Aiden Klimrick

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Biographical Info[edit]

  • Name: Aiden Klimrick
  • Gender: Male
  • Date of Birth:
  • Age: 20

Characteristics[edit]

  • Class: Wizard
  • Alignment: Neutral Good
  • Kit: None
  • Level: 2
  • XP: 3184
  • CPs: 6
  • Next Level XP: 5000
  • Height: 6'2"
  • Weight: 180 lbs
  • Hair: dirty blonde
  • Eyes: hazel
  • Skin: tanned

Aiden1.jpg

History[edit]

The Klimricks are a long line of respected peasant fishermen in Morsten. Aiden has two older brothers, Devon and Roland, who are strong, sturdy workers. Aiden is not that strong and not that coordinated, so is looked at with disdain by his father and older brothers. He is only tolerated on the boat because they need a body and don't want to look outside the family. There is also the hope that someday he will improve.

Aiden shines in the marketplace, however, as his intelligence more than makes up for his lack of physical prowess and his clumsiness. He is a shrewd businessman for his age; however, he does not want to be a fisherman for the rest of his life. Enter Galen Verlaine, who sees a spark in Aiden's eyes and can recognize his intelligence. Galen offers to take Aiden under his wing and teach him the ways of Magic. Aiden's father is more that happy to let him go, as it gets Aiden out from under his feet and doesn't cost him anything.

Aiden's only friend and confidant is his little sister Sara- a rather plain girl of 15. She is the only one who "truly understands" Aiden. As she is a girl, the rest of the family mostly ignores her, except to help the mother with chores. Although, in a few years, the father will pay attention to her, as she will become an opportunity to marry off and possibly gain some in weatlh/family stature.

Description[edit]

Aiden is tall, lanky, and scrawny. As a peasant, he dresses as such, and is essentially in sackcloth pants and shirt, a simple rope belt, and a tattered travelling cloak. Being 20, he lives in burning hatred of his current position in life (the constant nagging from his father and brothers doesn't help any), and in the wizard Galen, he sees a way out. Therefore, he is crushed when he finds the wizard gone, but it gives him an excuse to run away, something he's always wanted to do...

Stats[edit]

STR 11 Stamina 11 Weight Allowance: 40 lbs. Bend Bars/Lift Gates: 2%
Muscle 11 Attack Adjustment: +0 Damage Adjustment: +0 Max Press: 115 pounds Open Doors: 6
DEX 8 Aim 8 Missile Adjustment: +0 Pick Pockets +0% Open Locks: +0%
Balance 8 Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
CON 14 Health 14 System Shock: 88% Poison Save: +0
Fitness 14 HP Adjustment: +0 Resurrection: 92%
INT 17 Reason 17 Illusion Immunity: None Max Spell Level: 8th Max Spells Per Level: 14
Knowledge 17 Bonus Proficiencies: 6 Chance to Learn New Spell: 75%
WIS 11 Intuition 11
Willpower 11 Magical Defensive Adjustment: +0 Spell Immunity: None
CHA 12 Leadership 12 Loyalty Base: +0 Max Henchmen: 5
Appearance 12 Initial Reaction Adjustment: +0

Combat Stats[edit]

Basics[edit]

  • AC: 8 (Tough Hide Racial Ability) - 0 (Balance) - 0 (Armor) = 8
  • HP: 4 Total, 4 Currently
  • Move: 14 (0-40 lbs), 10 (41-58 lbs), 7 (59-76 lbs), 3 (77-96 lbs), 1 (97-110 lbs)

Saving Throws[edit]

Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 13 Polymorph: 13
Rod: 11 Staff: 11 Wand: 11 Breath Weapon: 15 Spell: 12

Weapons[edit]

Weapon Melee THAC0 Missile THAC0 Attacks/Round Speed Damage (S-M) Damage (L)
Dagger 20 20 1 2 1d4 1d3

Weapon Abilities[edit]

Equipment & Encumbrance[edit]

Item Quantity Weight (lbs) Value Location
Travel Cloak 1 -- 8 s Wear or Saddle
Knapsack 1 2 2 g Back or Saddle
Undergarments 2 sets -- 5 c Knapsack
Pants 2 -- 20 s Knapsack
Shirts 2 -- 10 s Knapsack
Wash Cloth and Towel 1 each -- 10 c Knapsack
Blanket 1 3 5 sp Knapsack
Quill 2 -- 5 sp Knapsack
Ink, vial 1 -- 8 gp Knapsack
Belt pouch, small 1 0.5 7 s Knapsack
Sacks, small 2 -- 10 c Knapsack
Waterskin 1 1 8 s Knapsack
Rations, 1 wk 2 10 10 g Knapsack
Spell Book 1 -- -- Knapsack
Rope 50' 20 2 g Saddle bags
Riding Horse 1 N/A N/A
Saddle and Reins 1 N/A N/A Horse
Saddlebags, large 1 N/A N/A Horse
Money 371 gp N/A N/A Belt pouch, small
Wand of Enemy Detection 1 N/A N/A Belt pouch, small

Non-Weapon Proficiencies[edit]

  • Ancient History: 10
  • Ancient Languages: 9
  • Astrology: 9
  • Herbalism: 10
  • Navigation: 10
  • Reading/Writing: 12
  • Spellcraft: 11
  • Weather Sense: 11

Traits & Race/Class/Kit Abilities[edit]

Racial Abilities[edit]

  • Tough hide: Base AC is 8,

Class Abilities[edit]

Kit Abilities[edit]

  • Not applicable.

Traits[edit]

Languages[edit]

  • Common (Speak, Read, Write)

Magic[edit]

Spells Memorized[edit]

  • Magic Missile (x2)

Spellbook[edit]

  • Armor
  • Cantrip
  • Charm Person
  • Detect Magic
  • Hypnotism
  • Identify
  • Magic Missile
  • Mending
  • Protection from Evil
  • Read Magic
  • Shocking Grasp
  • Sleep
  • Tenser's Floating Disc
  • Wall of Fog

Magic Items[edit]

  • Wand of Enemy Detection: This wand pulses in the wielder's hand and points in the direction of any creature(s) hostile to the bearer of the device. The creature(s) can be invisible, ethereal, astral, out of phase, hidden, disguised, or in plain sight. Detection range is a 60-foot sphere. The function requires one charge to operate for oneturn. The wand can be recharged.

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