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[[Category:Fate Accelerated]]
 
[[Category:Fate Accelerated]]
[[File:Serpent_Wars.jpg|right|300px]]
 
 
== Summary ==
 
== Summary ==
  
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'''High Concept.''' ''Dashing Mystic Swordsman''
 
'''High Concept.''' ''Dashing Mystic Swordsman''
  
'''Trouble.''' ''“Until Next Time, Dmetrio!”''
+
'''Trouble.''' ''Hot Temper and Bright Eyes''
  
'''Aspects.''' ''The Code Duello; Tricks I Don’t Fully Understand; The Hypotenuse in a Love Triangle''
+
'''Aspects.''' ''Swift and Nimble Swordplay; Tricks I Don’t Fully Understand; Charming Gallant''
  
 
'''Approaches.'''
 
'''Approaches.'''
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'''High Concept.''' ''Knightly Paladin, seeking to serve Mystra''
 
'''High Concept.''' ''Knightly Paladin, seeking to serve Mystra''
  
'''Trouble.''' ''Entangled in the Weave''
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'''Trouble.''' ''Restless Devotion''
  
'''Aspects.''' ''Draw your steel, blackhearts! I'll take you all on!; Imposing; A Force for Good''
+
'''Aspects.''' ''Draw your steel, blackhearts! I'll take you all on!; Mountain of Mystra; pick 1 more''
  
 
'''Approaches.'''
 
'''Approaches.'''
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*'''Average (+1).''' Flashy, Sneaky
 
*'''Average (+1).''' Flashy, Sneaky
 
*'''Mediocre (+0).''' Careful
 
*'''Mediocre (+0).''' Careful
 
'''Magical Tutor.''' Because I have a history with magic, once per session I can declare a story detail for free when teaching someone to perform a new magic spell, provided they have the capacity for magic.
 
 
'''Never Say Die.''' Because I am a survivor, I get a +2 to Quickly overcome when turning the tables during instances of physical conflict (being cornered, grappled, etc.).
 
  
 
'''Refresh.''' 3
 
'''Refresh.''' 3
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'''Stress & Consequences.''' 3 boxes and a medium consequence
 
'''Stress & Consequences.''' 3 boxes and a medium consequence
 
===Ashenford Torinbow===
 
 
''Ex-Harper Balladeer Turned Silvanite''
 
*Flashy +3; Sneaky +2
 
  
 
===Baron Aldorn Thuragar “Foesmasher” of Sespech===
 
===Baron Aldorn Thuragar “Foesmasher” of Sespech===
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===Cult of the Dragon===
 
===Cult of the Dragon===
  
'''''(see main issue).''''' The Cult of the Dragon was masterminding a plot to topple the region's nations and create a southern rule of dragons. They also experimented with a new kind of dracolich -- one that would retain the powers of a dragon, but the mindless state of a animated undead. The plot was foiled and the cult scattered, but none disagree that the cult seeks to recover their lost Stone of Maerth from the Enclave.
+
Coming soon...
  
===Dmetrio Extaminos===
+
===Dmetrio Extaminos====
 
'''''Vengeance Will Be Mine! (Impending).''''' ''The Extaminos heir was of medium height and build, dressed in dark leather and a shirt of ash gray scales, while a short black cape mantled his shoulders. A short blade with ornamental hilt hung from a gilded baldric at his side. He was not unhandsome, with cunning features and finely chiseled cheek bones. Dark, short-cropped hair came to a sharp widow's peak. But most alarmingly, as he came within closer view, the companions could see the reptilian slits of his pupils amid golden irises. He was of the ruling class of Hlondeth, famous among the realms for being serpent-blooded.''
 
'''''Vengeance Will Be Mine! (Impending).''''' ''The Extaminos heir was of medium height and build, dressed in dark leather and a shirt of ash gray scales, while a short black cape mantled his shoulders. A short blade with ornamental hilt hung from a gilded baldric at his side. He was not unhandsome, with cunning features and finely chiseled cheek bones. Dark, short-cropped hair came to a sharp widow's peak. But most alarmingly, as he came within closer view, the companions could see the reptilian slits of his pupils amid golden irises. He was of the ruling class of Hlondeth, famous among the realms for being serpent-blooded.''
  
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===Emerald Enclave===
 
===Emerald Enclave===
  
'''''See To the Safekeeping of the Stone (impending); Squelch the Brooding War (impending).''''' The Enclave has come in possession of the Stone of Maerth that was used by the cult for a fell ritual. The stone houses incredible power, and the Enclave, of course, wants to see something done about it. They have, as of yet, not come to a unified decision about what to do with it. They also eye the growing war between the Reach's nations. It is one of their mandates to see that no violence threatens nature.
+
Coming soon...
  
 
===Hlondeth===
 
===Hlondeth===
  
 
The ''City of Serpents'' — this yuan-ti ruled city-state is in full civil war when a failed coup attempt to remove his mother by prince Dmetrio ignites the area.
 
The ''City of Serpents'' — this yuan-ti ruled city-state is in full civil war when a failed coup attempt to remove his mother by prince Dmetrio ignites the area.
 
===House of Silvanus===
 
 
Located atop the Elder Spires, the stronghold of the druids sits in harmony with nature. This is an open structure of beauty with fountains and beautiful natural landscaping and the meeting place of the elders of the Enclave. Few outside the Enclave's immediate circle have seen this place.
 
  
 
===Ilighôn===
 
===Ilighôn===
  
One of the two 'Eyes of Silvanus' at the mouth of the Vilhon. It is home both to the town of Sapra and the refuge of the Emerald Enclave. Important game aspects: '''''The wilds if Ilighôn are full of terrible perils; foreboding watchfulness'''''
+
One of the two 'Eyes of Silvanus' at the mouth of the Vilhon. It is home both to the town of Sapra and the refuge of the Emerald Enclave.
  
 
===Lady Shadowmoon Crystalembers===
 
===Lady Shadowmoon Crystalembers===
  
 
'''''Mistress of the Enclave (Current).''''' A face to the organization.
 
'''''Mistress of the Enclave (Current).''''' A face to the organization.
 
''Mistress of the Enclave; Specter of the Past; Prognosticator of Silvanus; An Elf Druid?''
 
*Careful +4; Sneaky +3
 
  
 
===Lord Woren===
 
===Lord Woren===
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===Sapra===
 
===Sapra===
  
This small fishing and trading community is the only one on the island of Ilighôn allowed to exist. Over time, Sapra has been a haven for those men and women seeking to be free of the tyranny of wizards who abuse their magic. They fight a population issue, because Sapra cannot exceed its boundaries or impact on the area due to the druids' edict. This is making property values and lodging costs skyrocket.
+
Coming soon...
  
 
===Sespech===
 
===Sespech===
  
 
The home of Glisena, this nation enters a wanton war at its own peril as its leader risks all to avenge a daughter thought dead.
 
The home of Glisena, this nation enters a wanton war at its own peril as its leader risks all to avenge a daughter thought dead.
 
===Stone of Maerth===
 
 
'''''Energies Twisting from Light to Dark (Impending).''''' ''The wizard smirked and continued the story. "The power of that stone pre-dates that of the oldest known elvish civilization. In essence, it is a totem — a nature god. When the elves aligned themselves to its energies, they found they could command the very seas themselves." Iraedra knew all of this. Tovakh's evil smile deepened. "The astonishing thing about nature spirits, be they actual gods or merely the raw manifestations of environmental aspects, their nature changes...under the right circumstances, they pervert to become — well, monsters. Monsters of unspeakable power!"''
 
 
The stone has been partially tuned to the Cult's desired purpose, therefore, the relic has churning chaotic energies bordering on maliciousness.
 
  
 
===The Forest Witch===
 
===The Forest Witch===
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'''''Between My Town and the Enclave (Current).''''' Mayor Flagcairn tries to see to problems of a growing town on Ilighôn and keeping the ever vigilant Enclave satisfied.
 
'''''Between My Town and the Enclave (Current).''''' Mayor Flagcairn tries to see to problems of a growing town on Ilighôn and keeping the ever vigilant Enclave satisfied.
 
''Part-Time Blacksmith; Elected Elder of a Dangerously Burgeoning Town''
 
*+2 Careful
 
'''Stress & Consequences.''' 2 boxes and a mild consequence
 
 
===Zammar Zulkanzar===
 
 
''“A rather rotund wizardly-appearing man with a bald pate and dark mutton chops styled bristle waited with them. His shifting eyes studied each of the guests of the druids' moot with haughty indignation.”'' (First appearing in post [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20364983#post20364983 #576])
 
 
'''''Haughty Arrogance; Wizardly Power; Fettered Against Magic'''''
 
 
==Game Journal==
 
 
===Arc 1, Scenario 1, Session 1===
 
 
====Scene 1 — The Drunken Mermaid====
 
 
18th of Ches, Year of the Banner. Posts [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20328465#post20328465 554] to [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20352019#post20352019 569]
 
 
*Group arrives in Sapra on Ilighôn
 
*Meet Sen Terval, previous familiar to Iraedra
 
*Essential past events summarized
 
*The Forest Witch runs off
 
*Rumors of growing war heard
 
*Anton & Iraedra to be summoned to the Enclave's moot the next evening
 
*Glisena wants to get aid to her father
 
*Sen compelled to do another favor for the Harpers — namely, to watch a mysterious wizard recently come to Ilighôn
 
 
====Scene 2 — The Hierophant Trail====
 
 
19th of Ches, Year of the Banner. Posts [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20357395#post20357395 570] to [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20371659#post20371659 579]
 
 
*Ansalde summons Anton and Iraedra to House of Silvanus, trek along the Hierophant Trail
 
*Warns not to leave trail due to island's dangerous wilds; Anton compelled since TFW has run off
 
*The mysterious wizard Sen is watching, Zammar, is also strangely invited to the moot
 
*Braego Greenfellow spent previous night in his cups
 
*Anton releases his pet, Emm, to seek the Witch
 
 
====Scene 3 — The Druids’ Moot====
 
 
19th of Ches, Year of the Banner. Posts [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20373350#post20373350 580] to [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20468787#post20468787 637]
 
 
*PCs arrive in House of Silvanus, greeted warmly by the Enclave elders
 
*After introductions, the stone is discussed
 
**Determined stone is corrupting
 
**Zammar is an alleged former Red Wizard of Thay, brought along for consultation
 
**Zammar sprinkles dust to divine and confirm the nature of the stone; this illuminates the stone greatly
 
**Sen reveals a verse:
 
  It's not a simple option, nor easy.
 
  For tears of blood two paths to follow.
 
  Return the stone to Carith's Hollow,
 
  If home it goes before all red,
 
  The corrupting force falls dead.
 
  Else call those marked by the stone's glow,
 
  Send them to the Forest of Ezeri's slow,
 
  Where love and honor will braid
 
  And disperse corruption, unafraid
 
**It is determined the second option is the only one possible; Sen reveals the location of Ezeri's Slough near Lake Lhespen in the Shaar
 
**It is revealed that Anton, Glisena, Zammar, Iraedra, and Sen are marked by the stone's glow
 
**Glisena protests
 
**Heroes vow to take Glisena home
 
**Talk of war paints a bad outcome for Sespech
 
**Enclave shows their apathy toward Chondath, which proves to be the great aggressor of the war
 
*The moot ends on a sour note, the heroes view the Enclave with contempt
 
 
===Arc 1, Scenario 1, Session 2===
 
 
====Scene 1 — The Witch’s Ring====
 
19th of Ches, Year of the Banner. Posts [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20500058#post20500058 639] to ???
 
 
*Anton gets a vision of the Forest Witch in trouble
 

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