Difference between revisions of "Dawton Bwakbill"

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(Created page with "==Background== ==Character Details== * Name: Dawton Bwakbill * Race: '''Duck''' * Cults: ** Rune Level: ** Initiate: '''----''' ** Lay Member: '''----''' * Social Condition...")
 
(Skill Groups)
 
(68 intermediate revisions by 4 users not shown)
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 +
[[http://wiki.rpg.net/index.php/Five_go_mad_in_Ginijji]]
 
==Background==
 
==Background==
 +
Dawton comes from Duckpoint and was a hunter and trader before taking up the way of the Stormbill after losing his first love Bevewy to the evil vampire Repe Sorsa.
  
 +
He followed when Repe Sorsa fled the Upland Marsh to the Zola Fel valley and after those terrible events he fell in with Pol Joni's band of horsemen in their fight against Chaos.
  
 
==Character Details==
 
==Character Details==
Line 8: Line 11:
 
* Cults:  
 
* Cults:  
 
** Rune Level:  
 
** Rune Level:  
** Initiate: '''----'''
+
** Initiate: '''Stormbill'''
** Lay Member: '''----'''  
+
** Lay Member: '''Issaries'''  
 
* Social Condition: '''----'''
 
* Social Condition: '''----'''
 
* Sex: '''Male'''
 
* Sex: '''Male'''
Line 15: Line 18:
  
 
==Characteristics==
 
==Characteristics==
Str: '''--''', Con: '''---''', Siz: '''--''', Int: '''--''', Pow: '''--''', Dex: '''--''':, Cha: '''--'''.
+
Str: '''10'''(17), Con: '''12''', Siz: '''8''', Int: '''17''', Pow: '''14''', Dex: '''18''':, Cha: '''13'''.
*Damage Bonus/Minus: '''--'''
+
*Damage Bonus/Minus: '''0''' +1d4
*Hit Point Bonus/minus: '''-- HPs'''
+
*Hit Point Bonus/minus: '''-1 HPs'''
*Experience bonus: '''+--%'''
+
*Experience bonus: '''+15%'''
*Encumbrance limit: -- Enc.
+
*Encumbrance limit: 10 Enc.
*DEF ''+/-'%'''
+
*DEF '''+20'%'''
  
 
==Skill Groups==
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
*'''Knowledge: +--%'''
+
*'''Knowledge: +10%'''
 
**Evaluate (5%):
 
**Evaluate (5%):
**Read/Write Language (10%):-
+
**Read/Write Sartarite (10%):-20%
**First Aid (5)
+
**First Aid (5) 15%
 +
**Verge Lore int x2 44% Tick
 +
**Hollow Lore int x 3 57%
 +
**Prax lore int 27%
  
 +
*'''Manipulation: +20%'''
 +
**Climb (15) 50%
 +
**Conceal item (10)
 +
**Dodge (dex x 2%): 56%
 +
**Climb (15%): 60%
 +
**Jump (15%): 50%
 +
**Throw (15%):35 %
 +
**Ride (5)50%
 +
**Swim (15)90%
 +
**Set Disarm trap (5) 40%
  
*'''Manipulation: --%'''
 
**Climb (15)
 
**Conceal item (10)
 
**Dodge (dex x 2%):
 
**Climb (15%): %
 
**Jump (15%): %
 
**Throw (15%): %
 
**Map Making (10)-%
 
**Ride (5)-%
 
**Swim (15)-%
 
**Set Disarm trap (5)
 
  
  
 +
*'''Perception: +10%'''
 +
**Listen (25)%: 50%
 +
**Spot Hidden items(5): 50%
 +
**Track(10)-40%
 +
**Sense Chaos (5%)65%+25% Vivamort Tick
 +
**Sense undead 40% Tick
  
*'''Perception: +--%'''
 
**Listen (25)%: %
 
**Spot Hidden items(5): -%
 
**Spot Trap (5): -%
 
**Track(10)-%
 
  
  
*'''Stealth: -%'''
+
*'''Stealth: +25%'''
**Camouflage (10%): 5%
+
**Camouflage (10%): 45%
**Hide (15%): %
+
**Hide (15%): 90%
**Move quietly (15%): %
+
**Move quietly (15%): 90%
 
**Pick Pocket (5)-%
 
**Pick Pocket (5)-%
  
  
*'''Communication: +--%'''
+
*'''Communication: +5%'''
**Bargain (10%): %
+
**Bargain (10%): 15%
**Orate (10%): %
+
**Orate (10%): 40%
**Sing (5%): %
+
**Sing (5%): 10%
**Speak Lang. (Int x 5)-%
+
**Speak Lang.  
 
+
**Sartarite Fluent
 +
**Trade Fluent
 +
**Praxian Passable
 +
**Beast Fluent.
 +
**Pelorian passable
  
 
</div>
 
</div>
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!width="100"|Location
 
!width="100"|Location
 
|-
 
|-
|Head || None || 0 || 0 || 0 || 19-20  
+
|Head || Sa metal fullhelm || 4 (8) || 7 || .5 || 19-20  
 
|-
 
|-
|Left Arm || None || 0 || 0 || 0 || 16-18
+
|Left Arm || Cuirboilli  || 3 (7) || 4 || .5 || 16-18
 
|-
 
|-
|Right Arm || None || 0 || 0 || 0 || 13-15  
+
|Right Arm || Cuirboilli || 3 (7) || || .5 || 13-15  
 
|-
 
|-
|Chest || none || 0 || 0 || 0 || 12
+
|Chest || Sa metal plate || 5 (9) -3 || 4/7 || 1.5 || 12
 
|-
 
|-
|Abdomen || none || 0 || 0 || 0 || 09-11
+
|Abdomen || Cuirboilli || 4 (8) || || .5 || 09-11
 
|-
 
|-
|Left Leg || None || 0 || 0 || 0 || 05-08
+
|Left Leg || Plate || 4 (8) || 7 || .5 || 05-08
 
|-
 
|-
|Right Leg || None || 0 || 0 || 0 || 01-04
+
|Right Leg || Plate || 4 (8) || 7 || .5 || 01-04
 
|}
 
|}
  
*Total Hit Points: -- HP
+
*Total Hit Points: 8/11 (22)HP
  
 
==Weapons and Shields==
 
==Weapons and Shields==
* Attack Bonus/Minus: +-%
+
* Attack Bonus/Minus: +20%
* Parry Bonus/Minus: +-%
+
* Parry Bonus/Minus: +15%
*Strike Ranks: Siz:(-)+Dex:-)='''-'''
+
*Unarmed dex+str x 2: 54%
 +
*Strike Ranks: Siz:(2)+Dex:(1)='''3'''
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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!width="50"|Enc.
 
!width="50"|Enc.
 
|-
 
|-
|-- || - || - || - || || || - || -
+
|RH Mostali Pistol tick|| 1d4+2+2d6 || 1/5r || - || 25% ||  || 20 || -
 +
|-
 +
|LH Mostali Pistol tick || 1d4+2+2d6  || 1/5r || - || 25% ||  || 20 || -
 +
|-
 +
|Short Spear tick || 1d6+1 || 2 || 15 || 90% || 45% || - || 2
 +
|-
 +
|Light Crossbow || 2d4+2 || 1/2r || 6 || 60% || -% || 100 || 2
 +
|-
 +
|Broadsword tick || 1d8+1 || 2 || 20 || 50% || 20% || - || 1
 
|-
 
|-
|-- || - || - || - || % || % || - || 0
+
|Light Mace || - || - || - || 40% || 25% || - || 0
 +
|-
 +
|Small Shield || - || - || 8 || % || 80% || - || 0
 
|-
 
|-
 
|Fist || 1d3 || 9 || arm || % || % || 0 || 0
 
|Fist || 1d3 || 9 || arm || % || % || 0 || 0
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|Grapple || Special || 9 || special || % || % || 0 || 0
 
|Grapple || Special || 9 || special || % || % || 0 || 0
 
|}
 
|}
 +
 +
==Special Abilities==
 +
*Immune to fear
  
 
==Magic==
 
==Magic==
 
*'''Power:-'''
 
*'''Power:-'''
 
** Current Characteristic POW: '''-'''
 
** Current Characteristic POW: '''-'''
** Current Available POW: '''-'''
+
** Current Available POW: '''14'''
** Current Stored POW: '''-''' Pow Crystal
+
** Current Stored POW: '''7''' Pow Crystal
  
  
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<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*Spirit One
 
*Spirit One
** INT:
+
** INT: 8
** POW:
+
** POW: 16
** Where Bound:
+
** Where Bound: Crystal
  
 
*Spirit Two
 
*Spirit Two
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*'''Battle Magic:'''
 
*'''Battle Magic:'''
 +
**Bladesharp2
 +
**Detect Enemies
 +
**Detect Undead
 +
**Dispel Magic 1
 +
**Disruption
 +
**Fanaticism 1
 +
**Healing 4
 +
**Multimissile 1
 +
**Protection 1
 +
**Spirit Binding
 +
**Speeddart
  
 +
** Countermagic 4 matrix on belt buckle
  
 
* '''Rune Magic:'''
 
* '''Rune Magic:'''
 
** List your Rune Magic Spells here.
 
** List your Rune Magic Spells here.
 
+
**One use of Turn undead
  
 
==Equipment==
 
==Equipment==
 
*Weapons:
 
*Weapons:
 +
** Light Crossbow
 +
** Short Spear
 +
** Broadsword
 +
** 2 Mostali Pistols
 +
** Light Mace
 
**
 
**
 
*Other:
 
*Other:
**
+
**Box of Notchet City Cigars
 +
**Adventurers Pack
 +
**Rope
 +
**Fishing gear
 
*Money:
 
*Money:
 
**
 
**
 +
 +
=special=
 +
*Stormbeck STR 2d6
 +
*Int x 3 to come out of rage early.
 +
*Hp x 2 in berserk

Latest revision as of 04:59, 2 December 2012

[[1]]

Background[edit]

Dawton comes from Duckpoint and was a hunter and trader before taking up the way of the Stormbill after losing his first love Bevewy to the evil vampire Repe Sorsa.

He followed when Repe Sorsa fled the Upland Marsh to the Zola Fel valley and after those terrible events he fell in with Pol Joni's band of horsemen in their fight against Chaos.

Character Details[edit]

  • Name: Dawton Bwakbill
  • Race: Duck
  • Cults:
    • Rune Level:
    • Initiate: Stormbill
    • Lay Member: Issaries
  • Social Condition: ----
  • Sex: Male
  • Previous Experience: ---

Characteristics[edit]

Str: 10(17), Con: 12, Siz: 8, Int: 17, Pow: 14, Dex: 18:, Cha: 13.

  • Damage Bonus/Minus: 0 +1d4
  • Hit Point Bonus/minus: -1 HPs
  • Experience bonus: +15%
  • Encumbrance limit: 10 Enc.
  • DEF +20'%

Skill Groups[edit]

  • Knowledge: +10%
    • Evaluate (5%):
    • Read/Write Sartarite (10%):-20%
    • First Aid (5) 15%
    • Verge Lore int x2 44% Tick
    • Hollow Lore int x 3 57%
    • Prax lore int 27%
  • Manipulation: +20%
    • Climb (15) 50%
    • Conceal item (10)
    • Dodge (dex x 2%): 56%
    • Climb (15%): 60%
    • Jump (15%): 50%
    • Throw (15%):35 %
    • Ride (5)50%
    • Swim (15)90%
    • Set Disarm trap (5) 40%


  • Perception: +10%
    • Listen (25)%: 50%
    • Spot Hidden items(5): 50%
    • Track(10)-40%
    • Sense Chaos (5%)65%+25% Vivamort Tick
    • Sense undead 40% Tick


  • Stealth: +25%
    • Camouflage (10%): 45%
    • Hide (15%): 90%
    • Move quietly (15%): 90%
    • Pick Pocket (5)-%


  • Communication: +5%
    • Bargain (10%): 15%
    • Orate (10%): 40%
    • Sing (5%): 10%
    • Speak Lang.
    • Sartarite Fluent
    • Trade Fluent
    • Praxian Passable
    • Beast Fluent.
    • Pelorian passable

Hit Points and Armour[edit]

Location Name Armour types H.P. A.P. Enc. Location
Head Sa metal fullhelm 4 (8) 7 .5 19-20
Left Arm Cuirboilli 3 (7) 4 .5 16-18
Right Arm Cuirboilli 3 (7) 4 .5 13-15
Chest Sa metal plate 5 (9) -3 4/7 1.5 12
Abdomen Cuirboilli 4 (8) 4 .5 09-11
Left Leg Plate 4 (8) 7 .5 05-08
Right Leg Plate 4 (8) 7 .5 01-04
  • Total Hit Points: 8/11 (22)HP

Weapons and Shields[edit]

  • Attack Bonus/Minus: +20%
  • Parry Bonus/Minus: +15%
  • Unarmed dex+str x 2: 54%
  • Strike Ranks: Siz:(2)+Dex:(1)=3
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc.
RH Mostali Pistol tick 1d4+2+2d6 1/5r - 25% 20 -
LH Mostali Pistol tick 1d4+2+2d6 1/5r - 25% 20 -
Short Spear tick 1d6+1 2 15 90% 45% - 2
Light Crossbow 2d4+2 1/2r 6 60% -% 100 2
Broadsword tick 1d8+1 2 20 50% 20% - 1
Light Mace - - - 40% 25% - 0
Small Shield - - 8 % 80% - 0
Fist 1d3 9 arm % % 0 0
Kick 1d6 9 leg % -- 0 0
Head Butt 1d4 9 head % -- 0 0
Grapple Special 9 special % % 0 0

Special Abilities[edit]

  • Immune to fear

Magic[edit]

  • Power:-
    • Current Characteristic POW: -
    • Current Available POW: 14
    • Current Stored POW: 7 Pow Crystal


Spirits:

  • Spirit One
    • INT: 8
    • POW: 16
    • Where Bound: Crystal
  • Spirit Two
    • INT:
    • POW:
    • Where Bound:
  • Spirit Three
    • INT:
    • POW:
    • Where Bound:


  • Battle Magic:
    • Bladesharp2
    • Detect Enemies
    • Detect Undead
    • Dispel Magic 1
    • Disruption
    • Fanaticism 1
    • Healing 4
    • Multimissile 1
    • Protection 1
    • Spirit Binding
    • Speeddart
    • Countermagic 4 matrix on belt buckle
  • Rune Magic:
    • List your Rune Magic Spells here.
    • One use of Turn undead

Equipment[edit]

  • Weapons:
    • Light Crossbow
    • Short Spear
    • Broadsword
    • 2 Mostali Pistols
    • Light Mace
  • Other:
    • Box of Notchet City Cigars
    • Adventurers Pack
    • Rope
    • Fishing gear
  • Money:

special[edit]

  • Stormbeck STR 2d6
  • Int x 3 to come out of rage early.
  • Hp x 2 in berserk