Editing Caves & Chaos

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**Secondly, an itinerant fortune-teller, a peripatetic prognosticator, frequented the Orc's Head last week. He said that a fair maiden was imprisoned within the Caves of Chaos. Who knows whether she is a wife, daughter, or concubine of this same rich merchant, or merely another unfortunate individual? (IC 59)
 
**Secondly, an itinerant fortune-teller, a peripatetic prognosticator, frequented the Orc's Head last week. He said that a fair maiden was imprisoned within the Caves of Chaos. Who knows whether she is a wife, daughter, or concubine of this same rich merchant, or merely another unfortunate individual? (IC 59)
 
**Attend: march south three hundred yards from the Keep, going down the narrow track. Then, follow the road east. Eventually, the road turns slightly, heading northeast or east-northeast. You will come to a bald hill. Keep following the road as it turns sharply, heading north-northeast---almost due north. At this point, you will not fail to notice great wooded hills on either side of the road. The attack should not come from the east, but rather from the west. (IC 89)
 
 
**About a mile north of the bald hill you will notice that the woods to the west darken and become more tangled and terrible in appearance. This is the point from which most of the attacks issue. I can give you no further information. The men who pass through the guildhouse are merchants, traders, and itinerant artisans, not warriors. Some have fought---and died---when humanoids attacked, but none have ventured into the woods on a mission of revenge. (IC 89)
 
 
**There are rumors that a friend of mine has been taken captive and now languishes in the Caves of Chaos. I will reward you if you can return him to me. (IC 89)
 
 
**There we were, headed south down the road, not far from the keep! We were about a mile north of the bald hill---if you've ever been out on the road east, you'll know the one I'm talking about, cleric. It's north of the damn river. Anyway, the woods were tangled and dark...out burst a septet of hobgoblins. (IC 90)
 
  
 
*A jewel merchant is renting out an apartment in the Keep (IC 11)
 
*A jewel merchant is renting out an apartment in the Keep (IC 11)

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