4SRD:Aethereal monk

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4SRD > Aethereal monk

AETHEREAL MONK[edit]

The Aethereal monks are descended from an ancient race once held In thrall by psionic overlords from the depths of the earth. After the bloody uprising that won these people their freedom, Ideological differences split them into two races: the Aethereal monks and the Aethereal pirates. The Aethereal monks rejected the cruel warmongering of the Aethereal pirates and withdrew to the Elemental Chaos and to remote locations in the world to follow a path of self-reflection, harnessing the power of the mind and the soul. Centuries later, the Aethereal monks remain in such locations, leading disciplined lives and observing their surroundings to determine their place in the universe.

+2 Wisdom; +2 Dexterity or Intelligence.
Medium-sized. Aethereal monkish base land speed is 30 feet.
Normal Vision.
Languages: Common and Deep Speech.
Skill Bonuses: +2 Acrobatics. +2 Athletics
Danger Sense: You have a ·2 racial bonus to initiative checks.
Defended Mind: You have a +2 racial bonus to saving throws against effects that daze. dominate. or stun.
Shifting Fortunes: When you use your second wind, you can shift 3 squares as a free action.
Spell-Like Abilities: You have the Iron Mind Aethereal monkish racial ability.
You use the power of your mind to protect yourself.
(Immediate Interrupt, Personal)
Once per encounter, when you are hit by an attack, you gain a +2 bonus to all defenses until the end of your next turn.