Arianha
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Character Sheet Format[edit]
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
Background[edit]
Write a brief history of your PC here.
Character Details[edit]
- Name: Arianha
- Race: Human
- Class (HeroPath):- Paladin
- Level: 1
- Hero points: 3
- Religion/Faith: Lawful Good
- Parents Occupation: Civlized Crafter (Baker/Brewer)
- Sex: Female
- Age: 21
Characteristics[edit]
Str: 12, Con: 18, Siz: 16, Int: 11, Pow: 13, Dex: 11:, Cha: 21.
- "Raw Str bonus" --, Hero die bonus+4, Extra Languages: 2, Mind Att bonus:--, Defence bonus:--,
- Max number of henchmen: 30. Loyalty bonus: +60%, Reaction Adjustment: +50%.
- Damage Bonus/Minus: + 1d4
- Hit Point Bonus/minus: +/-HPs
- Experience bonus: +/-%
- Encumbrance limit: 30
- Strike Ranks: Dex-3, Siz-1, Int-3.
Abilities[edit]
- Innate or Special Abilites.
- 'Excellent Hearing, +20% Listen, +10% Speak Languages, Play Instrument, Sing
- 'Greatest desire is to form a secret society, +5 App
- Class abilities:
- Resistances
- Magic spells/effects: +4/20%
- Bodychanging magics: +4/20%
- Death Magics: +4/20%
- Poisons: +4/20%
- Breath Weapons: +5/25%
- Weapons
- General weapon bonus +5% (All Chivalric Weapons)
- Proficiencies: (3/+10%)
- Specialisations: (+5%/+2 Dam)
- Hero dice: N(1dn).
- Resistances
- Other HeroPath abilities.
- Any Magic, Bodychanging, Poison or Breath attack from an Evil source garners an additional +2/10% bonus.
- Cleanse. May 'lay on hands' to remove 2hp of damage [stop bleeding], cure a disease or temper the effects of poison [-2 to potency]. The first once a day, the latter two once a week.
- Protection from evil. She radiates an aura that renders her untouchable by otherworldly beings of Evil. It also effects any attack against her by such creatures [and any sworn to evil or its higher powers] reducing them by 10%. This is continuous and cannot be dispelled or repressed by any being short of a God.
- She radiates good. People may notice this.
- She gets a D10 of divine favour, which can be used to negate or reduce hp damage once a day.
- Detect evil by concentrating. Range 60'. 'Hidden' evil can only be sensed after a relevant perception skill success, unless it is an embodiment of 'otherworldy' evil, such as a demon or Evil cleric.
- Other HeroPath abilities.
Skill Groups[edit]
- Agility: -4%
- Boat (05%):1%
- Climb (40%): 36%
- Dodge (05%): 1%
- Jump (25%): 21%
- Ride (05%): 1%
- Swim (15%): 11%
- Throw (25%): 26%
- Knowledge: +1%
- Evaluate (05%): 26%
- Animal Lore (05%): 6%-
- Human (or other folk) Lore (05%) 21%
- Mineral Lore (5%): 6%
- Plant Lore (5%): 6%
- World lore (5%): 6%
- First Aid : (10%): 11%
- Martial arts (0%): n%
- Star lore (Navigation)(10%):-
- Read/Write Language (10/0%):-
- Language Name: n%
- Craft (Baker): 36%
- Craft (Brewer): 26%
- Manipulation: +3%
- Conceal (05%): 13%
- Devise (05%): 33%
- Sleight (05%): 8%
- Play Instrument (Var): n%
- Perception: +6%
- Listen (25)%: 51%
- Scan (25)%: 41%
- Search (25%): 41%
- Track (05%): 11%
- Stealth: -7%
- Hide (10%): 3%
- Sneak (10%): 3%
- Communication: +7%
- Orate (05%): 12%
- Sing (5%): 22%
- Fast talk (05%): n%
- Disguise (10%): -%
- Speak Language:-
- Gaultish (Int x 5): 77%
- Trade Tongue (60): 77%
- High Tongue (30): 47%
- Low Elvish (30): 47%
- High Elvish (30): 47%
Hit Points and Armour[edit]
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Chain | 6 | 7 | 2 | 19-20 |
Left Arm | Chain | 5 | 7 | 2 | 16-18 |
Right Arm | Chain | 5 | 7 | 2 | 13-15 |
Chest | Chain | 8 | 7 | 4 | 12 |
Abdomen | Chain | 6 | 7 | 2 | 09-11 |
Left Leg | Chain | 6 | 7 | 4 | 05-08 |
Right Leg | Chain | 6 | 7 | 4 | 01-04 |
- Total Hit Points: 17
Weapons and Shields[edit]
- Attack Bonus/Minus: +3%
- Parry Bonus/Minus: -4%
- Aim Bonus/Minus: +3%
- Strike Ranks: Siz:(1)+Dex:(3)=(4)
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Broadsword | 1d8+3 | 6 | 10 | 48% | 41% | melee | 1.5 |
Lance | 1d10+1 | 4 | 10 | 38% | 31% | melee | 3.5 |
Greatsword | 2d6 | 5 | 12 | 18% | 11% | melee | 3.5 |
Javelin | 1d8 | 1/sr | 8 | 38% | n/a | 20/50 | 1.5 |
Target Shield | 1d6 | 7 | 12 | 18% | 21% | melee | 3.0 |
RH Dagger | 1d4+2 | 7 | 6 | 23% | 11% | melee | 0.5 |
Fist | 1d3 | 4 | arm | 28% | pry% | melee | 0 |
Kick | 1d6 | sr | leg | atk% | pry% | melee | 0 |
Head Butt | 1d4 | sr | head | atk% | pry% | melee | 0 |
Grapple | Special | sr | special | atk% | pry% | melee | 0 |
Magic[edit]
- Power:-
- Current Characteristic POW:
- Current Available POW (Magic Points):
- Current Stored POW:
- Spirit Magic:
- List your Magic Spells here.
- Rune Magic:
- List your Magic Spells here.
Mounts[edit]
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment[edit]
- Weapons:
- Broadsword
- Lance
- Greatsword
- 5 Javelins
- Armour:
- Chain Armour
- Target Shield
- Crafter clothing
- Surplice, simple dress
- Other:
- Silver Holy Symbol
- Hooded Lantern
- 10 pts Lamp oil
- 2 weeks rations
- 100' Rope, Silk
- Waterskin
- Bedroll
- Hand Tools
- Knife
- Sack
- Firestarter
Money[edit]
GP 52 SP 10