A character for NWoD: Core, created by Thanatos02.
All of my characters follow the same basic rules, as noted here, though I don't expect anybody else to follow them. All of the characters are starting characters as outlined in the books. In generic books where a setting is assumed, I build a character that would fit in the setting. Where no setting is assumed, I build towards the contemporary era as the setting allows. In games that have no set point values or start character generation rules, I'll list specific guidelines built towards my assumptions of a 'beginning' or starting character.
My rules regarding fat-splats or series of games that utilize the same core mechanics is that when rules create suitably diverging types of characters, I'll construct one per setting I own. (For example, using Exalted, Dragon-Blooded and Solars are sufficiently different. In OMage, Order of Hermes and a Hollow One are not sufficiently different. In games with classes, different classes are not enough. They must essentially be different characters. Other people's opinions on what are different 'enough' really arn't my area of expertise. I build in good faith.)
In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it will be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^
NWoD Core utilizes mortals as primary protagonists, however, I considered the existences of splats such as Armory and Second Sight to be valid splats in the creation of a character (as Merits don't overwrite character templates like supernatural templates do). Karen Cauling should be allowable as a standard mortal in any starting NWoD mortal game, essentially.
Player: K Weston
Concept: Troubled Freshman
Mental (-3 unskilled)
Academics: ** (history)
Computer: *** (security)
Occult: ** (witchcraft)
Physical (-1 unskilled)
Social (-1 unskilled)
Eidetic Memory: **
Iron Stamina: *
School Library: +2
Computer Labs Software: +1
Fake Identification: +1
Once I started, I found it easiest to simply go ahead with a kind of 'Mythos Investigator' concept; that is, a normal character with an easy in to the supernatural. Karen, then, makes a decent go-fer, researcher, and in games on the streets or using computers she'd really shine.
I expect she'd make a decent start on a PC or a great low-level NPC Ally or Contact for people running any NWoD game. She's also well set-up for Low Magic, or perhaps psychic powers.
When I saw the rules for beginning PC creation in NWoD, I have to admit I kind of balked. Without adding any extra XP, characters are really beginning characters. But then again, that was the point. I discovered that if I placed the concepts as real beginners, I had no problem at all making a pretty decent character. Especially since equipment offers some fairly hard bonuses for most cursory work. No problem at all.