Auster ex Merinita

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Grimoire Laboratory History

Auster.jpg

Description[edit]

Auster is a small man with dark hair and an immaculately styled goatee. He moves slowly using a cane, gripping handholds ever so tightly for support as he finds it. He is considered friendly (for a Magus) by the Covenfolk, even though he is starting to get a reputation for snap judgments by his fellow Magi. Fortunately, so far he's been more right than wrong, but will that last?

As a descendant of Mari who took the shape of a large goat, he has been gifted with goat's legs (covered by the Lame flaw) and a permanent goatee. The goatee can be shaven off, but will be back at the next sunrise.

Vital Statistics[edit]

  • Size: 0
  • Age: 26 (26)
  • Decrepitude: 0
  • Warping Score: 0
  • Confidence: 1 (3)
  • Sigil: When Auster cast spells they are accompanied by sudden weather effects (a gust of wind, a distant thunderclap, a sudden dampness in the air). This is beyond his control and never large enough to grab hold of through ReAu magic. Depending on the effect, this can be quite unnatural when indoors.
Characteristics Score
Int +3
Per +1
Pre +3
Com +3
Str -3
Sta +3
Dex -3
Qik -3
Personality Reputation Sympathy
Generous +3 Weather
Reckless +3

Virtues and Flaws[edit]

Virtues[edit]

Affinity With Creo (Minor, Hermetic), Affinity with Corpus (Minor, Hermetic), Book Learner (Minor, General), Educated (Minor, General), Faerie Blood (descendant of Mari) (Minor, Supernatural), Faerie Magic (Free [House], Hermetic), Flexible Formulaic Magic (Major, Hermetic), Hermetic Magus (Free, Social Status), Inventive Genius (Minor, Hermetic), Skilled Parens (Minor, Hermetic)

Flaws[edit]

Faerie Heritage (Major, Story), Generous (Minor, Personality), Lame (Minor, General), Reckless (Minor, Personality), Unimaginative Learner (Minor, Hermetic), Vulnerable Magic (within Divine Influence) (Major, Hermetic)

Combat Stats[edit]


Dodge Init -7, Atk n/a, Def -6, Dam n/a
Weapons: Fist Init -5, Atk -4, Def -4, Dam -4
Soak: +3
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Equipment: Wizardly Robes, Cane
Encumbrance: 1 (1)

Abilities[edit]

Name Speciality Score XP
Artes Liberales Ritual Casting 1 5
Awareness Alertness 2 15
Charm 2 15
Code of Hermes Provencal Tribunal procedures 1 5
Concentration Spell concentration 3 30
Faerie Lore Faerie Powers 2 15
Faerie Magic Experimenting 1 5
Finesse Precision 1 5
Folk Ken Covenfolk 2 15
Guile Fast Talk 1 5
House Merinita Lore Initiating Self 1 5
Intrigue Plotting 1 5
Latin Hermetic usage 5 75
Magic Theory Inventing Spells 3 30
Native Language: Occitan Storytelling 5 75
Parma Magica Corpus 1 5
Penetration Rego 1 5
Teaching One on one 1 5

Magic[edit]

Arts[edit]

Art Score XP
Creo 10 37/55
Intelligo 5 15
Muto 1 1
Perdo 1 1
Rego 5 15
Animal 0 0
Aquam 0 0
Auram 8 36
Corpus 10 37/55
Herbam 5 15
Ignem 0 0
Imaginem 0 0
Mentem 7 28
Terram 0 0
Vim 5 15

Spells[edit]

Summary of Austers spells below. See the Grimoire for the full spell descriptions.

Auram Spells[edit]

The (+1) with Auram Spells casting totals is due to Weather Sympathy.

Name CT Level Range Duration Target Mastery Short Description
Air's Ghostly Form +21(+1) CrAu 5 Touch Diameter Individual 0 A thick fog forms around the magus.
Broom of the Winds +21(+1) CrAu 15 Voice Momentary Individual 0 Strong winds try to knock the target down
Charge of the Angry Winds +21(+1) CrAu 15 Voice Concentration Individual 0 Moving wall of wind
Whispering Winds +16 InAu 15 Sight Concentration Individual 0 Hear everything spoken in line of sight
Ward against Rain +16 ReAu 10 Personal Sun Individual 0 Keep dry

Corpus Spells[edit]

Name CT Level Range Duration Target Mastery Short Description
Bind Wound +23 CrCo 10 Touch Sun Individual 0 Keep wounds from getting worse
The Chirurgeon's Healing Touch +23 CrCo 20 Touch Momentary Individual, Ritual 0 Heal a Light Wound caused by anything but poison or disease
Revealed Flaws of Mortal Flesh +18 InCo 10 Touch Momentary Individual 0 Find medical defects

Herbam Spells[edit]

Name CT Level Range Duration Target Mastery Short Description
Intuition of the Forest +13 InHe 10 Touch Sun Group 0 +3 to all nature-oriented rolls (no spells) / no significant harm to the forest

Mentem Spells[edit]

Name CT Level Range Duration Target Mastery Short Description
Panic of the Trembling Heart +20 CrMe 15 Eye Sun Individual 0 Cause an overpowering fear of something
The Call to Slumber +15 ReMe 10 Voice Momentary Individual 0 Cause someone to sleep within a few seconds

Vim Spells[edit]

Name CT Level Range Duration Target Mastery Short Description
Sense the Nature of Vis +13 InVi 5 Touch Momentary Individual 0 Find out what Art raw Vis is connected to

Possessions[edit]

Vis[edit]

Notes[edit]