Difference between revisions of "Sandovish"

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A character in [[Morgrave High: Passing Marks]]
 
A character in [[Morgrave High: Passing Marks]]
  
[[File:Sandovish.jpg|thumb|alt=Alt text|Sandovish]]
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[[File:Sandovish.jpg|thumb|alt=Alt text|300px|Sandovish]]
  
 
''“I have to succeed.  Too many people are depending on me.”''
 
''“I have to succeed.  Too many people are depending on me.”''
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'''Theme Song''': "Lazy Eye" by the Silversun Pickups - [http://www.youtube.com/watch?v=K6jCdUaaE1Q]
 
'''Theme Song''': "Lazy Eye" by the Silversun Pickups - [http://www.youtube.com/watch?v=K6jCdUaaE1Q]
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'''Family''': Chalamasitari (mother), Chandrasitari and Nishasitari (aunts)
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== Character Sheet ==
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Str 14, Con 11, Dex 18, Int 10, Wis 19, Cha 10
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Athletics +12, Insight +14, Religion +8, Acrobatics +12
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Arcana +3, Bluff +3, Diplomacy +3, Dungeoneering +7, Endurance +3, Heal +7, History +3, Intimidate +3, Nature +7, Perception +7, Stealth +7, Streetwise +3, Thievery +7
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'''HP''': 53 Surges: 6 Surge value: 13
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'''AC''': 22 '''Fort''': 18 '''Ref''': 22 '''Will''': 20
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* '''Dual Soul''': At the start of your turn, you can make a saving throw against each effect currently rendering you dazed or dominated. If you fail the saving throw, you do not make a saving throw against the effect at the end of your turn.
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* '''Group Mindlink''': You can communicate with any other creature that has a language and is within line of sight and within 5 squares of you; this allows for two-way communication.  You may allow all allies within 5 squares of you to communicate telepathically with each other as well.
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* '''Psychic Resistance''': 8
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===Centered Flurry of Blows===
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'''At-Will'''        Psionic Free Action (Special)      Melee 1
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'''Trigger:''' You hit with an attack during your turn
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'''Target:''' One creature
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'''Effect:''' The target takes 6 damage, and you slide it 1 square to a square adjacent to you, or 1 square in any direction if the target wasn’t targeted by the triggering attack.
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=== Bastion of Mental Clarity ===
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'''Immediate Interrupt'''      Close burst 5
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'''Trigger''': An enemy hits or misses you with an attack against your Will
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'''Target''': You and each ally in burst
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'''Effect''': Each target gains a +4 power bonus to Will until the end of your next turn.
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=== Five Storms [Attack Technique] ===
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'''
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At-Will '''        Full Discipline, Implement, Psionic Standard Action      Close burst 1
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'''Target''': Each enemy you can see in burst
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'''Attack''': +11 vs. Reflex
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'''Hit''': 1d8 + 7 damage.
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* '''Five Storms [Movement Technique]'''
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'''At-Will'''      Full Discipline, Psionic Move Action      Personal
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'''Effect''': You shift 2 squares.
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=== Dancing Cobra [Attack Technique] ===
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'''
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At-Will'''        Full Discipline, Implement, Psionic Standard Action      Melee weapon
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'''Target''': One creature
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'''Attack:''' +11 vs. Reflex
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'''Hit''': 1d10 + 5  damage. If the target has made an opportunity attack against you during this turn, the target takes 3 extra damage.
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* '''Dancing Cobra [Movement Technique]'''
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'''At-Will '''      Full Discipline, Psionic Move Action      Personal
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'''Effect:''' You move your 8 squares.
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=== Drunken Monkey [Attack Technique] ===
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'''Encounter '''        Full Discipline, Implement, Psionic Standard Action      Melee touch
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'''Target:''' One enemy
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'''Attack''': +11 vs. Will
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'''Hit:''' 1d8 + 7 damage, and you slide the target 1 square. The target then makes a melee basic attack as a free action against one enemy of your choice. The target gains a +3 bonus to the attack roll.
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* '''Drunken Monkey [Movement Technique]'''
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'''Encounter'''      Full Discipline, Psionic Move Action      Personal
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'''Effect:''' You move your 8 squares. During this movement, you ignore difficult terrain and gain a +3 power bonus to all defenses against opportunity attacks.
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===Enduring Champion [Attack Technique]===
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'''Encounter'''        Full Discipline, Implement, Psionic Standard Action      Melee touch
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'''Target:''' One creature
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'''Attack:''' +11 vs. Fortitude
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'''Hit:''' 2d10 + 7 damage. You can make a saving throw against one effect that a save can end, with a +3 bonus. If you save, not only does the effect end, but the target takes 3 damage.
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* '''Enduring Champion [Movement Technique]'''
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'''Encounter'''      Full Discipline, Psionic Move Action      Personal
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'''Effect:''' You move your speed + 2. Each time you are attacked during this movement, you gain a +1 bonus to speed until the end of your next turn.
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===Feeding the Doves [Attack Technique]===
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'''Encounter'''        Full Discipline, Implement, Psionic<br>
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'''Standard Action'''      Close burst 1<br>
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'''Primary Target:''' Each enemy you can see in the burst<br>
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'''Primary Attack''': +11 vs. Reflex<br>
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'''Hit:''' 1d8 + 7 damage.<br>
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'''Effect''': Make a secondary attack that is a close burst 2.<br>
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*Secondary Target: Each enemy you can see in the burst other than the primary target<br>
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*'''Secondary Attack:''' +11 vs. Reflex<br>
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*'''Hit:''' 7 damage, and you push the secondary target 2 squares.<br>
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'''Feeding the Doves [Movement Technique]'''<br>
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'''Encounter'''      Full Discipline, Psionic<br>
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'''Move Action'''      Personal<br>
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'''Effect:''' You move 8 squares. During this movement, you ignore difficult terrain.<br>
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=== Careful Stride ===
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'''Encounter'''        Psionic Move Action      Personal
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'''Effect:''' Until the end of this turn, you ignore difficult terrain and can both move across liquid and stand on it as if it were solid ground. In addition, you move your speed.
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===Purifying Meditation===
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'''Encounter'''        Psionic<br>
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'''Minor Action'''      Personal<br>
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'''Effect''': You make a saving throw with a +4 bonus.<br>

Latest revision as of 17:53, 28 October 2013

A character in Morgrave High: Passing Marks

Alt text
Sandovish

“I have to succeed. Too many people are depending on me.”

Role: Monk

Character Archetype: Quiet Dude

Theme Song: "Lazy Eye" by the Silversun Pickups - [1]

Family: Chalamasitari (mother), Chandrasitari and Nishasitari (aunts)


Character Sheet[edit]

Str 14, Con 11, Dex 18, Int 10, Wis 19, Cha 10

Athletics +12, Insight +14, Religion +8, Acrobatics +12

Arcana +3, Bluff +3, Diplomacy +3, Dungeoneering +7, Endurance +3, Heal +7, History +3, Intimidate +3, Nature +7, Perception +7, Stealth +7, Streetwise +3, Thievery +7


HP: 53 Surges: 6 Surge value: 13

AC: 22 Fort: 18 Ref: 22 Will: 20


  • Dual Soul: At the start of your turn, you can make a saving throw against each effect currently rendering you dazed or dominated. If you fail the saving throw, you do not make a saving throw against the effect at the end of your turn.
  • Group Mindlink: You can communicate with any other creature that has a language and is within line of sight and within 5 squares of you; this allows for two-way communication. You may allow all allies within 5 squares of you to communicate telepathically with each other as well.
  • Psychic Resistance: 8


Centered Flurry of Blows[edit]

At-Will Psionic Free Action (Special) Melee 1

Trigger: You hit with an attack during your turn

Target: One creature

Effect: The target takes 6 damage, and you slide it 1 square to a square adjacent to you, or 1 square in any direction if the target wasn’t targeted by the triggering attack.


Bastion of Mental Clarity[edit]

Immediate Interrupt Close burst 5

Trigger: An enemy hits or misses you with an attack against your Will

Target: You and each ally in burst

Effect: Each target gains a +4 power bonus to Will until the end of your next turn.


Five Storms [Attack Technique][edit]

At-Will Full Discipline, Implement, Psionic Standard Action Close burst 1

Target: Each enemy you can see in burst

Attack: +11 vs. Reflex

Hit: 1d8 + 7 damage.

  • Five Storms [Movement Technique]

At-Will Full Discipline, Psionic Move Action Personal

Effect: You shift 2 squares.


Dancing Cobra [Attack Technique][edit]

At-Will Full Discipline, Implement, Psionic Standard Action Melee weapon

Target: One creature

Attack: +11 vs. Reflex

Hit: 1d10 + 5 damage. If the target has made an opportunity attack against you during this turn, the target takes 3 extra damage.

  • Dancing Cobra [Movement Technique]

At-Will Full Discipline, Psionic Move Action Personal

Effect: You move your 8 squares.


Drunken Monkey [Attack Technique][edit]

Encounter Full Discipline, Implement, Psionic Standard Action Melee touch

Target: One enemy

Attack: +11 vs. Will

Hit: 1d8 + 7 damage, and you slide the target 1 square. The target then makes a melee basic attack as a free action against one enemy of your choice. The target gains a +3 bonus to the attack roll.

  • Drunken Monkey [Movement Technique]

Encounter Full Discipline, Psionic Move Action Personal

Effect: You move your 8 squares. During this movement, you ignore difficult terrain and gain a +3 power bonus to all defenses against opportunity attacks.


Enduring Champion [Attack Technique][edit]

Encounter Full Discipline, Implement, Psionic Standard Action Melee touch

Target: One creature

Attack: +11 vs. Fortitude

Hit: 2d10 + 7 damage. You can make a saving throw against one effect that a save can end, with a +3 bonus. If you save, not only does the effect end, but the target takes 3 damage.

  • Enduring Champion [Movement Technique]

Encounter Full Discipline, Psionic Move Action Personal

Effect: You move your speed + 2. Each time you are attacked during this movement, you gain a +1 bonus to speed until the end of your next turn.

Feeding the Doves [Attack Technique][edit]

Encounter Full Discipline, Implement, Psionic
Standard Action Close burst 1

Primary Target: Each enemy you can see in the burst

Primary Attack: +11 vs. Reflex

Hit: 1d8 + 7 damage.

Effect: Make a secondary attack that is a close burst 2.

  • Secondary Target: Each enemy you can see in the burst other than the primary target
  • Secondary Attack: +11 vs. Reflex
  • Hit: 7 damage, and you push the secondary target 2 squares.

Feeding the Doves [Movement Technique]

Encounter Full Discipline, Psionic
Move Action Personal

Effect: You move 8 squares. During this movement, you ignore difficult terrain.

Careful Stride[edit]

Encounter Psionic Move Action Personal

Effect: Until the end of this turn, you ignore difficult terrain and can both move across liquid and stand on it as if it were solid ground. In addition, you move your speed.


Purifying Meditation[edit]

Encounter Psionic
Minor Action Personal

Effect: You make a saving throw with a +4 bonus.