Avengers EMH:Iron Man

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A Datafile for The Avengers: Earth's Mightiest Heroes (Season 3)

"I'm inventing technology for the next century, trying to make the world a better place." ("The Man Who Stole Tomorrow")

Affiliations

Solo d10
Buddy d6
Team d8

EMH Iron Man.jpg
Distinctions:

Billionaire Playboy
Technology-Driven Futurist
Recklessly Direct

Power Sets   Power Armor
Missiles d8; Repulsors d8; Cybernetic Senses d8; Superhuman Durability d10; Technology Control d8; Supersonic Flight d10; Enhanced Reflexes d8; Superhuman Strength d10

SFX: EMP. Target multiple tech-based opponents with Technology Control to create a Power Loss complication. Add a d6 for each target, then keep and step up an additional effect die +1 for each extra target; then shutdown a Power Armor power for each extra target affected. Recover Power(s) by activating an opportunity or during a Transition scene.
SFX: Immunity. Spend 1 PP to ignore stress, trauma, and consequences from environmental hazards (radiation, extreme heat, toxins, etc.).
SFX: Reroute Power. Shutdown any Power Armor power to create a System Charged asset equal to that power's rating. Recover power by activating an opportunity or during a Transition Scene.
SFX: Unibeam. Step up or double Repulsors on your next roll, or spend 1 PP to do both, then shutdown Repulsors. Recover power by activating an opportunity or during a Transition scene.
Limit: System Shutdown. Shutdown Power Armor to gain 1 PP. Recover with an action against the doom pool.

Specialties Business Expert D8; Science Expert D8; Tech Master D10
Milestones   Due Diligence
1 XP when you give support using your Business Specialty.
3 XP when the Watcher activates an opportunity after you include your Billionaire Playboy Distinction as a d4 for a support action or non-physical conflict.
10 XP when you sacrifice your position in the company for the good of the team, or you take a leave from the team for the company's benefit.
  Armor War
1 XP when you reveal a new stunt associated with your Tech Specialty during a conflict.
3 XP when you inflict stress on a character you've discovered using your technology.
10 XP when you stress out a non-villainous character who is using your technology, or you are stressed out during a Solo scene pursuing an opponent exploiting your tech.