BlackenedEarth

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Blackened Earth[edit]

Deep in the Realm of Ghyran, within the Jade Kingdom of Verdia and its vast jungles, lies a scarred land crowned by a Free City of several million mortal souls, an immense military industrial complex armed to the teeth and packed with factories. But under the surface it is home to devoted and hardworking citizens, dense populations of Duardin, Humans, and a scattering of Aelfs who proudly call themselves ‘Grits’. They work long shifts and make a modest living, filling quotas of arms and munitions that the forces of Order desperately need.

Life is hard to maintain here; the city and the lands around it choke on its pollution. Farmland is all but unsustainable. Livestock is imported from lands beyond, and all but a few pack animals have been replaced by mechanical imitations called Rattletraps. The Fastness sits atop a vast deposit of cyclestone ore, which it continues to mine and refine into a potent power source. The runoff from this process, as well as the rest of its industrial waste, is discarded into the Ghoul Mere, a steadily growing toxic swampland that surrounds the city.

Sigmar accepts the disfigurement the city has rent into the Realm of Ghyran, and the political rifts it has widened between himself and the Everqueen, but only because the Redeemer knows how vital the city’s output is to maintain his armies with weapons and munitions across the realms. Without Greywater Fastness, the forces of Order may falter and suffer immeasurable losses.

Sigmar has decreed it. Greywater Fastness must stand at all costs.

Which brings us to the current situation. It’s been weeks since a shipment has arrived from Greywater Fastness. Requisition officers across the realms are getting desperate to receive their stock. The Mortal Realms need what Greywater Fastness provides: quality weapons, munitions, and war machines to aid Sigmar’s fight against Chaos, Death, and Destruction. The longer this break in the supply chain goes on, the more precarious the Mortal Realms’ position becomes. And so a Cogfort, the Harbinger of Trouble, is setting out to investigate the supply disruption at Greywater Fastness…


Character creation[edit]

Players with all kind of experience are welcomed, but are expected to have access to the main rules. While posting at least once per day would certainly be welcome, real life tends to get on the way. So, post frequency should be...say, 3 times per week. I reserve the right to move the game forward if someone hasn't posted in 3 days after the most recent GM update. To not confuse things too much, at least 2 PCs should be Order-aligned. Otherwise, I have no issue with Death or Destruction characters.

Any dice roller will do. I will probably use the forum's roller.

The Binding[edit]


Group Stats:

Soulfire: 4/4

Short term goal: Discover why Greywater Fastness has been cut off from the rest of the Realms

Long term goal: Greywater Fastness must stand at all costs.

Rumour: It’s been weeks since a shipment has arrived from Greywater Fastness. Requisition officers across the realms are getting desperate to receive their stock.

Fear: The Mortal Realms need what Greywater Fastness provides: quality weapons, munitions, and war machines to aid Sigmar’s fight against Chaos, Death, and Destruction. The longer this break in the supply chain goes on, the more precarious the Mortal Realms’ position becomes.

Threat: A Cogfort, the Harbinger of Trouble, is setting out to investigate the supply disruption at Greywater Fastness


Doom: 1

NPCs of note[edit]

  1. Captain Terzo Heinz is the captain of the Cogfort Harbinger of Sorrow. He is a firm-voiced man in his early fifties with a well-maintained uniform and a prosthetic left arm.

Treasure[edit]