A Sky of Strife and Storms/The Dread Pirate Virel Thornwake

From RPGnet
Jump to navigation Jump to search

[| A Sky of Strife and Storms Main Page]

Basic Information[edit]

Name: The Dread Pirate Virel Thornwake

Pronouns: He, or it

Identity: Aspiring Swashbuckling Pirate Captain!

Theme: Ambition to be the best Pirate Captain Ever!

Origin: Where the Monkey Plant People originate, or another adventuring place The Aracu

Attributes & Status Effects[edit]

Dexterity: d10

Insight: d8

Might: d6

Willpower: d8

Status effects
Status Active? Stat Impacted (-1 die size)
Slow DEX
Enraged DEX + INS
Dazed INS
Weak MIG
Poisoned MIG + WLP
Shaken WLP

Hit Points + Derived Stats[edit]

HP - Current: 35 Max: 35

MP - Current: 40 Max: 40

IP - Current: 6 Max: 6

Initiative Modifier: -1

Defense: 12

Magical Defense: 12

Class Information[edit]

Character Level: 5

Class Elementalist - level 1, 2 Class Spiritualist - level 3 Class Weaponmaster - level 4, 5
Free Benefits: Makes you punch good or something.
Skill Name Skill Description
COUNTERATTACK 0 MP X Y if the Result of their Accuracy Check was an even number you may perform a free attack against that enemy

Fabula Points[edit]

Points: 3

Gaining Fabula Points:

+1 if you have none at the start of a session.
+1 when a Villain makes an entrance.
+1 when you fumble a Check.
+2 if you surrender at zero HP.

Spending Fabula Points:

Spend 1 point after performing a Check to invoke a trait to reroll one or both dice.
Spend 1 point after performing a Check to invoke a bond and add its strength to the result.
Spend 1 point to alter the story. If you alter an existing element, you need permission from whoever introduced it.

Experience Points[edit]

XP: 0

At the end of each session, you automatically gain 5 XP. Then:

Gain X equal to (Fabula Points spent by the group / # of Player Characters).
Gain XP equal to (Ultima Points spent by Villains).
Finally, if you have 10 or more XP, lose 10 XP and gain 1 level.

Bonds[edit]

Only one emotion from each pair per Bond; a single emotion can be added or moved every time a Bond is updated.

Person Admiration or Inferiority? Loyalty or Mistrust? Affection or Hatred?
Former Captain Whitebeard Inferiority Mistrust Hatred-Stole ship

Equipment[edit]

Zenit: 120

Martial Armor Martial Shields Martial Melee Weapons Martial Ranged Weapons
May Equip:
Equipped Items
Slot Item Description
Accessory
Armor Silk Shirt Def d10 MDef d8 + 2 -1 Init
Main Hand Rapier d10 + d8 + 1 Damage HR + 6 Physical
Off Hand Runic Shield Def +2 MDef +2

Arcana & Spells[edit]

Name MP Targets Duration Description
Elemental Shroud 5 + Tgt (up to 3) MP 1-3 Y magical energy and protect the targets
Elemental Weapon 10 MP 1 Wpn Scene imbue a weapon with elemental energy
SPIRITUAL MAGIC - Aura 10 MP 5 Scene 【d8 + d8】 Protect 12 or higher
BLADESTORM 10 MP 1 Y attack gains multi (2) max (3)

Backpack & Notes[edit]

Ship-Quirk[edit]

The Verdant Corsair is a good name for a plant thingy ship, in my mind.

Let's say, for the ship's background, that it belonged to another Captain who fell off, well, might have been helped off because he was a very difficult being. While my character didn't specifically knock him off into the open skies, he did assume that the old Captain was gone. He took over and has been running the ship.

Of course, in a weird twist of Fate, the old Captain who called himself Admiral Jack Whitebeard did survive. How or why isn't clear, but since he is probably alive, my character has been on the run with the ship.

Navigation menu