Cleitemnestra the Widow

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Heroes of Shadow fills in a couple blank areas including dark paladins. The Blackguard aren't necessarily evil, but rather than manifesting the benevolent and heroic side of a gods presence they express their god's wrath. On the surface, the class seems a little broken. It includes very nice at-will attacks that grant the character combat advantage. That by itself wouldn't be an issue except it also includes triggered powers that key off combat advantage and a class feature that stacks the character's Charisma bonus with its Strength bonus for damage against targets that the character has advantage on. Rather than worry about whether it was balanced, I embraced the idea wholly. I gave the character feats granting it advantage on all enemies the first round and proficiency with a fullblade for maximum damage. I also gave it a feat that eliminates the mobility penalty for wearing heavy armor.

To add insult to injury, I made her drow. While a suboptimal choice as far as the stat bonuses, having the ability to toss around darkness and stun targets, basically means she can grant herself and others advantage in any situation that she might otherwise not have it. I think the character has a lot of opportunity for creative backstory, though I haven't filled any of it in.


<size> <role - ex. arcane leader> <types and keywords - ex. elemental humanoid (aquatic, demon) XP <points> Level <number>
Initiative <bonus> Senses Perception <bonus> <special senses - ex. darkvision>
HP <value> Bloodied <value> AC <value> Fortitude <value> Reflex <value> Will <value>
Resistances <ex. Resist 30 variable (3/encounter)> Saving Throws <bonuses>
Speed <value> <additional forms of movement>
Alignment <alignment> Languages <languages>
Skills <list trained skills and skills the character has a bonus to use>
Str <value> (bonus) Dex <value> (bonus) Wis <value> (bonus) Con <value> (bonus) Int <value> (bonus) Cha <value> (bonus)
Equipment <list>
Feats <list>
Powers <list>