Difference between revisions of "Swiftha the Snaggletoothed"

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(Created page with "*Human Cleric 1, Neutral *Background: Swiftha the Snaggletooth is immensely wise in spite of his somewhat off-putting mannerisms. Unlike his companions, he is a good manager o...")
 
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*Human Cleric 1, Neutral
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A character in the [[Caves & Chaos]] B/X Campaign.
*Background: Swiftha the Snaggletooth is immensely wise in spite of his somewhat off-putting mannerisms. Unlike his companions, he is a good manager of money.  Swiftha venerates Ah Muzencab, the god of bees.
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== Name ==
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*Neutral Cleric 1
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*XP: 0/1500
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*Backstory: Swiftha the Snaggletooth is immensely wise in spite of his somewhat off-putting mannerisms. Unlike his companions, he is a good manager of money.  Swiftha venerates Ah Muzencab, the god of bees.
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== Attributes ==
  
 
*STR 11
 
*STR 11
 
*INT 13 +1
 
*INT 13 +1
 
*WIS 18 +3
 
*WIS 18 +3
*DEX 8 -1
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*DEX 8 -1
 
*CON 6 -1
 
*CON 6 -1
 
*CHA 8 -1
 
*CHA 8 -1
  
*Languages: Common, Neutral, Orc
 
  
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== Combat ==
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*HP: 5/5
 
*AC: 4
 
*AC: 4
*HP: 5/5
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*Attack:  
*MR: 60/20
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**Staff +1 / 1d6+1 damage
*Attack: Staff, +1 to hit, 1d6+1 damage
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**Sling -1 to hit / 1d4 damage
*Ranged Attack: Sling, -1 to hit,  
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*Movement: 60/20/60
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*Treasure-bearing movement:
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*Saves:
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**Death Ray or Poison 11
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**Magic Wands 12
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**Paralysation or Petrification 14
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**Dragon Breath 16
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**Rod, Stave, or Spell 15
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*Can speak Common, Neutral, Orc
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== Racial Abilities ==
  
*Equipment:
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== Equipment ==
 
**Staff +1 (40)
 
**Staff +1 (40)
 
**Potion of Healing (10)
 
**Potion of Healing (10)

Revision as of 17:58, 25 January 2015

A character in the Caves & Chaos B/X Campaign.


Name

  • Neutral Cleric 1
  • XP: 0/1500
  • Backstory: Swiftha the Snaggletooth is immensely wise in spite of his somewhat off-putting mannerisms. Unlike his companions, he is a good manager of money. Swiftha venerates Ah Muzencab, the god of bees.

Attributes

  • STR 11
  • INT 13 +1
  • WIS 18 +3
  • DEX 8 -1
  • CON 6 -1
  • CHA 8 -1


Combat

  • HP: 5/5
  • AC: 4
  • Attack:
    • Staff +1 / 1d6+1 damage
    • Sling -1 to hit / 1d4 damage
  • Movement: 60/20/60
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 11
    • Magic Wands 12
    • Paralysation or Petrification 14
    • Dragon Breath 16
    • Rod, Stave, or Spell 15
  • Can speak Common, Neutral, Orc

Racial Abilities

Equipment

    • Staff +1 (40)
    • Potion of Healing (10)
    • Plate Mail (500)
    • Backpack (80)
    • Holy Symbol
    • Sling (30)
    • 1 weeks rations
    • Waterskin
    • Large Sack
    • Lantern
    • Six flasks of oil
    • Tinderbox
  • 20 GP
  • Encumbrance: 680