Character: Amon Dral

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  • Amon Dral

Amon.jpg

  • Caste: Zenith
  • Concept: Dashing Pirate Priest
  • Raven haired and sea blue eyed, Captain Dral is a man of extremes. While an acquaintance might think of him as a raging tyrant an unrepentant alcoholic, his crew knows deep in their hearts that he would carve a path through Malfeas for the newest member without a second thought. Dressed in a Southern style of clothes, Amon seems to disdain any form of armor.

Motivation[edit]

  • To keep the Seas of Creation safe for any who wish to travel on it.

Intimacies[edit]

Positive[edit]

  • His Ship (Peace)
  • His Crew (Protective)
  • Maric (Trust)

Anima[edit]

• Burn the bodies of the fallen for one mote of essence per body, sending the smoke (and soul) to Lethe and preventing the body from rising after death as a zombie or hungry ghost. This ability is usable regardless of the status of the Zenith's Anima Banner. (There is no cost to invoke this power when the Zenith's Anima is at the 11+ mote level.) • As per normal, but double the permanent essence in additional levels of bashing, lethal and aggravated soak against attacks from the creatures of darkness.

Attributes[edit]

Physical[edit]

  • Strength 4
  • Dexterity 5
  • Stamina 3

Social[edit]

  • Charisma 5
  • Manipulation 5
  • Appearance 3

Mental[edit]

  • Perception 2
  • Intelligence 2
  • Wits 3

Abilities[edit]

Caste/Favored[edit]

  • Martial Arts : 5 (Solar Hero Style +3)
  • Integrity : 3
  • Preformance : 5 (Prayer +1)
  • Presence : 4
  • Resistance : 5
  • Lore : 3
  • Athletics : 4
  • Awareness : 5
  • Larceny : 4
  • Sail : 5

Unfavored[edit]

  • Linguistics : 2 (Old Realm, Seatongue (Native), Riverspeak

Backgrounds[edit]

Artifact 4[edit]

Swift Midday Brilliance Light Warship Class ship. Stolen, salvaged, or reclaimed from the Lintha families (Depending on which version of the story Amon is telling), the Indomitable Spirit of Freedom is a First Age warship that Amon calls his own. While the ship does not currently possess any of the First Age weaponry that should be present on the vessel, the sun-bleached hull and sails has started to make a name for itself.

Allies 1[edit]

Pul-Naut : Ship's God/Chief Engineer. While most vessels in any Age have only minor gods assigned to them, the Indomitable was assigned a minor terrestrial God back when it was commissioned in the First Age. While Pal-Naut will speak for hours condemning the actions taken when the ship was crewed by Lintha, it has never to date managed to tell the story of how Amon claimed the ship for himself. Whenever he tries, Amon usually shows up before the first sentence is complete and tosses the God over the side of the ship. Currently, the God is Chief Engineer and in charge of maintaining the engine due to unparalleled insight and experience with the ship.

Followers 2[edit]

The crew of the Indomitable are both a motley bunch, but the bond they share is much more than just a standard crew. Acting more of a family; the group consists of sailors, pirates, freed slaves and one survivor who Amon found hanging on a piece of driftwood.

Influence 1[edit]

Stories of the Sun-Bleached ship captained by a mad man who has been known to jump on the bow and punch ships have started to spread throughout the seas.

Resources 4[edit]

Amon is a very good pirate. While his clothes seem more practical than comfortable, the hold of the ship holds talants of jade, bars of gold and silver, and gems large enough to replace an unlucky pirate's eyeball.

Merits[edit]

Improved Alcohol Resistance[edit]

  • Upon his Exaltation, the Unconquered Sun chose to give Amon a lesson about not indulging in mundane pleasures. Amon took it personally. While pure alcohol is no stronger than water to Amon, he's used it as an excuse to consume large amounts of alcohol daily for what good it does. He's also forbidden from starting drinking contests by law in thirteen different ports.

Flaws[edit]

Enemy[edit]

  • The Lintha families have taken it personally that some upstart pirate has stolen one of their ships, then continued with the audacity to raid other ships and free their cargo. The families are offering a fairly substantial reward for any member who brings back the ship and Amon's head.

Charms[edit]

Excellencies[edit]

  • Martial Arts Excellency Package
  • Performance Excellency Package
  • Sail Excellency Package

Integrity Charms[edit]

  • Integrity Protecting Prana

Martial Arts Charms[edit]

  • Fists of Iron Technique
  • Sledgehammer Punch
  • Dragon Coil Technique
  • Solar Hero Form
  • Orichalcum Fists of Battle
  • Thunderclap Rush Attack
  • Heaven Thunder Hammer

Sail Charms[edit]

  • Salty Dog Method
  • Invincible Admiral Method
  • Ship-Claiming Stance
  • Perfect Reckoning Technique
  • Storm-Weathering Essence Infusion
  • Immortal Captain Advantages x2 (Ink Monkeys #20)
  • Hull Preserving Technique

Awareness Charms[edit]

  • Surprise Anticipation Method

Resistance Charms[edit]

  • Ox-Body Technique x5 (Free from Resistance)
  • Durability of Oak Meditation
  • Spirit Strengthens the Skin
  • Iron Skin Concentration
  • Adamant Skin Technique
  • Wound Mending Meditation

Linguistics Charms[edit]

  • Sagacious Reading of Intent

Essence[edit]

  • Essence: 4
  • Personal: 22/22
  • Peripheral: 51/51
  • Ship's Essence: 30/56 (From Immortal Captain Advantages)
  • Committed to Charms: Aboard the Indomitable, Amon has Invincible Admiral Method, Perfect Reckoning Technique, and Storm-Weathering Essence Infusion committed with using the Ship's Essence from Immortal Captain Advantages. 22 of 56 Essence used.
  • Committed to artifacts:
  • Willpower: 10/10
  • Anima status: 0

Virtues[edit]

  • Compassion: 3
  • Conviction: 5
  • Temperance: 2
  • Valor: 3
  • (Virtue channels used: None)

Limit Break[edit]

Heart of Flint : The Exalt loses all empathy and emotion, considering only efficiency in attaining his goals.

Conflict[edit]

Physical[edit]

  • Join Battle: 8
  • Dodge DV: 4
  • Parry DV: 5
  • Soak: 1L/3B/0A
  • Punch: Speed 3/Acc +4/Dam 5(+5)B or L/Def +3/Rate 5
  • Kick: Speed 3/Acc +3/Dam 8 (+5)B or L/Def -1/Rate 4
  • Clinch: Speed 3/Acc +3/Dam 5 (+5)B or L/Def 1/Rate 3

(Stats modified by Jon Chung's Solar Hero Style re-write)

  • OFoB Punch: Speed 3/Acc +9/Dam 10(+5)B or L(A vs. CoD)/Def +3/Rate 5
  • OFoB Kick: Speed 3/Acc +8/Dam 13 (+5)B or L(A vs. CoD)/Def -1/Rate 4
  • OFoB Clinch: Speed 3/Acc +8/Dam 10 (+5)B or L(A vs. CoD)/Def +1/Rate 3


Movement[edit]

  • Move: 5
  • Dash: 11

Social[edit]

  • Join Debate: 8
  • Dodge MDV: 8
  • Parry MDV: 5

Health Levels[edit]

  • -0, -1x7, -2x12, -4, Incapacitated
  • (wounds are designated as bashing, lethal or aggravated)

Equipment[edit]

  • A brace of flame pieces.
  • Slashing Sword

History[edit]

  • Give us at least two or three short paragraphs

Personality[edit]

  • How to make an Amon. Take one part Malcolm Reynolds, one part Amos Trask. Float some Sir Samuel Vimes, serve Creation's spiritual needs.

Goals[edit]

XP[edit]

  • Earned: 96 (As of 10/02/10)
  • Spent: 72 (make a list of all purchases here)

Spent 8 XP on Solar Hero Expansion 'Orichalcum Fists of Battle' 7.18.10 Spent 8 XP on Solar Hero Expansion 'Thunderclap Rush Attack' 8.23.10 Spent 24 XP on Essence 4 9.13.10 Spent 8 XP on Integrity-Protecting Prana 9.13.10 Spent 8 XP on Immortal Captain Advantages 9.13.10 Spent 8 XP on Hull Preservation Technique 9.13.10 Spent 8 XP on Heaven Thunder Hammer 9.13.10

  • Unspent: 24