Character Skills

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  • No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept.

AGILITY

  • Athletics
  • Dance
  • Gunnery
  • Self Defense
  • Stealth
  • Pilot. Choose a sub-category:

DEXTERITY

  • Craft (type):
  • Demolitions:
  • Firearms:
  • Musical Instrument (type):
  • Repair:

STRENGTH

    • Climb:
    • Swim:
    • Endurance:
    • Strength Feat:
  • PERCEPTION/
    • Aesthetics (type):
    • Aesthetics (type):
    • Awareness:
    • Con:
    • Empathy:
    • Passive Games:
    • Seduction:
    • Social:
  • INTELLIGENCE/
    • Anthropology:
    • Astronavigation: (requires math/4+)
    • Computer Ops:
    • Culinary Arts:
    • History:
    • Language:
    • Life Sciences:
    • Mathematics:
    • Medicine:
    • Philosophy:
    • Theoretical Physics:
    • Security:
    • Trivial (Subject):
  • WILLPOWER
    • Cool
    • Intimidation:
    • Resist (mental defense):