Difference between revisions of "Wila"

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A character in [[Dwimmermount: If Trouble Was Money]]
 
A character in [[Dwimmermount: If Trouble Was Money]]
 
== Rank ==
 
== Rank ==
*Human Explorer 1
+
*Human Explorer 3
*XP: 1478/2000
+
*XP: 7,587/8,000
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
+
*XP Bonus: 5%
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
+
*Alignment TBD
*List any titles or holdings
+
*Henchman of Golle
  
 
== Attributes ==
 
== Attributes ==
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== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**  
+
**Common
**
+
 
**
 
 
*General Proficiencies
 
*General Proficiencies
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
+
**Tracking
**
+
 
**
 
 
*Class Proficiencies
 
*Class Proficiencies
**Tracking
+
**Beast Friendship
 +
 
 
*Class Skills
 
*Class Skills
 
**+1 to missile attack throws
 
**+1 to missile attack throws
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== Combat ==
 
== Combat ==
 
*AC 5
 
*AC 5
*HP 6
+
*HP 15
*Movement Rate
 
 
*Initiative Modifier +2
 
*Initiative Modifier +2
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
*Attacks  
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
**Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
**Secondary Melee Attack:
+
**Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg
**Primary Ranged Attack:
 
 
*Saves:
 
*Saves:
**Petrification & Paralysis
+
**13 Petrification & Paralysis
**Poison & Death
+
**10 Poison & Death
**Blast & Breath
+
**16 Blast & Breath
**Staves & Wands
+
**13 Staves & Wands
**Spells
+
**15 Spells
 
 
== Spells ==
 
*First Level: Spells Per Day
 
**A first level spell in your repertoire
 
**Another first-level spell in your repertoire
 
**Etc
 
*Second Level: Spells Per Day
 
**One
 
**Two
 
**You-know-what-to-do
 
  
 
== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. D
+
*Total Encumbrance 9 stone
**Chain mail
+
**Chain mail [4 stone]
**Spear
+
**Spear [1 stone]
**Long bow and 30 arrows
+
**Arbalest crossbow [1 stone]
**Arbalest crossbow
+
**Backpack  
**Backpack
+
**Two small sacks  
**Two small sacks
+
**2 pounds comfrey [2 items]
**2 pounds comfrey
+
**Waterskin [1 item]
**Waterskin
+
**1 week iron rations [1 stone]
**1 week iron rations
+
**Daggers x2 [2 items]
**Daggers (2)
+
**Tinderbox [1 item]
**Tinderbox
+
**6 flasks common oil [1 item]
**6 torches
+
**4 flasks military oil [4 items]
**6 flasks military oil
+
*IRA: 500

Latest revision as of 03:52, 16 June 2015

A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Human Explorer 3
  • XP: 7,587/8,000
  • XP Bonus: 5%
  • Alignment TBD
  • Henchman of Golle

Attributes[edit]

  • STR 16 (+2)
  • INT 11
  • WIS 10
  • DEX 13 (+1)
  • CON 12
  • CHA 8

Skills[edit]

  • Languages
    • Common
  • General Proficiencies
    • Tracking
  • Class Proficiencies
    • Beast Friendship
  • Class Skills
    • +1 to missile attack throws
    • +1 dmg to all attacks
    • Animal Reflexes (+1 to initiative and surprise rolls)
    • Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+)
    • +4 to avoid getting lost in familiar country
    • +5 to evade wilderness encounters (except in Clear and Grassland terrain)
    • Can evade wilderness encounters even when surprised on 19+

Combat[edit]

  • AC 5
  • HP 15
  • Initiative Modifier +2
  • Attacks
    • Primary Melee Attack: Spear 8+ attack throw, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
    • Primary Ranged Attack: Arbalest Crossbow 8+ attack throw, 1d8+1 dmg
  • Saves:
    • 13 Petrification & Paralysis
    • 10 Poison & Death
    • 16 Blast & Breath
    • 13 Staves & Wands
    • 15 Spells

Equipment[edit]

  • Total Encumbrance 9 stone
    • Chain mail [4 stone]
    • Spear [1 stone]
    • Arbalest crossbow [1 stone]
    • Backpack
    • Two small sacks
    • 2 pounds comfrey [2 items]
    • Waterskin [1 item]
    • 1 week iron rations [1 stone]
    • Daggers x2 [2 items]
    • Tinderbox [1 item]
    • 6 flasks common oil [1 item]
    • 4 flasks military oil [4 items]
  • IRA: 500