Difference between revisions of "Bazheer"

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(Hit Points and Armour)
 
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==Character Details==
 
==Character Details==
  
* Name:  
+
* Name: '''Bazheer'''
 
* Race: '''Human'''
 
* Race: '''Human'''
* Cults:  
+
* Cults: '''Storm Bull'''
 
** Rune Level:  
 
** Rune Level:  
** Initiate: '''Stormbull'''
+
** Initiate: '''Storm Bull'''
** Lay Member: '''----'''  
+
** Lay Member: '''Storm Bull'''  
* Social Condition: '''Urox'''
+
* Runes: Air, Eternal Battle, Disorder
 +
* Social Condition: '''Uroxi'''
 
* Sex: '''Male'''
 
* Sex: '''Male'''
* Previous Experience: '''---'''
+
* Previous Experience: '''Mounted Barbarian''', '''Mercenary - Light Cavalry'''
  
 
==Characteristics==
 
==Characteristics==
Str: '''17''', Con: '''14''', Siz: '''18''', Int: '''9''', Pow: '''12''', Dex: '''15''':, Cha: '''16'''.
+
Str: '''17''' '''(25)''', Con: '''14''', Siz: '''18''', Int: '''9''', Pow: '''8''', Dex: '''15''':, Cha: '''18'''.
*Damage Bonus/Minus: '''+1d6'''
+
*Damage Bonus/Minus: '''+1d6''''''+2d6'''
 
*Hit Point Bonus/minus: '''-+2HPs'''
 
*Hit Point Bonus/minus: '''-+2HPs'''
 
*Experience bonus: '''+--%'''
 
*Experience bonus: '''+--%'''
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**Evaluate (5%):
 
**Evaluate (5%):
 
**First Aid (5%)
 
**First Aid (5%)
 
+
**Verge Lore  40%
 +
**Hollow Lore 10%
 +
**Prax lore  50%
  
 
*'''Manipulation: +10%'''
 
*'''Manipulation: +10%'''
**Climb (15) 55%
+
**Climb (15) 65%
 
**Conceal item (10) 20%
 
**Conceal item (10) 20%
**Dodge (dex x 2%): 40%
+
**Dodge (dex x 2%): 50%
**Jump (15%): 60%
+
**Jump (15%): 70%
 
**Throw (15%): 25%
 
**Throw (15%): 25%
 
**Ride (5)90%
 
**Ride (5)90%
Line 44: Line 47:
  
 
*'''Perception: +0%'''
 
*'''Perception: +0%'''
**Listen (25)%: 45%
+
**Listen (25)%: 65%
 
**Spot Hidden items(5): 55%
 
**Spot Hidden items(5): 55%
**Spot Trap (5): 45%
+
**Track(10) 80%
**Track(10) 75%
+
**Detect chaos 50% (75% broo)
 
 
  
 
*'''Stealth: -5%'''
 
*'''Stealth: -5%'''
**Camouflage (10%): 40%
+
**Camouflage (10%): 50%
**Hide (15%):  40%
+
**Hide (15%):  50%
 
**Move quietly (15%): 35%-20%=15%
 
**Move quietly (15%): 35%-20%=15%
 
**Pick Pocket (5)0%
 
**Pick Pocket (5)0%
  
  
*'''Communication: +5%'''
+
*'''Communication: +10%'''
**Bargain (10%): 15%
+
**Bargain (10%): 20%
**Orate (10%):35 %
+
**Orate (10%):45 %
**Sing (5%): 10%
+
**Sing (5%): 15%
**Speak Lang. (Int x 5)-%
+
**Speak Lang.  
 
***Praxian fluent
 
***Praxian fluent
 
***Tradetalk good enough to converse
 
***Tradetalk good enough to converse
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!width="100"|Location
 
!width="100"|Location
 
|-
 
|-
|Head || open helm || 6 || 5 || 1 || 19-20  
+
|Head || open helm || 6 (11) || 5 || 1 || 19-20  
 
|-
 
|-
|Left Arm || vambraces || 5 || 4 || .5 || 16-18
+
|Left Arm || vambraces || 5(10) || 4 || .5 || 16-18
 
|-
 
|-
|Right Arm || vambraces|| 5 || 4 || .5 || 13-15  
+
|Right Arm || vambraces|| 5(10) || 4 || .5 || 13-15  
 
|-
 
|-
|Chest || Mail || 7 || 6 || 1 || 12
+
|Chest || Mail || 7(12) || 6 || 1 || 12
 
|-
 
|-
|Abdomen || Mail || 6 || 6 || 1 || 09-11
+
|Abdomen || Mail || 6 (7/11)|| 6 || 1 || 09-11
 
|-
 
|-
|Left Leg || Plate || 6 || 7 || 0 || 05-08
+
|Left Leg || Plate || 6(11) || 7 || 0 || 05-08
 
|-
 
|-
|Right Leg || Plate || 6 || 7 || 0 || 01-04
+
|Right Leg || Plate || 6(11) || 7 || 0 || 01-04
 
|}
 
|}
  
*Total Hit Points: 16 HP
+
*Total Hit Points: 16 HP 28/32
  
 
==Weapons and Shields==
 
==Weapons and Shields==
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!width="50"|Enc.
 
!width="50"|Enc.
 
|-
 
|-
|Broadsword || 1d8+1+1d6 || 5 || 20 || 90%|| 45% || - || 2
+
|Broadsword || 1d8+1+1d6 || 5 || 20 || 110%|| 65% || - || 2
 
|-
 
|-
|Lance || 1d10+1 || 3|| 20 || 80% || 15% || - || 3
+
|Lance || 1d8+1+1d6 || 4 || 15 ||90% || 15% || - || 3
 
|-
 
|-
 
|Large shield || 1d8+1d6 || 6|| 16 || 30% || 60% || - || 3
 
|Large shield || 1d8+1d6 || 6|| 16 || 30% || 60% || - || 3
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*Money:
 
*Money:
 
**
 
**
 +
 +
=special=
 +
*Gate Guardian boon:You will gain +2 Cha, +20% bonus to Attack and Parry when used against Humakti. You will always be at -4 Cha when dealing with Humakti in the future. You can claim his armour or his sigil. Your weapon of choice will go up a permanent +20% in both Attack and parry.
 +
**Stormbeck STR+8
 +
**Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin
 +
**Horns of the Bull, 1AP and gore attack
 +
**Berserkergang
 +
**Int x 3 to come out of berserk rage.
 +
**Double Hp for Berserkergang

Latest revision as of 12:25, 22 November 2012

Background[edit]

Character Details[edit]

  • Name: Bazheer
  • Race: Human
  • Cults: Storm Bull
    • Rune Level:
    • Initiate: Storm Bull
    • Lay Member: Storm Bull
  • Runes: Air, Eternal Battle, Disorder
  • Social Condition: Uroxi
  • Sex: Male
  • Previous Experience: Mounted Barbarian, Mercenary - Light Cavalry

Characteristics[edit]

Str: 17 (25), Con: 14, Siz: 18, Int: 9, Pow: 8, Dex: 15:, Cha: 18.

  • Damage Bonus/Minus: +1d6'+2d6'
  • Hit Point Bonus/minus: -+2HPs
  • Experience bonus: +--%
  • Encumbrance limit: -- Enc.
  • DEF +0%'

Skill Groups[edit]

  • Knowledge: +0%
    • Evaluate (5%):
    • First Aid (5%)
    • Verge Lore 40%
    • Hollow Lore 10%
    • Prax lore 50%
  • Manipulation: +10%
    • Climb (15) 65%
    • Conceal item (10) 20%
    • Dodge (dex x 2%): 50%
    • Jump (15%): 70%
    • Throw (15%): 25%
    • Ride (5)90%
    • Swim (15) 40%
    • Set Disarm trap (5) 40%


  • Perception: +0%
    • Listen (25)%: 65%
    • Spot Hidden items(5): 55%
    • Track(10) 80%
    • Detect chaos 50% (75% broo)
  • Stealth: -5%
    • Camouflage (10%): 50%
    • Hide (15%): 50%
    • Move quietly (15%): 35%-20%=15%
    • Pick Pocket (5)0%


  • Communication: +10%
    • Bargain (10%): 20%
    • Orate (10%):45 %
    • Sing (5%): 15%
    • Speak Lang.
      • Praxian fluent
      • Tradetalk good enough to converse
      • Beast speech fluent


Hit Points and Armour[edit]

Location Name Armour types H.P. A.P. Enc. Location
Head open helm 6 (11) 5 1 19-20
Left Arm vambraces 5(10) 4 .5 16-18
Right Arm vambraces 5(10) 4 .5 13-15
Chest Mail 7(12) 6 1 12
Abdomen Mail 6 (7/11) 6 1 09-11
Left Leg Plate 6(11) 7 0 05-08
Right Leg Plate 6(11) 7 0 01-04
  • Total Hit Points: 16 HP 28/32

Weapons and Shields[edit]

  • Attack Bonus/Minus: +10%
  • Parry Bonus/Minus: +5%
  • Unarmed dex+str x 2 65%
  • Strike Ranks: Siz:(1)+Dex:2)=3
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
Broadsword 1d8+1+1d6 5 20 110% 65% - 2
Lance 1d8+1+1d6 4 15 90% 15% - 3
Large shield 1d8+1d6 6 16 30% 60% - 3
Javelin 1d10+1d4 2/7/12 10 65% % 20 2
Dagger 1d4+2+1d6 7 12 35% 30% - 0
Fist 1d3+1d6 7 arm 75% % 0 0
Kick 2d6+2 7 leg 85% -- 0 0
Head Butt 1d4+1d6 7 head 75% -- 0 0
Gore 1d4+1d6 7 head 75% -- 0 0
Grapple Special 7 special 75% % 0 0

Magic[edit]

  • Power:-
    • Current Characteristic POW: -
    • Current Available POW: -
    • Current Stored POW: 12 Pow Crystal


Spirits:

  • Spirit One
    • INT: 8
    • POW:16
    • Where Bound: Medicine bundle. Can summon a medium gnome.
      • (
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
  • Strength2, bladesharp 3, spirit binding 1 , speedart1, multimissile 1 fanaticism 1. Demoralise. protection 3 and healing3 held by spirit.
  • Rune Magic:
    • List your Rune Magic Spells here.

Equipment[edit]

  • Weapons:
    • Bone sword
    • 3 javelins
    • Bone dagger
    • Lance
    • Large shield
  • Other:
    • Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin
    • Horns of the Bull, 1AP and gore attack
    • Fireblade matrix in oakfed wood
    • Potion of healing 4
    • Potion of cure soul waste.
    • Cavalry horse
    • Saddle bags
    • Rawhide rope 20m
    • Satchel
    • Waterskins
    • 6 torches.
  • Money:

special[edit]

  • Gate Guardian boon:You will gain +2 Cha, +20% bonus to Attack and Parry when used against Humakti. You will always be at -4 Cha when dealing with Humakti in the future. You can claim his armour or his sigil. Your weapon of choice will go up a permanent +20% in both Attack and parry.
    • Stormbeck STR+8
    • Magical Bronze boots: +2 damage +10% to hit(included above), always hit the groin
    • Horns of the Bull, 1AP and gore attack
    • Berserkergang
    • Int x 3 to come out of berserk rage.
    • Double Hp for Berserkergang