ASSH2e Players Zosime
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Zosime, Amazon Hunter[edit]
Level 5 (20,489 xp)
Chaotic Good
Female 19 y/o 6' 4” 195lb Black Hair Hazel Eyes
Attributes
- Str 14 DMG +1, Test 3:6, Feat 16%
- Dex 16 Ranged ATK +1, Def +1, Test 3:6, Feat 16%
- Con 13 HP Adj +1, Trauma 80%, Test 3:6, 8%
- Int 8
- Wis 10
- Cha 12 Max Henchmen 4
Combat Abilities
- FA5
- SV: 14 (+2 Death, Transformation, +1 Avoidance and dodging Spells)
- HP 32 (HD 5d10)
- AC 5
- MV 40
Weapons
- Short Spear – 3/2, +1, 1d6+2 (1d8+2)
- Short Spear +2 - 3/2, +3, 1d6+5 (1d8+5}
- Composite Longbow 80/160/240 – 2/1, +2 (+3 point blank), 1d6+2
Class Abilities
- Alertness
- Ambusher
- Climb 10:12
- Freedom of Movement
- Hide 8:12
- Move Silently 8:12
- Predator
- Subdue Animal
- Track
- Weapon Mastery (Longbow, Short Spear)
- Wilderness Survival
- Wilderness Traps 6:12
- Werewolf Slayer
Secondary Skills – Hunter, Wainwright
Languages – Common, Hellenic (Amazon)
Equipage
- Studded Armour 25gp
- Composite Longbow 100gp
- Short Spear 4gp
- Short Spear +2 (meteoric iron tip and body)
- Quiver (12) 6gp
- Leather Backpack 5gp
- Ring of Free Action (eelskin leather)
- Hunting Horn 2gp
- Soft Leather Pouch 1gp
- Silk rope (50ft)
- Tinderbox 2gp
- Crampons (Pair) 2gp
- Sinew Cord 2cp
- 2 x Torches
- Soap 5sp
- Iron Rations (1 man 1 week) 5gp
- Full wineskin 1gp
- Money - 15pp 11gp 3sp 4cp
Henchmen
- Kamm, Light Infantryman (0-lvl)
- Qull, Slinger (0-lvl)
- Fenn, Porter
Animals
- Barys, Wolverine
Hailing from the Free City of Khromarium, Zosime led as quiet a life as one can in the bustling Free City, raised as a furrier's daughter before finding work as a caravan guard – a well regarded one at that, with a reputation for keeping her charges alive even through seemingly impossible odds (her skills at repairing and maintaining these caravan wagons even saving a few before they even set out). Of course, such a reputation was bound to come to a bitter end – her last caravan lost to a particularly brutal daemon-pict attack, with her one of few survivors to escape. Word traveled that she not only lost her charge, but absconded into the woods when trouble arose (after all, how could she have survived otherwise?). Now, she has taken to wandering, hoping to lose her reputation and settle back into the work she loves – being amongst nature and scouting out for trouble.