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| == Talents == | | == Talents == |
− | * '''Quick Draw''' | + | * '''Name of Talent''' |
− | ** Ready as a Free Action
| + | ** Flavor Text of Talent |
− | * '''Disarm'''
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− | ** Opposed WS test to disarm opponent | |
− | * '''Takedown'''
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− | ** Can attempt to stun opponent for 1 round as a half action
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− | * '''Peer (Adeptus Arbites)'''
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− | ** +10 bonus to Fellowship tests
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− | * '''Peer (Government)'''
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− | ** +10 bonus to Fellowship tests
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− | * '''Peer (Enforcers)'''
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− | ** +10 bonus to Fellowship tests
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− | * '''Peer (Hivers)'''
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− | ** +10 bonus to Fellowship tests
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− | * '''Good Reputation (Adeptus Arbites)'''
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− | ** +10 bonus to Fellowship tests (+20 when combined with Peer)
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− | * '''Ambidexterous'''
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− | ** No penalty for making attacks with secondary hand (still take penalties for using both in same round)
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− | * '''Total Recall'''
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− | ** Automatically remember any trivial fact or information. Intelligence test to remember detailed or obscure info
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− | * '''Air of Authority'''
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− | ** Can use Command on 1d10+Fel targets
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− | ** Can use command on targets not under your authority at -10 penalty
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− | * '''Talented (Interrogation)'''
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− | ** +10 to all Interrogation tests (stacks with other bonuses)
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− | * '''Basic Weapon Training (SP)'''
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− | ** Trained to use all Basic (SP) Weapons
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− | * '''Melee Weapon Training (Shock) (Power)'''
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− | ** Trined to use all Shock & Power Melee weapons
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− | * '''Pistol Expertise'''
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− | ** Trained to use Pistol (Bolt, Flame, Las, Launcher, Melta, Plasma, Primitive, SP)
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− | * '''Sound Constitution (8)'''
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− | ** 8 extra wounds
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| == Traits == | | == Traits == |