Mockery
- knacks
- Skill: Influence
- By mimicking an opponent’s actions and words with comical versions of your own, you can force them to make mistakes in frustration. You may copy a target’s actions over the course of a combat round (or one minute, if outside of combat) and pass an Influence Skill Test. If successful the target must pass a Persistence Skill Test or fail in his next 1D3 skill rolls