24-Hour RPG Settings
A simple enough concept... if you can write a RPG in 24 hours (the 24-Hour RPG contest), why can't you put together a setting in that time? The 24-Hour RPGs mainly focus on mechanics, with maybe a few pages on a setting, or just assuming you already have a setting.
So, I went ahead and put up a challenge to that effect: GM CHALLENGE: New Year, New World: 24-Hour RPG Settings.
Here is where they can place the responses... --Lord Knockwood the Mad 23:50, 4 January 2008 (PST)
The very first one was posted to the thread by CasperLions: Ghouls, a short campaign setup.
Ironsillk Kingdoms is a Savage Setting available at http://www.1km1kt.net/rpg/ironsilk-kingdom.