Difference between revisions of "Toshi"
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− | == | + | == Toshi == |
− | * | + | *Lawful Cleric 1 |
− | *XP: | + | *XP: 12/1500 |
− | *Backstory: | + | *Backstory: Toshi is a mendicant cleric of Tepeyollotl, with a firebrand's heart. He claims to have taken a vow of poverty, but in reality he's just bad at managing his money. |
== Attributes == | == Attributes == | ||
− | *STR | + | *STR 10 |
− | *INT | + | *INT 14 +1 |
− | *WIS | + | *WIS 16 +2 |
− | *DEX | + | *DEX 14 +1 |
− | *CON | + | *CON 15 +1 |
− | *CHA | + | *CHA 09 |
== Combat == | == Combat == | ||
− | *HP: | + | *HP: 7/7 |
− | *AC: | + | *AC: 2 |
− | * | + | *Staff: +1 to hit, 1d6+1 damage |
− | * | + | *Sling: +1 to hit, 1d4 damage |
− | * | + | *Movement: 60/20 |
− | *Saves: | + | *Saves: '''Note +2 Wis bonus''' |
− | **Death Ray or Poison | + | **Death Ray or Poison 11 |
− | **Magic Wands | + | **Magic Wands 12 |
− | **Paralysation or Petrification | + | **Paralysation or Petrification 14 |
− | **Dragon Breath | + | **Dragon Breath 16 |
− | **Rod, Stave, or Spell: | + | **Rod, Stave, or Spell: 15 |
== Racial Abilities == | == Racial Abilities == | ||
+ | *Turn Undead: | ||
+ | **Skeleton 7 | ||
+ | **Zombie 9 | ||
+ | **Wight 11 | ||
+ | == Equipment == | ||
+ | *Staff +1 (40) | ||
+ | *Potion of Healing (10) (Swiftha's) | ||
+ | *Plate Mail (500) | ||
+ | *Backpack (80) | ||
+ | *Holy Symbol | ||
+ | *Sling + 30 stones | ||
+ | *1 days rations | ||
+ | *+6 day's iron rations | ||
+ | *Waterskin | ||
+ | *Large Sack | ||
− | + | *Funds | |
− | * | + | **0 GP |
− | * | + | |
− | * | + | *Encumbrance: 630 |
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Latest revision as of 08:57, 8 February 2015
A character in the Caves & Chaos B/X Campaign.
Toshi[edit]
- Lawful Cleric 1
- XP: 12/1500
- Backstory: Toshi is a mendicant cleric of Tepeyollotl, with a firebrand's heart. He claims to have taken a vow of poverty, but in reality he's just bad at managing his money.
Attributes[edit]
- STR 10
- INT 14 +1
- WIS 16 +2
- DEX 14 +1
- CON 15 +1
- CHA 09
Combat[edit]
- HP: 7/7
- AC: 2
- Staff: +1 to hit, 1d6+1 damage
- Sling: +1 to hit, 1d4 damage
- Movement: 60/20
- Saves: Note +2 Wis bonus
- Death Ray or Poison 11
- Magic Wands 12
- Paralysation or Petrification 14
- Dragon Breath 16
- Rod, Stave, or Spell: 15
Racial Abilities[edit]
- Turn Undead:
- Skeleton 7
- Zombie 9
- Wight 11
Equipment[edit]
- Staff +1 (40)
- Potion of Healing (10) (Swiftha's)
- Plate Mail (500)
- Backpack (80)
- Holy Symbol
- Sling + 30 stones
- 1 days rations
- +6 day's iron rations
- Waterskin
- Large Sack
- Funds
- 0 GP
- Encumbrance: 630