Cambris Slipface

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Cambris Slipface

  • An itinerant, semi-retired, scholar-soldier of the Perilous University in the decaying city-state of Sopheni. The universities provided a premier and unique defensive force to the Sopheni, who are in a near constant state of warfare with demons and magicians from the surrounding deserts. The city has fallen far from its heyday and Cambris himself fought in the Battle of the Screaming Demons a decade ago, during which much of the left hand side of his body was hideously scarred by the magical howls of said demons. The most obvious element of this is the loss of his left eye and scarring and palsy to that side of his face. His hair will no longer grow on the scarred side of his skull either.
  • After recovery he was placed on detached duty, allowing him to wander as a free sword in search of knowledges and skills as his wont takes him.

Attributes[edit]

  • Strength 2
  • Agility 1
  • Mind 1
  • Appeal 0

Combat[edit]

  • Brawl 0
  • Melee 3
  • Ranged -1
  • Defence 2


  • HP 12


  • Hero Points 5

Careers[edit]

  • Duellist 2 (as Champion)
  • Soldier 1
  • Physician 1
  • Scribe 0


Boons[edit]

  • Sopheni Steel
    • The scholar-soldiers favour a light longsword and a precise fighting style. While using his own blade Cambris rolls an extra die.
  • Nose for Magic
    • A scholar-soldier needs to find his prey. An extra die when dealing with wizards and magic.
  • Demon-Killer
    • The Sopheni scholar-soldier trains relentlessly for the task of defending the city from demonic assault, practicing strategies and memorising weaknesses.



Flaws[edit]

  • Distrust of Sorcery
    • Less a distrust, more a violent antipathy; the Sopheni consider sorcerors the servants of demons and will not suffer one to live within the city's rule. Outside they may not immediately attack but will certainly be planning to do so. An extra die when forced to deal with the hellspawn.
  • One Eye
    • What it says on the tin.

Equipment[edit]

  • Sopheni longsword
  • Pipe + tobacco
  • Good quality clothing and boots (count as very light armour)
  • 2 silver flasks of fine brandy