AGOGAT:Anastasia
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INSERTNAMEHERE[edit]
Profile[edit]
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship |
---|---|---|---|---|---|---|---|---|
35 | 55 | 50 | 45 | 50 | 30 | 30 | 45 | 43 |
- Career Path: Arch-Militant
- Rank: 2
- Movement: 5/10/15/30
- Wounds: 14
- Corruption Points: 0
- Insanity Points: 0
- Fate Points: 4
- Role on ship:
First Officer - Armor: 7 All
Skills[edit]
- Awareness: 30
- Common Lore
- Imperial Guard: 30
- Imperial Navy: 30
- War: 30
- Dodge: 50
- Forbidden Lore
- Pirates: 30
- Indimidate: 50/43
- Literacy: 30
- Medicae: 30
- Pilot
- Spacecraft: 50
- Secret Tongue
- Military: 30
- Rogue Trader: 30
- Speak Language
- Low Gothic: 30
- Battlefleet War Cant: 30
- Trade
- Voidfarer: 30
Talents[edit]
- Pistol Weapon Training (Universal)
- Basic Weapon Training (Universal)
- Melee Weapon Training (Universal)
- Heavy Weapon Training (Flame)
- Enemy (Ecclesiarchy) - -20 to Fel tests with group.
- Hatred (Void Pirates) - Gain +10 to Weapon Skill tests vs. target group.
- Peer (Miltary, Arbites, Void-Born) - +10 to Fel tests with group.
- Unshakeable Faith - May reroll failed Fear tests
Traits[edit]
- Officer on Deck - +5 to Command tests while aboard any spacecraft.
- Voidborn Ancestry - Gain Void Accustomed trait and Pilot (Spacecraft).
- Void Accustomed - Immune to space travel sickness. Zero- or low-gravity environments are not considered Difficult Terrain.
- Ship-Bound Fighter - -2 Initiative and Double Range Penalties when on a planet. Does not apply in tunnels or other confined spaces.
- Face of the Enemy (Void Pirates) - Character will never willingly have deals with Void Pirates, is at -10 Fel when forced to do so, and reacts to slightest provocation with violence.
Equipment[edit]
Armour[edit]
- Power Armour (Light) (7 All), +10 Strength
- Enforcer Light Carapace (6 All)
Weapons[edit]
- RANGED WEAPON(90m; S/2/4; 1d10+5 X; Pen 4; Clip 24; Reload Full; Tearing;)
- FLAME WEAPON(20m; s/-/-; 1d10+4 E' Pen 2; Clip 6; Reload 2 Full; Flame, Reliable)
- MELEE WEAPON (2d10+10 E; Pen 6; Power Field, Unbalanced, also functions as a combi-tool, +10WS)
Gear[edit]
GEAR