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| '''High Concept.''' ''Dashing Mystic Swordsman'' | | '''High Concept.''' ''Dashing Mystic Swordsman'' |
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− | '''Trouble.''' ''“Until Next Time, Dmetrio!”'' | + | '''Trouble.''' ''Hot Temper and Bright Eyes'' |
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− | '''Aspects.''' ''The Code Duello; Tricks I Don’t Fully Understand; The Hypotenuse in a Love Triangle'' | + | '''Aspects.''' ''Swift and Nimble Swordplay; Tricks I Don’t Fully Understand; Charming Gallant'' |
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| '''Approaches.''' | | '''Approaches.''' |
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| '''High Concept.''' ''Knightly Paladin, seeking to serve Mystra'' | | '''High Concept.''' ''Knightly Paladin, seeking to serve Mystra'' |
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− | '''Trouble.''' ''Entangled in the Weave'' | + | '''Trouble.''' ''Restless Devotion'' |
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− | '''Aspects.''' ''Draw your steel, blackhearts! I'll take you all on!; Imposing; A Force for Good'' | + | '''Aspects.''' ''Draw your steel, blackhearts! I'll take you all on!; Mountain of Mystra; pick 1 more'' |
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| '''Approaches.''' | | '''Approaches.''' |
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| *'''Average (+1).''' Flashy, Sneaky | | *'''Average (+1).''' Flashy, Sneaky |
| *'''Mediocre (+0).''' Careful | | *'''Mediocre (+0).''' Careful |
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− | '''Magical Tutor.''' Because I have a history with magic, once per session I can declare a story detail for free when teaching someone to perform a new magic spell, provided they have the capacity for magic.
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− | '''Never Say Die.''' Because I am a survivor, I get a +2 to Quickly overcome when turning the tables during instances of physical conflict (being cornered, grappled, etc.).
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| '''Refresh.''' 3 | | '''Refresh.''' 3 |
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| '''''Mistress of the Enclave (Current).''''' A face to the organization. | | '''''Mistress of the Enclave (Current).''''' A face to the organization. |
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− | ''Mistress of the Enclave; Specter of the Past; Prognosticator of Silvanus; An Elf Druid?''
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− | *Careful +4; Sneaky +3
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| ===Lord Woren=== | | ===Lord Woren=== |
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| *Braego Greenfellow spent previous night in his cups | | *Braego Greenfellow spent previous night in his cups |
| *Anton releases his pet, Emm, to seek the Witch | | *Anton releases his pet, Emm, to seek the Witch |
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− | ====Scene 3 — The Druids’ Moot====
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− | 19th of Ches, Year of the Banner. Posts [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20373350#post20373350 580] to [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20468787#post20468787 637]
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− | *PCs arrive in House of Silvanus, greeted warmly by the Enclave elders
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− | *After introductions, the stone is discussed
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− | **Determined stone is corrupting
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− | **Zammar is an alleged former Red Wizard of Thay, brought along for consultation
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− | **Zammar sprinkles dust to divine and confirm the nature of the stone; this illuminates the stone greatly
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− | **Sen reveals a verse:
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− | It's not a simple option, nor easy.
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− | For tears of blood two paths to follow.
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− | Return the stone to Carith's Hollow,
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− | If home it goes before all red,
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− | The corrupting force falls dead.
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− | Else call those marked by the stone's glow,
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− | Send them to the Forest of Ezeri's slow,
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− | Where love and honor will braid
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− | And disperse corruption, unafraid
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− | **It is determined the second option is the only one possible; Sen reveals the location of Ezeri's Slough near Lake Lhespen in the Shaar
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− | **It is revealed that Anton, Glisena, Zammar, Iraedra, and Sen are marked by the stone's glow
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− | **Glisena protests
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− | **Heroes vow to take Glisena home
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− | **Talk of war paints a bad outcome for Sespech
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− | **Enclave shows their apathy toward Chondath, which proves to be the great aggressor of the war
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− | *The moot ends on a sour note, the heroes view the Enclave with contempt
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− | ===Arc 1, Scenario 1, Session 2===
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− | ====Scene 1 — The Witch’s Ring====
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− | 19th of Ches, Year of the Banner. Posts [https://forum.rpg.net/showthread.php?735625-The-Serpent-Wars-%97-Forgotten-Realms-FU-rpg&p=20500058#post20500058 639] to ???
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− | *Anton gets a vision of the Forest Witch in trouble
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