A Hundred Ways to Die: Firearms

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This is a page of modern firearms specifications and special rules for D100, the Misery Engine, and A Hundred Ways to Die


Guns[edit]

Most modern guns are available in a range of calibres and magazine capacities. The table lists the most common configurations. Larger mags are going to be heavier and less convenient/concealable, though - same applies to larger calibres.

Derringers[edit]

Weapon Calibre Range Damage Rounds Modes
DoubleTap .45 5m 1D10+2 2 -
American Derringer Mini COP .357 Magnum 5m 2D6+2 4 -

Revolvers[edit]

Weapon Calibre Range Damage Rounds Modes
Chiappa Rhino 9mm 15m 1D10 6 -
Colt Detective Special .38 10m 1D10 6 -
Smith & Wesson Model 10 .38 15m 1D10 6 -
Taurus Judge .45/.410 15m 1D10+2 6 shot
Webley .45 15m 1D10+2 6 -
Colt Python .357 Magnum 15m 2D6+2 6 -

Automatics[edit]

Weapon Calibre Range Damage Rounds Modes
Beretta Mod 21A .245 ACP 15m 1D6 8 -
Ruger MK III .22 LR 15m 1D6 10 -
Browning M1910 .32 ACP 15m 1D8 8 -
Walther PPK .32 ACP 15m 1D8 8 -
Colt 380 Government .38 15m 1D10 6 -
FN-Browning High Power 9mm 15m 1D10 15 -
Glock 17 9mm 15m 1D10 17 -
H&K P7 9mm 15m 1D10 10 -
H&K USP 9mm 15m 1D10 15 -
Izhmekh PM 9mm 15m 1D10 8 -
Ruger P85 9mm 15m 1D10 16 -
SIG-Sauer P226 9mm 15m 1D10 15 -
SIG P320 10mm 15m 1D10+1 14 -
Colt Government (M1911A1) .45 15m 1D10+2 8 -
H&K HK45 .45 15m 1D10+2 10 -
IMI Desert Eagle .50 15m 2D8 7 -

Submachine Guns[edit]

Weapon Calibre Range Damage/Leth. Rounds Modes
CZ Skorpion .32 ACP 20m 1D8/5% 20 s/a
H&K MP5 9mm 15m 1D10/10% 30 s/b/a
Ingram M10 .38 ACP 20m 1D10/10% 30 a
Uzi 9mm 50m 1D10/10% 32 s/b/a
TEC-9 9mm 15m 1D10/10% 32 s/b

Rifles[edit]

Weapon Calibre Range Damage/Leth. Rounds Modes
Accuracy International AW .300 250m 2D8+4/15% 10 -
Barrett Model 82A1 .50 250m 2D8 /20% 7 -
B&T SPR300 PRO .300 Whisper 250m 2D6+4/10% 10 -
Colt M4A1 5.56mm 100m 2D6/10% 30 s/b
Colt M16A1 5.56mm 100m 2D6/10% 30 s/b
H&K G3A3 7.62mm 100m 2D6+4/10% 20 s/b/a
H&K G36C 5.56mm 100m 2D6/10% 30 s/b/a
H&K HK416 5.56mm 100m 2D6/10% 30 s/a
H&K-Enfield L85A2 IW 5.56mm 100m 2D6/10% 30 b/a
IMI Galil ARM 7.62mm 100m 2D6+4/10% 25 s/a
Izhmash AK 7.62mm 100m 2D6+4/10% 30 s/b/a
Remington Model 700 .308 200m 2D8+4/15% 10 -
Ruger Mini-14 5.56mm 100m 2D6/10% 30 s/b/a
SIG SG552 Commando 5.56mm 100m 2D6/10% 30 s/b/a
Springfield M1 Garand 7.62mm 100m 2D6+4 8 -
Springfield M14 7.62mm 100m 2D6+4/10% 20 s/a
Steyr AUG 5.56mm 100m 2D6/10% 42 s/b/a
Winchester Model 70 7.62mm 100m 2D6+4 5 -

Shotguns[edit]

Weapon Calibre Range Damage per range Rounds Modes
Baikal IZH-43 12G 50m 2D10/1D10/1D6 2 -
Benelli M3 Super 12G 50m 2D10/1D10/1D6 8 -
Beretta DT10 12G 50m 2D10/1D10/1D6 2 -
Daewoo USAS-12 12G 50m 2D10/1D10/1D6 10 s/a
Izhmash Saiga-12 12G 50m 2D10/1D10/1D6 10 s/a
Mossberg Model 500 12G 50m 2D10/1D10/1D6 8 -
Remington Model 870 12G 50m 2D10/1D10/1D6 7 -

Special Settings Rules for Firearms[edit]

Double Tap[edit]

As per the Optional Rules for Double Shots in the Cthulhu Eternal SRD, any weapon capable of burst fire can make two consecutive shots at the same target at -20%, rolling separately for each.

Shotguns[edit]

Shotguns do full damage at 10m, half damage at 10-20m, and one quarter damage at 20-50m. Double-barreled shotguns can shoot the same target twice with the same shooting roll, but with separate damage rolls for each shot.

Calibres[edit]

Below is a full list of calibres with damage figures attached. Specifics for actual weapons above take precedence - chamber pressure, barrel length, and many other factors can influence final lethality.

Handgun calibres

Calibre Damage
.22 long 1D6
.22 long rifle 1D6+1
.22 short 1D6
.32 ACP 1D8
.32 Colt New Police 1D8
.357 Magnum 1D8+1D4
.38 Colt New Police 1D10
.38 Special 1D10
.38 Super Auto 1D10
.380 ACP 1D10
.40 S&W 1D10
.41 Magnum 1D10+1D4
.44 Magnum 1D10+1D4+2
.44 Special 1D10+2
.45 ACP 1D10+2
.45 Colt long 1D10+2
.50 AE 1D10+1D6+3
7.62mm Type P 1D8
7.63mm Mauser 1D8
7.65mm Luger 1D8
9mm Largo 1D10
9mm Mauser 1D10
9mm Makarov 1D10
9mm Parabellum 1D10
9mm Steyr 1D10
10mm Auto 1D10+1


Rifle calibres

Calibre Damage
.22 Hornet 1D6+1D4
.22 long 1D6
.22 long rifle 1D6+1
.22 short 1D5
.222 Rem. 2D6
.243 Win. 2D6+1
.25-06 2D6+1
.270 Win. 2D6+4
.284 Win. 2D6+4
.30 Carbine 2D6
.300 Weatherby Magnum 2D8+4
.300 Whisper 2D6+4
.300 Win. Magnum 2D8+4
.30-06 2D6+4
.30-30 2D6+4
.303 British 2D6+4
.338 Win. Magnum 2D8+4
.35 Rem. 2D8+4
.358 Win. 2D8+4
.444 Marlin 2D8+4
.50 M2 2D10+1D+6
5.45mm M74 2D6
5.56mm NATO 2D6
6.5mm Mauser 2D6+3
7mm Mauser 2D6+4
7mm Rem. Magnum 2D8+4
7.51mm M31 2D6+4
7.62mm M1943 2D6
7.62mm NATO 2D6+4
7.62mm Russian 2D6+4
7.92mm Mauser 2D6+4
12.7mm Soviet 2D10+1D8+6
14.mm Soviet 3D10+6

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