Black Knight

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Black Knight, PL 10

Str 16 (+3), Dex 18 (+4), Con 16 (+3), Int 18 (+4), Wis 14 (+2), Cha 12 (+1)

Skills: Climb 2 (+5), Concentration 5 (+7), Craft (electronics) 6 (+10), Craft (mechanical) 6 (+10), Diplomacy 4 (+5), Disable Device 6 (+10), Investigate 3 (+7), Knowledge (arcane lore) 2 (+6), Knowledge (history) 4 (+8), Knowledge (life sciences) 6 (+10), Knowledge (physical sciences) 6 (+10), Knowledge (technology) 6 (+10), Handle Animal 8 (+9), Notice 4 (+6), Pilot 2 (+6), Profession (knight) 10 (+12), Profession (scientist) 6 (+8), Ride 8 (+12), Sense Motive 4 (+6)

Feats: Accurate Attack, Attack Specialization (sword) 3, Benefit (Avengers membership), Defensive Attack, Equipment, Improved Block, Improved Critical (sword), Improved Disarm, Quick Draw, Power Attack, Ritualist, Teamwork

Powers:

  • Device 10 (Ebony Blade, Easy to Lose, Deflect 14 [Energy Attacks, Power Feats: Alternate Powers (Nullify 14 [Magical and energy powers with physical manifestations, One at a time], Strike 3 [Extra: Penetrating, Power Feat: Mighty])], Strike 10 [Extra: Continuous Duration, Flaw: Limited to Only When Trigger is Activated, Power Feat: Triggered (When an enemy grabs the sword)])

Equipment: Chain Mail Armor (Toughness +3)

Combat: Attack +8 (+14 sword), Grapple +11, Damage +3 (unarmed), +6 (sword), Defense +12 (+6 flat-footed)

Saves: Toughness +6 (+3 without armor), Fortitude +6, Reflex +5, Will +5

Abilities 34 + Skills 25 (98 ranks) + Feats 14 + Powers 30 + Combat 38 + Saves 7 = Total 148

Note: The Black Knight has used a pair of winged horses in his career as well as a flying motorcycle called an "Atomic Steed". Both are detailed below. The Atomic Steed adds 7 ranks of the Equipment Feat, while the flying horse adds 15 ranks of the Sidekick Feat.


Equipment: Atomic Steed (Communication 7 [Radio], Flight 7, Size Medium, Strength 25, Super-Senses 6 [Blindsight (Radar, Extended), Radio], Toughness 10, Features: Navigation System)


Aragorn, PL 7

Str 26 (+8), Dex 18 (+4), Con 16 (+3), Int 6 (-2), Wis 12 (+1), Cha 6 (-2)

Skills: Notice 4 (+5)

Feats: Endurance, Evasion, Improved Initiative

Powers:

  • Flight 4 (100 MPH)
  • Growth 4 (Extra: Continuous, Flaw: Permanent, Power Feat: Innate)
  • Immunity 1 (High Altitudes)
  • Protection 3
  • Speed 2 (25 MPH)
  • Super-Senses 2 (Extended Vision, Low-Light Vision)

Combat: Attack +6, Damage +8 (unarmed), Defense +6, Knockback -7, Initiative +8

Saves: Toughness +6, Fortitude +6, Reflex +4, Will +3

Drawbacks: Power Loss (Flight, If wings are restrained or fouled, -2)

Abilities 12 + Skills 1 (4 ranks) + Feats 3 + Powers 29 + Combat 28 + Saves 5 - Drawbacks 2 = Total 76