Difference between revisions of "Explorator Michtech Gamma-Two"

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! Corruption
 
! Corruption
 
|-
 
|-
|  
+
| (3)4
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+
| (3)7
|  
+
| (4)0
|
+
| (3)7
|
+
| (4)0
|
+
| (5)0
|
+
| (4)2
|
+
| (4)3
|
+
| (3)7
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+
| 11/11
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+
| 1/1
|
+
| (0)6/100
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+
| 0
 
|}
 
|}
  
 +
===Advances===
  
 
===Skills===
 
===Skills===
 +
*Common Lore (Machine Cult) (Int)
 +
*Common Lore (Tech) (Int)
 +
*Forbidden Lore (Archeotech) (Int)
 +
*Forbidden Lore (Adeptus Mechanicus) (Int)
 +
*Forbidden Lore (Xenos) (Int)
 +
*Literacy (Int)
 +
*Speak Language (Explorator) (Int)
 +
*Speak Language (Binary) (Int)
 +
*Speak Language (Low Gothic) (Int)
 +
*Speak Language (Tech-Lingua) (Int)
 +
*Survival (Int)
 +
*Tech-Use (Int)
 +
*Trade (Technomat) (Int)
  
 
===Talents===
 
===Talents===
 +
*Autosanguine
 +
*Basic Weapon Training (Universal)
 +
*Dark Soul
 +
*Logis Implant
 +
*Melee Weapon Training (Universal)
 +
*Peer (Void-Born)
 +
*Unshakeable Faith
 +
*Technical Knock
  
 
===Traits===
 
===Traits===
 +
*Mechanicus Implants
  
 
==Gear==
 
==Gear==
  
 
===Weapons and Upgrades===
 
===Weapons and Upgrades===
 +
*Good-Craftsmanship Hellgun (Basic; 35m; S/3/-; 1d10+4 E; Pen: 7; Clip: 30; Rld: 2 Full; 3 kg)
 +
*Best-Craftsmanship Shock-Staff (Melee; 1d5+4 I; Pen: 0; Shocking, +10 to hit; 2 kg)
  
 
===Armor and Clothing===
 
===Armor and Clothing===
 +
*Enforcer Light Carapace (5 AP all locations, 15 kg)
 +
*Void Suit (allows user to survive in vacuum, 8 kg)
  
 
===Cybernetics===
 
===Cybernetics===
 +
*Utility Mechadendrite
 +
**+10 to all Tech-Use Tests.  When activated, Smoke Censer imposes -5 to WS Tests made by living creatures within 2m for 1 Round, may be used once per combat scenario, Perception Tests to detect user using Smell while Censer is active gain +10.  Contains Knife with Defensive quality and Mono upgrade.
  
 
===Tools and Consumables===
 
===Tools and Consumables===
 +
*Injector
 +
*Sacred Unguents
 +
*Micro-bead
 +
*Combi-tool
 +
*Data-slate
 +
*Grav Chute
 +
*Servo-Skull Familiar

Revision as of 00:38, 14 August 2014

Back

Character

History

Lifepath

Stats

WS BS S T Ag Int Per WP Fel Wounds Fate Points Insanity Points Corruption
(3)4 (3)7 (4)0 (3)7 (4)0 (5)0 (4)2 (4)3 (3)7 11/11 1/1 (0)6/100 0

Advances

Skills

  • Common Lore (Machine Cult) (Int)
  • Common Lore (Tech) (Int)
  • Forbidden Lore (Archeotech) (Int)
  • Forbidden Lore (Adeptus Mechanicus) (Int)
  • Forbidden Lore (Xenos) (Int)
  • Literacy (Int)
  • Speak Language (Explorator) (Int)
  • Speak Language (Binary) (Int)
  • Speak Language (Low Gothic) (Int)
  • Speak Language (Tech-Lingua) (Int)
  • Survival (Int)
  • Tech-Use (Int)
  • Trade (Technomat) (Int)

Talents

  • Autosanguine
  • Basic Weapon Training (Universal)
  • Dark Soul
  • Logis Implant
  • Melee Weapon Training (Universal)
  • Peer (Void-Born)
  • Unshakeable Faith
  • Technical Knock

Traits

  • Mechanicus Implants

Gear

Weapons and Upgrades

  • Good-Craftsmanship Hellgun (Basic; 35m; S/3/-; 1d10+4 E; Pen: 7; Clip: 30; Rld: 2 Full; 3 kg)
  • Best-Craftsmanship Shock-Staff (Melee; 1d5+4 I; Pen: 0; Shocking, +10 to hit; 2 kg)

Armor and Clothing

  • Enforcer Light Carapace (5 AP all locations, 15 kg)
  • Void Suit (allows user to survive in vacuum, 8 kg)

Cybernetics

  • Utility Mechadendrite
    • +10 to all Tech-Use Tests. When activated, Smoke Censer imposes -5 to WS Tests made by living creatures within 2m for 1 Round, may be used once per combat scenario, Perception Tests to detect user using Smell while Censer is active gain +10. Contains Knife with Defensive quality and Mono upgrade.

Tools and Consumables

  • Injector
  • Sacred Unguents
  • Micro-bead
  • Combi-tool
  • Data-slate
  • Grav Chute
  • Servo-Skull Familiar