Alicia Valka

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Alicia Valka Lady of Illumination

3 Fleurs

ASPECT 1 (Rank, 9 AMPs)

DOMAIN 2 (Rank, 9 DMPs)

REALM 3 (Rank, 7 RMPs)

SPIRIT 2 (Rank, 9 SMPs)


GIFTS & VIRTUES

Searing Light (Lesser Creation, Simple Miracle, Local, Wide Variety, Uncommon, 2 CP) Allows the creation of projectiles of light energy for use as destructive ranged attacks.

Flight (1 CP) Allows Alicia to conjure wings of light that can be used to fly

Forge Light (Lesser Creation, Simple Miracle, Local, Wide Variety, Uncommon, 2 CP) Allows Alicia to create solid objects of light, such as arms and armor, with durability and strength equivalent to Aspect 2


Virtue: Calculating- Cannot be forced to act recklessly, and has a natural sense for the least risky and/or costly solution to a problem.


HANDICAPS & AFFILIATIONS

Restriction: Honest (Unable to tell a deliberate falsehood, replenish 1-3 MP when doing so would be very useful)

Affiliation: Code of the Enlightened

1) Everything has a cause and an end. The Enlightened shall embrace this. - One thing leads to another. And at the end of all things is an ‘end’. This is the domain of Determinism.

2) Noble deeds are of Noble cause and Noble ends. The Enlightened shall serve this. - Every good act must be good of purpose and good of result. This clause seems to fail to (most probably purposely) mention anything regarding the means. Taking the most liberal interpretation, a ‘Noble deed’ can have means as lacking in morals as a psychotic mass murderer, and yet still be considered ‘Noble’ in the eyes of the ‘Enlightened’. What matters is the cause, the intention and the ends. Everything in between matters naught. This is the domain of Chivalry.

3) The Impossible has a cause and the Enlightened transcends its end. The Enlightened shall surpass this. - The ultimate sacrifice can conquer anything, even the impossible. This is the one true ‘Miracle’, Magic at its purest, one that allows the Enlightened to surpass his/her own end and achieve greatness through sacrifice. The Shepherdess safeguards the cause of all who sacrifice themselves for a greater purpose, guaranteeing them the miraculous magic of success. This is the domain of Magic.


BONDS

To improve herself, so that she can be the best she can be in all aspects, and to try to surpass those limits (5)

To make the future brighter, regardless of what that means for the present (5)

To fight against true corruption wherever she may find it (4)

To one day avenge the death of her mother (3)

To protect the sanctity of her estate (2)

Elune's safety and happiness (1)


APPEARANCE: Her hair is golden, actually not just one solid color. While most of her hair is a sort of dark blond, there are a very few brown hairs mixed in, as well as some slightly lighter hairs, working together to make her hair seem more golden than just a solid color could. Her eyes are a deep blue, which you would feel almost as if you could drown in... or if she's angry at you, freeze in. She is rather thin, but what little weight she has is all muscle. She moves very quickly and gracefully, and she always seems to have purpose in every one of her movements.


She usually wears a white shirt with what is basically a very short sleeveless black shirt over it. The sleeveless shirt has a number of black threads running across it in a series of X's, though in a uniform pattern, making it look like it is made of a number of small squares. If you look at the end of the sleeves compared to around the shoulders on her white shirt, you'll notice that it is slight wider at the end, though it is a smooth transition, not a sudden puffiness. On the wrists, it is tight, touching the skin, but there is a fringe right there. She also wears a dark green skirt with a red fringe which is just short enough that it won't be stepped on if she tries to run and fight in it, but not short enough to be suggestive.


ESTATE: Illumination. Illumination is the light that sears away darkness and allows truth to be seen, the enlightenment that fills the mind and allows truth to be understood... It can reveal the truth of what was, what is, and what might yet be. Some say perception is reality however, so perhaps the truth that is revealed can indeed affect the truth that is...


The antithesis of this domain is Corruption, wresting truth away from the light which lets it be known, and in that darkness, warping it, turning it into something no light would dare reach. It leaves no room for those in its grip to find enlightenment, or even a glimpse of hope's light.

DOMAIN MIRACLE LIST:

0 - Estate Driven Divinations - Know when your Estate is in trouble (0 MP)

1 - Ghost Miracles - Create a small light to read by (0 MP)

2 - Lesser Divinations - Know of any place that light shines (0 MP)

3 - Lesser Preservations - Allow a light to linger when its source has faded (1 MP)

4 - Lesser Creations - Create a small light to illuminate an area, or blind someone (2 MP)

5 - Lesser Destructions - Eliminate light within a room, darkening it. (4 MP)

   Major Divinations - Know anything that has happened within view of light (4 MP)

6 - Lesser Changes - Change how light reflects, creating illusions (4 MP)

   Major Preservations - Make it so that a person never forgets a sight that they have experienced (4 MP)

7 - Major Creations - Create light that shines from the minds and souls of living beings, revealing truths within them (8 MP)

8 - Major Destructions - Destroy the illumination of an idea within someone's mind, so that a memory might never be revealed (8 MP)

9 - Major Changes - Change light so that it affects all senses, so that bright light might overwhelm with its revealing sensations (8 MP)