I’m calling it the Speedy Coffee Percolation Device. Now if I could only figure out how to make it smaller than a building…”'' | | ''“And when you insert the three attuned shards into the entanglement inhibitor, it makes coffee. Instantly! I’m calling it the Speedy Coffee Percolation Device. Now if I could only figure out how to make it smaller than a building…”'' |
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| '''Character Archetype:''' Valedictorian | | '''Character Archetype:''' Valedictorian |
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− | '''Theme Songs''': "Every little Thing She Does is Magic" by Ra -[http://www.youtube.com/watch?v=IDtR699Bv2I] | + | '''Theme Song:''' "Enjoy the Silence" by Scala and Kolacny Borthers. - [http://www.youtube.com/watch?v=msVtD_oMdKg] |
− | * '''"I Like Giants"''' by Kimya Dawson - [http://www.youtube.com/watch?v=pyJChP-mzqw]
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− | '''Family''': Lord James and Lady Felicity Olien d'Cannith (parents)
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− | == Character Sheet ==
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− | '''Languages''': Common, Dwarven
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− | Str 8, Con 11, Dex 10, Int 19, Wis 17, Cha 13.
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− | Diplomacy +9, Arcana +12, Perception +11, Dungeoneering +11, History +12, Thievery +8<br>
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− | Acrobatics +3, Bluff +4, Endurance +3, Heal +6, Insight +6, Intimidate +5, Nature +6, Religion +7, Stealth +3, Streetwise +4, Athletics +2<br>
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− | '''HP:''' 53 Surges: 7 Surge value: 13
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− | '''AC:''' 22 '''Fort:''' 21 '''Ref''': 20 '''Will''': 20
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− | * '''Leader''': Twice per encounter as a minor action Sarah may allow an ally within 5 squares to spend a healing surge.
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− | === Ethereal Chill ===
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− | '''At-Will''' Arcane, Cold, Implement Standard Action Area burst 1 centered on an ally within 5 squares
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− | '''Target:''' One enemy in burst
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− | '''Attack:''' +11 vs. Reflex
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− | '''Hit:''' 1d8 + 7 cold damage. Until the end of your next turn, any enemy that hits the ally takes 3 cold damage.
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− | ===Aggravating Force===
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− | '''At-Will''' Arcane, Force, Weapon Standard Action Melee (Club) or Ranged weapon (Hand Crossbow 10/20)
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− | '''Target:''' One creature
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− | '''Attack''': +13 vs. AC
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− | '''Hit:''' 1d6 + 7 force damage (Ranged) or 1d8 + 7 force damage (Melee), and the next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll.
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− | ===Magic Weapon===
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− | '''At-Will''' Arcane, Weapon Standard Action Melee (Club) or Ranged weapon (Hand Crossbow 10/20)
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− | '''Target:''' One creature
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− | '''Attack:''' +14 vs. AC
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− | '''Hit:''' 1d6 + 7 damage (Ranged) or 1d8 + 7 damage (Melee), and each ally adjacent to you gains a +1 power bonus to attack rolls and a +3 power bonus to damage rolls until the end of your next turn.
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− | ===Scouring Weapon===
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− | '''Encounter''' Acid, Arcane, Weapon Standard Action Melee (Club) or Ranged weapon (Hand Crossbow 10/20)
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− | '''Target:''' One creature
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− | '''Attack:''' +13 vs. AC
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− | '''Hit:''' 2d6 + 7 acid damage (Ranged) or 2d8 + 7 damage (Melee), and the target takes a -2 penalty to AC until the end of your next turn.
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− | === Altered Luck ===
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− | '''Encounter''' Arcane, Implement Standard Action Area burst 2 within 10 squares
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− | '''Target''': One creature in burst
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− | '''Attack:''' +11 vs. Will
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− | '''Hit''': 1d6 + 7 modifier damage, and the target takes a –2 penalty to saving throws until the end of your next turn.
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− | '''Effect''': One ally within the burst gains 8 temporary hit points and a +2 bonus to an attack roll, a skill check, an ability check, or a saving throw before the end of your next turn. The ally can use the bonus after determining the result of a roll.
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− | ===Runic Resistance===
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− | '''Encounter''' Arcane, Implement ; Varies<br>
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− | '''Standard Action''' Area burst 1 within 10 squares<br>
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− | '''Target:''' Each enemy in the burst<br>
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− | '''Attack''': +11 vs. Reflex<br>
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− | '''Hit:''' 2d6 + 7 damage. Choose a damage type: acid, cold, fire, or lightning. The attack deals damage of that type to each target.<br>
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− | '''Effect:''' Choose a damage type: acid, cold, fire, or lightning. Each ally in the burst gains 8 resistance to that type until the end of your next turn.<br>
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− | ===Bag of Holding Arm===
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− | '''At-Will''' Free Action (Special) Personal
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− | '''Effect:''' You draw or sheathe a weapon, pick up an item in your space or adjacent to you, or retrieve or stow an item.
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− | '''Special:''' You can use this power only once per round.
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− | === Peer Through the Void ===
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− | ''The Goggles, they do Something!''<br>
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− | '''Encounter''' Arcane, Stance<br>
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− | '''Minor Action''' Personal<br>
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− | '''Effect:''' You assume the peer through the void stance. Until the stance ends, you gain blindsight 3, and aberrant creatures grant combat advantage to you. You take a -2 penalty to attack rolls against creatures outside the range of your blindsight.<br>
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