Difference between revisions of "Wila"

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(Combat)
(Skills)
Line 26: Line 26:
 
*Class Proficiencies
 
*Class Proficiencies
 
**Tracking
 
**Tracking
**
+
**+1 to missile attack throws
**
+
**+1 dmg to all attacks
 +
**Animal Reflexes (+1 to initiative and surprise rolls)
 +
**Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+)
 +
**+4 to avoid getting lost in familiar country
 +
**+5 to evade wilderness encounters (except in Clear and Grassland terrain)
 +
**Can evade wilderness encounters even when surprised on 19+
  
 
== Combat ==
 
== Combat ==

Revision as of 08:07, 11 March 2015

A character in Dwimmermount: If Trouble Was Money

Rank

  • Human Explorer 1
  • XP: 1478/2000
  • Alignment (note that being chaotic in ACKS is bad, stick to neutral or lawful please.)
  • List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
  • List any titles or holdings

Attributes

  • STR 16 (+2)
  • INT 11
  • WIS 10
  • DEX 13 (+1)
  • CON 12
  • CHA 8

Skills

  • Languages
  • General Proficiencies
    • (please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
  • Class Proficiencies
    • Tracking
    • +1 to missile attack throws
    • +1 dmg to all attacks
    • Animal Reflexes (+1 to initiative and surprise rolls)
    • Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+)
    • +4 to avoid getting lost in familiar country
    • +5 to evade wilderness encounters (except in Clear and Grassland terrain)
    • Can evade wilderness encounters even when surprised on 19+

Combat

  • AC 5
  • HP 6
  • Movement Rate
  • Initiative Modifier +2
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis
    • Poison & Death
    • Blast & Breath
    • Staves & Wands
    • Spells

Spells

  • First Level: Spells Per Day
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment

  • Gear, Armor, Weapons: Total Encumbrance. D
    • Chain mail
    • Spear
    • Long bow and 30 arrows
    • Backpack
    • Two small sacks
    • 2 pounds comfrey
    • Waterskin
    • 1 week iron rations
    • Daggers (2)
    • Tinderbox
    • 6 torches
    • 6 flasks military oil