Cairn:Gerald

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Gerald, Eternal Knight[edit]

Stress: [] [] []

Sanity: [] [] []

Corruption: [] [] []

Refresh: 4

Gerald the Eternal Knight.jpg

High Concept: Undead Knight Sworn to Protect the Living[edit]

Invokes[edit]

  • Using the weight of experience and honor to deliver the final blow to end a threat
  • Shrugging off various hazards or inconveniences on account of not being alive

Compels[edit]

  • Coming to the aid of strangers in trouble
  • Rescuing towns / livelihoods threatened with ruin
  • Staying his hand by reminding him of oaths and the value of even lives that aren't perfectly righteous

Trouble: Honor that is a Heavier Chain than His Oaths[edit]

Invokes[edit]

  • Swearing an oath to achieve something and leaning on the need to complete that oath to succeed

Compels[edit]

  • Reminding him of an oath and how he cannot act against it
  • Demanding an oath to take him seriously on a matter

Aspect:One with the Blade[edit]

Invokes[edit]

  • Use of lost techniques to overwhelm foes not familiar with them
  • Prevent being disarmed
  • Evaluate an opponent's weapon / technique of use

Compels[edit]

  • A challenge to a duel with a worthy foe
  • Fighting instead of submitting when submitting is the better choice in the long run

Aspect:Gallows Humourist[edit]

Invokes[edit]

  • Relieving the tension of a grim situation

Compels[edit]

  • Serious social situations that present the perfect opportunity for a dark joke that's unacceptable
  • Being taken as less serious on account of him making a joke

Aspect:Misses the Taste of Apples[edit]

Invokes[edit]

  • Connect through wistful discussion of the value of life and its tiny pleasures

Compels[edit]

  • Taking too much of an interest in the day-to-day problems of the living as it restores a sense of life
  • Temptation to experience a moment of what life is like again, despite the risks and costs

Approaches[edit]

Good (+3): Quick

Fair (+2): Careful, Forceful

Average (+1): Clever, Sneaky

Mediocre (+0): Flashy

Stunts[edit]

My Blade Destroys the Wicked: Because I strike faster than the eye can see, I get +2 to Quickly Attack with my blade.

My Shield Guards the Living: Because it is my duty to preserve the living, I have an extra consequence box to take blows on behalf of another.

My Work Is Never Done: Because my flesh endures due to solemn oaths, I get +2 to Overcome whatever burdens my body.