Arucg Mountainstone

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A character in Companions of Imladril


Arucg Mountainstone[edit]

  • Neutral Dwarf, Level 1
  • XP: 1827/2200
  • Backstory: An wandering dwarf mercenary, looking for money to build himself a comfortable dwarven fortress.

Attributes[edit]

  • STR 10
  • INT 12
  • WIS 9
  • DEX 10
  • CON 14 ( +1)
  • CHA 8


Combat[edit]

  • HP: 6/9
  • AC: 2
  • Sword Attack: THAC0 19, 1d8
  • Hand Axe Attack: THAC0 19, 1d6, 5-10' short (+1), 11-20 medium, 21-30 long (-1)
  • Sling Attack: THAC0 19, 1d4, 5-40' short (+1), 41-80' medium, 81-160' long (-1)
  • Crossbow Attack: THAC0 19, 1d6, 5-80' short (+1), 81-160' medium, 161-240' long (-1)
  • Movement: 60'
  • Treasure-bearing movement: 30'
  • Saves:
    • Death Ray or Poison 8
    • Magic Wands 9
    • Paralysation or Petrification 10
    • Dragon Breath 13
    • Rod, Stave, or Spell: 12

Racial Abilities[edit]

  • Speaks Common, Dwarvish, [Alignment], Gnomish, Kobold, and Goblin.
  • Infravision to 60'.
  • On a 1 or 2 on a 1d6, dwarves detect "slanting passages, traps, shifting walls, and new construction."


Equipment[edit]

  • 0 gp
  • Hand Axe (1d6)
  • Sling w/ 30 stones (1d4)
  • Normal Sword (1d8)
  • Plate Mail Armor (AC 3)
  • Shield (AC -1)
  • Backpack
  • 2 weeks normal rations
  • 1 week iron rations
  • Tinder Box/Flint & Steel
  • Water/wine skin
  • Small sack
  • 50' rope
  • pouch of garlic
  • 12 iron spikes
  • Crown from the Dark Cyst of Terror, worth 1500 gp (20 cn weight)
  • Crossbow and 12 quarrels (1d6)

Treasure[edit]

None.