Editing Cleric
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 105: | Line 105: | ||
the cleric’s use of its power. Some of the most powerful | the cleric’s use of its power. Some of the most powerful | ||
gods are in turn the most fickle. | gods are in turn the most fickle. | ||
− | |||
− | |||
− | |||
Lawful deities: Club/mace/sling/staff/warhammer, turn Un-dead, demons, devils, chaotic extraplanar creatures, monsters (e.g., basilisk or medusa), Chaos Primes, chaotic humanoids (e.g., orcs), chaotic dragons | Lawful deities: Club/mace/sling/staff/warhammer, turn Un-dead, demons, devils, chaotic extraplanar creatures, monsters (e.g., basilisk or medusa), Chaos Primes, chaotic humanoids (e.g., orcs), chaotic dragons | ||
− | |||
− | |||
Neutral deities: dagger/mace/sling/staff/sword, turn Mundane animals, un-dead, demons, devils, monsters (e.g., basilisk or medusa), lycanthropes, perversions of nature (e.g., otyughs and slimes) | Neutral deities: dagger/mace/sling/staff/sword, turn Mundane animals, un-dead, demons, devils, monsters (e.g., basilisk or medusa), lycanthropes, perversions of nature (e.g., otyughs and slimes) | ||
− | |||
− | |||
Chaotic deities: Axe/bow/dagger/dart/flail, turn Angels, paladins, lawful dragons, Lords of Law, Lawful Primes, and Law-aligned humanoids (e.g., goblins) | Chaotic deities: Axe/bow/dagger/dart/flail, turn Angels, paladins, lawful dragons, Lords of Law, Lawful Primes, and Law-aligned humanoids (e.g., goblins) | ||
− | |||
− |