Latest revision |
Your text |
Line 1: |
Line 1: |
− | Quentin Davos has spent years wandering a long, looping path from one small town to the next, plying a comfortable trade as a tinker, cook, and trader. He has gained a small reputation among the common folk as an interesting conversationalist, an honest trader, a stalwart drinker, and a vigorous participant in tavern brawls.
| + | stuff goes here |
− | | |
− | Quentin is good-natured and unassming, with an easy smile and a tendency to try and avoid serious confrontation when he can.
| |
− | | |
− | He is tall and not terribly impressive to look upon, with thin arms and a large belly. He carries no visible weapons other than a worn staff of gnarled hardwood, and his clothing is the simple garb of a traveler. Perhaps the only thing of note on his person is his pack, which is festooned with a jangling collection of tools and implements that signal his arrival well in advance of his passage.
| |
− | | |
− | | |
− | ==Stat Block==
| |
− | | |
− | | |
− | {| {{table}}
| |
− | | align="center" style="background:#f0f0f0;"|'''STR'''
| |
− | | align="center" style="background:#f0f0f0;"|'''DEX'''
| |
− | | align="center" style="background:#f0f0f0;"|'''CON'''
| |
− | | align="center" style="background:#f0f0f0;"|'''INT'''
| |
− | | align="center" style="background:#f0f0f0;"|'''WIS'''
| |
− | | align="center" style="background:#f0f0f0;"|'''CHA'''
| |
− | |-
| |
− | |9|| 18|| 12|| 10|| 16|| 10
| |
− | |-
| |
− | | align="center" style="background:#f0f0f0;"|'''-1'''
| |
− | | align="center" style="background:#f0f0f0;"|'''+4'''
| |
− | | align="center" style="background:#f0f0f0;"|'''+1'''
| |
− | | align="center" style="background:#f0f0f0;"|'''+0'''
| |
− | | align="center" style="background:#f0f0f0;"|'''+3'''
| |
− | | align="center" style="background:#f0f0f0;"|'''+0'''
| |
− | |}
| |
− | | |
− | *Class: Human Monk 4
| |
− | **Way of the Open Hand
| |
− | *Alignment: Lawful Good
| |
− | | |
− | *Proficiency bonus: +2
| |
− | *Total Hit Points: 25
| |
− | *Passive Perception: 13
| |
− | *Armor Class: 17
| |
− | | |
− | ==Proficiencies and Skills==
| |
− | | |
− | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
| |
− | | |
− | *'''Acrobatics''' (Dex) +6
| |
− | *'''Animal Handling''' (Wis) +5
| |
− | *Arcana (Int) +0
| |
− | *Athletics (Str) -1
| |
− | *Deception (Cha) +0
| |
− | *History (Int) +0
| |
− | *'''Insight''' (Wis) +5
| |
− | *Intimidation (Cha) +0
| |
− | *Investigation (Int) +0
| |
− | *Medicine (Wis) +3
| |
− | *Nature (Int) +0
| |
− | *Perception (Wis) +3
| |
− | *Performance (Cha) +0
| |
− | *Persuasion (Cha) +0
| |
− | *Religion (Int) +0
| |
− | *Sleight of Hand (Dex) +4
| |
− | *'''Stealth''' (Dex) +6
| |
− | *'''Survival''' (Wis) +5
| |
− | | |
− | </div>
| |
− | | |
− | | |
− | | |
− | *Saving Throws: Strength, Dexterity
| |
− | *Languages: Imperial, Common
| |
− | *Tools: Cooking Tools, Tinker's Tools, Vehicles (land)
| |
− | *Training: Smithing Tools
| |
− | **56/250 hours
| |
− | *Weapons and Armor: Simple weapons, shortswords
| |
− | | |
− | ==Spells and Features==
| |
− | | |
− | *Martial Arts
| |
− | *Ki pool (4 points)
| |
− | **Flurry of Blows
| |
− | ***Impose one of the following:
| |
− | ****Succeed on a Dexterity save or be knocked prone
| |
− | ****Succeed on a Strength save or be pushed up to 15 feet
| |
− | ****Cannot take reactions until the end of my next turn
| |
− | **Patient Defense
| |
− | **Step of the Wind
| |
− | *Deflect missiles
| |
− | **Reduce incoming ranged damage by 1d10+8
| |
− | **Catch missile if damage reduced to 0
| |
− | **Spend 1 ki point to immediately attack with caught weapon
| |
− | *Slow Fall
| |
− | **Reduce falling damage by 20
| |
− | | |
− | ==Weapons and Armor==
| |
− | | |
− | *Quarterstaff
| |
− | **+6 to hit
| |
− | **1d8+4 damage
| |
− | | |
− | *Glama Glaurung, Dragonheart Seeker (+1 spear)
| |
− | **+7 to hit
| |
− | **1d8+5 damage
| |
− | ***+3d6 damage vs dragonkind
| |
− | | |
− | *Unarmed Strike
| |
− | **+6 to hit
| |
− | **1d4+4 damage
| |
− | | |
− | *Dart
| |
− | **+6 to hit
| |
− | **1d4+4 damage
| |
− | **Range 20/60
| |
− | | |
− | ==Possessions, Mundane==
| |
− | | |
− | Dungeoneer's pack
| |
− | | |
− | Tinker's Tools
| |
− | | |
− | Cooking tools
| |
− | | |
− | shovel, iron pot, belt pouch, tinderbox
| |
− | | |
− | Clothing, fine (one set)
| |
− | | |
− | ==Possessions, Treasure==
| |
− | | |
− | Gold: 152
| |
− | | |
− | Silver: 8
| |
− | | |
− | Two scrimshaw pieces. (1sp in rural areas, less in cities).
| |
− | | |
− | ==Possessions, Party Loot==
| |
− | | |
− | ==Possessions, Magical==
| |
− | | |
− | Glama Glaurung, Dragonheart Seeker
| |
| | | |
| --------------------- | | --------------------- |
| [[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]] | | [[http://wiki.rpg.net/index.php/D%26D_5E_Between_Shadow_And_Flame:Main_Page Main Page]] |