Editing TROS in the Hammer
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Back to [[TROS]] | Back to [[TROS]] | ||
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SUGGESTIONS ON USING THE WIKI: | SUGGESTIONS ON USING THE WIKI: | ||
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=TROS in the Hammer= | =TROS in the Hammer= | ||
− | + | [[Category:The_Riddle_of_Steel]] | |
− | This is a space set aside for the campaign of the Riddle of Steel taking place in Hamilton, Ontario. Seneschal = Hans. Players = Justin, Pete | + | This is a space set aside for the campaign of the Riddle of Steel taking place in Hamilton, Ontario. Seneschal = Hans. Players = Justin, Pete, Vic. |
NOTE: Stuff in <em style="color:purple;font-style:normal">PURPLE</em> is stuff that is still in doubt, requires input, etc. | NOTE: Stuff in <em style="color:purple;font-style:normal">PURPLE</em> is stuff that is still in doubt, requires input, etc. | ||
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The setting of this game is a post-apocalyptic milieu that the people who live in it call the World. An apocalypse of some variety, known only in legend now, brought the World to essentially a stone age level of technology. Some cultures of the World have now achieved a late medieval/early rennaissance level, after thousands of years. | The setting of this game is a post-apocalyptic milieu that the people who live in it call the World. An apocalypse of some variety, known only in legend now, brought the World to essentially a stone age level of technology. Some cultures of the World have now achieved a late medieval/early rennaissance level, after thousands of years. | ||
− | + | [[TROS_in_the_Hammer:Setting_Political|Political Entities in the World]] | |
− | + | [[TROS_in_the_Hammer:Setting_Religion|Religons in the World]] | |
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==Magic== | ==Magic== | ||
There is magic in the world, incredibly powerful but compared to some fantasy milieus somewhat limited. All magic essentially arises from the contacting and commanding/befriending/imprisoning of spirits. | There is magic in the world, incredibly powerful but compared to some fantasy milieus somewhat limited. All magic essentially arises from the contacting and commanding/befriending/imprisoning of spirits. | ||
− | + | [[TROS_in_the_Hammer:Magic_Spirits|Spirits and Spirit Magic]] | |
==Characters== | ==Characters== | ||
<em style="color:purple;font-style:normal">NOTE: Each character can have an additional number of skills at their best packet rating, known languages, or -1 to other skills, based on their Mental Aptitude. For this game, I am also requiring that a person use one of these points to be literate, if you choose to be.</em> | <em style="color:purple;font-style:normal">NOTE: Each character can have an additional number of skills at their best packet rating, known languages, or -1 to other skills, based on their Mental Aptitude. For this game, I am also requiring that a person use one of these points to be literate, if you choose to be.</em> | ||
− | + | Justin's character: [[TROSHammerThundersRumble|Thunder's Rumble]] | |
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− | + | Vic's character: [[TROSHammerNightHawk|Night Hawk]] | |
− | + | Pete's character: [[TROS_in_the_Hammer:Characters_Peregrine|Peregrine]] | |
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Back to [[TROS]] | Back to [[TROS]] |