Ariana (Pokemon Harmony)
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Current Status[edit]
Hit Points: 51/51
Injuries: None
Combat Stages:
Level: 5
EXP: 40
Tutor Points: 2
Skills[edit]
Athletics 3d6+2
Acrobatics 2d6
Combat 1d6
Stealth 2d6+1
Perception 2d6+1
Focus 3d6+1
Poke Edges[edit]
Stats[edit]
Nature: Decisive (+HP, -Sp. Def)
Stat | Base | Added | Total |
---|---|---|---|
HP | 10 | 2 | 12 |
Attack | 6 | 4 | 10 |
Defense | 6 | 4 | 10 |
Special Attack | 4 | 0 | 4 |
Special Defense | 2 | 0 | 2 |
Speed | 4 | 5 | 9 |
Capabilities and Derived Stats[edit]
Physical Evasion 2
Special Evasion 0
Speed Evasion 1
Power 4
Overland 5
Swim 3
High Jump 1
Long Jump 1
Naturewalk (Forest, Mountain)
Underdog
Tracker
Abilities[edit]
Pickup
Daily – Extended Action
Effect: You may use Pickup as an Extended Action that
requires at least 5 minutes. Roll 1d20, consult the Pickup
keyword to figure out what you find!
Moves Known (with STAB and Stats)[edit]
Struggle Attack (not a Move, STAB never applies)
Type: Normal
Frequency: At-Will
AC: 4
Damage Base 4: 1d8+16 / 21
Class: Physical
Range: Melee, 1 Target
Move: Tackle
Type: Normal
Frequency: At-Will
AC: 2
Damage Base 5: 1d8+18 / 23
Class: Physical
Range: Melee, 1 Target, Dash, Push
Effect: The target is pushed 2 Meters
Move: Growl
Type: Normal
Frequency: At Will
AC: 2
Class: Status
Range: Burst 1, Friendly, Sonic, Social
Effect: Growl lowers all Legal Targets Attack 1 Combat
Stage.
Move: Defense Curl
Type: Normal
Frequency: At Will
AC: None
Class: Status
Range: Self
Effect: The user’s Defense is raised 1 Combat Stage and
they become Curled Up until the end of the Scene or
they are Recalled or Take a Breather. When using the
Moves Rollout or Ice Ball while Curled Up, the user
gains a +10 bonus to the damage rolls of those Moves
Move: Odor Sleuth
Type: Normal
Frequency: Scene x2
AC: None
Class: Status
Range: Self, Swift Action
Effect: Odor Sleuth may be activated as a Swift Action
on the user’s turn. For the rest of the turn, the user’s
Normal-Type and Fighting-Type Moves can hit and
affect Ghost-Type targets, and the user can see through
the Illusion Ability, Moves with the Illusion keyword,
and effects created by the Illusionist Capability, ignoring
all effects from those