Berwyn Meddwl

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Berwyn Meddwl[edit]

Lawful Good Male Human Archivist 5 (The Sovereign Host)

XP: 11370

  • HD 5d6
  • Hit points 22
  • Initiative +2
  • Speed 30 feet
  • AC 16 (+2 Dex, +4 armor) touch 12, flat-footed 14

Abilities

  • Strength 10
  • Dexterity 14 (+2)
  • Constitution 10
  • Intelligence 17 (+3)
  • Wisdom 14 (+2)
  • Charisma 10

Saves

  • Fortitude +4
  • Reflex +3
  • Will +6 (+8 vs enchantments)

Attack (melee): Morningstar +2 (1d8)

Attack (ranged:) Sling +4 (1d4)

Class abilities:

  • Dark Knowledge (4/day): Make a DC 15 Knowledge check to grant allies bonuses vs aberrations, elementals, magical beasts, outsiders, or undead
    • Tactics: +1 bonus on attack rolls vs the creature; +2 if the Knowledge check result is 25+, +3 if 35+
    • Puissance: +1 on saves vs the creature's abilities; +2 if the Knowledge check result is 25+, +3 if 35+
  • Lore Mastery (Arcana) (+2 on knowledge & decipher script checks)
  • Still Mind (+2 save vs enchantment)


Skills:

  • Concentration +5
  • Craft (Calligraphy) +11
  • Decipher Script +7
  • Diplomacy +4
  • Knowledge
    • (Arcana) +13
    • (Dungeoneering) +11
    • (Religion) +7
    • (Engineering) +4
    • (History) +4
    • (Geography) +4
    • (Nature) +4
    • (The Planes) +11
  • Perception +5
  • Ride +3
  • Spellcraft +11

Feats:

  • Communicator (Spell-like abilities 1/day: Arcane Mark, Message, Comprehend Languages)
  • Sudden Extend
  • Fiery Burst (+1 CL on fire spells, supernatural ability: 1d6/spell level fire burst, 5' radius, 30' rng, Reflex half DC 13 + spell level)


Typical Spells Prepared

  • 0 (DC 13): Light x2, Detect Magic, Read Magic
  • 1st (DC 14): Lesser Vigor x2, Sanctuary x2, Entangle
  • 2nd (DC 15): Flame of Faith, Spiritual Weapon x2, Cure Moderate Wounds
  • 3rd (DC 16): Summon Monster III, Fly


Languages Known: Common, Elven, Giant, Draconic, Celestial


Carried Gear

  • Traveller's Outfit [0gp, N/A (5lb)]
  • Mithril Shirt [1100gp, 10lb, +4 AC, 6 max dex bonus, 0 acp]
  • Morningstar [8gp, 6lb, 1d8, x2 crit]
  • Dagger [2g, 1lb, 1d6, 19-20/x2 crit, 10' rng]
  • Sling [1d4, x2 crit, 50' rng]
  • 10 Sling Bullets [1sp, 5lb]
  • Aureon's Spellshard [6250gp, 0.5lb, 500 pages]
  • Backpack [2gp, 2lb, max cap 50lb]
  • Belt Pouch [1gp, 0.5lb, max cap 10lb]
  • Flask [3cp, 2.5lb]
  • Trail Rations (1 day) [5sp, 1lb]
  • Ink [8gp]
  • Inkpen [1sp]
  • Flint and Steel [1gp]
  • 20 Parchments [4gp]
  • 2 Potions of Cure Light Wounds
  • Scroll of Close Wounds

Other Equipment

  • Light Warhorse (Trouble) [light load<=230lb, med load<=460lb, speed 60']
  • Riding Saddle [10gp, 25lb]
  • Saddlebags [4gp, 8lb, max cap 250lb]
  • Silk Rope [10gp, 5lb]
  • 30 Sling Bullets [3sp, 15lb]
  • Waterskin [1gp, 4lb]
  • Trail Rations (4 days) [20sp, 4lb]
  • Masterwork Calligrapher's Tools [55gp, 5lb]
  • Bedroll [1sp, 5lb]
  • Prayerbook [0gp, 3lb]
  • 451gp


Spellshard Spells:

  • 0
    • Create Water
    • Cure Minor Wounds
    • Detect Magic
    • Detect Poison
    • Guidance
    • Inflict Minor Wounds
    • Light
    • Mending
    • Purify Food and Drink
    • Read Magic
    • Resistance
    • Virtue
  • 1st
    • Magic Stone
    • Shield of Faith
    • Obscuring Mist
    • Summon Monster I
    • Lesser Vigor
    • Divine Favour
    • Sanctuary
    • Magic Weapon
    • Produce Flame
    • Entangle
    • Mage Armour
  • 2nd
    • Sound Burst
    • Spiritual Weapon
    • Divine Insight
    • Cure Moderate Wounds
    • Cat's Grace
    • Magic Missile
    • Mirror Image
    • Barkskin
    • Flame of Faith
  • 3rd
    • Dispel Magic
    • Summon Monster III
    • Call Lightning
    • Fly