Difference between revisions of "DarylGM/PFwed"

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(Notes)
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=Characters=
 
=Characters=
  
=Notes=
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==Notes==
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=Campaign Ideas=
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Characters need to go repair a piece of equipment - there are enviornmental hazards complicating the situation -
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eg: A Broken Radio antennae, Down Power lines with the Power still active  -Adventure requires use of the Characters various skills. Adventure leads to an old abandoned maintenance tunnel (Dungeon) that's inhabited by some vagrants who are using the equipment for cooking rats and a few of the rats themselves they're cooking...maybe they are a native alien creature.
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1d4 HP - +1 Atk 1d4-1 Dmg - critical hit poison's the victim.

Revision as of 12:50, 12 May 2015

Main Campaign page

Description

GM notes for SWN on Pathfinder Wednesday's when we're not playing Pathfinder

Characters

Notes

Campaign Ideas

Characters need to go repair a piece of equipment - there are enviornmental hazards complicating the situation -

eg: A Broken Radio antennae, Down Power lines with the Power still active -Adventure requires use of the Characters various skills. Adventure leads to an old abandoned maintenance tunnel (Dungeon) that's inhabited by some vagrants who are using the equipment for cooking rats and a few of the rats themselves they're cooking...maybe they are a native alien creature.

1d4 HP - +1 Atk 1d4-1 Dmg - critical hit poison's the victim.