- Mental d8
- Physical d8
- Social d8
- Scrapper d8
You’ve been in more tussles than you can count. Won most of ’em, too.
- Intuitive d8
You ain’t a reader, not as such. But the way folk carry themselves, how they move, that’s the language you speak.
- Now Is Not Your Time: When someone
tries to attack you the first time in a scene, spend 1 PP to instead make them set the stakes against a Social + Influence intimidation Action. If you raise the stakes, they cannot attack you until you roll a jinx.
- Take Measure: When you come into conflict
with someone for the first time, you may attempt to size them up with a Mental + Know Action. Create a Sized Up d8 Asset if you succeed or take an Overconfident d8 Complication if you fail. Highlighted Skills: Focus, Influence, Notice
- Ship’s Captain
A natural leader, you’re responsible for the Crew and the ship you all fly in.
"Lead the Crew:" When one of your crew directly follows one of your orders, spend 1 PP and give that Crewmember an Asset equal to your Influence die rating.
"Protect the Crew:" When a Crewmember in the same scene as you acquires a Complication, spend 1 PP to take it away and step it back.
- fight d12 Kung Fu, Swords
- influence d12 leadership, Tong, Alliance.
- survive d6
- Focus d12 Intimidate
- notice d10
- know d6 Tong
- Born: Guangzhou station.