Danul Corason
Jump to navigation
Jump to search
Danul is a character played by Meriss in John Galt's Eberron PbP game on RPG.net.
Character[edit]
- Danul Corason aka Danul Half-elven aka Danul the Bastard (played by Meriss)
- Neutral Good Male Half-Elf Rogue 3
http://tn3-2.deviantart.com/fs11/300W/i/2006/198/0/9/Rebel_by_Saimain.jpg
Image from http://saimain.deviantart.com/art/Rebel-13215498
Abilities[edit]
Ability | Score | Modifier | Cost |
---|---|---|---|
Strength | 12 | +1 | 4 pts. |
Dexterity | 16 | +3 | 10 pts. |
Constitution | 12 | +1 | 4 pts. |
Intelligence | 10 | 0 | 2 pts. |
Wisdom | 14 | +2 | 6 pts. |
Charisma | 14 | +2 | 6 pts. |
Combat[edit]
- Hit Points: 16
- Initiative: +3
- Speed: 30 ft (run x4)
- AC 16, touch 13, flat-footed 13
- Fort +2, Ref +6, Will +3
- Base Attack Bonus: +2
Melee[edit]
- Masterwork shortspear: +4 to hit, damage 1d6+1 (piercing), critical x2
- Sickle: +3 to hit, damage 1d6+1 (slashing), critical x2
Skills[edit]
Skill | Ranks | Ability | Modifier | Misc | Total |
---|---|---|---|---|---|
Balance | 3 | Dex | +3 | -1 armor | +5 |
Bluff | 2 | Cha | +2 | 0 | +4 |
Climb | 5 | Str | +1 | +2 feat, -1 armor | +7 |
Decipher Script | 1 | Int | 0 | 0 | +1 |
Disable Device | 3 | Int | 0 | 0 | +3 |
Escape Artist | 2 | Dex | +3 | -1 armor | +4 |
Handle Animal (cc) | 2 | Cha | +2 | 0 | +4 |
Hide | 4 | Dex | +3 | -1 armor | +6 |
Jump | 4 | Str | +1 | -1 armor | +4 |
Open Lock | 5 | Dex | +3 | 0 | +8 |
Perform (String Instruments) | 4 | Cha | +2 | 0 | +6 |
Profession (Waiter) | 4 | Wis | +2 | 0 | +6 |
Search | 6 | Int | +0 | +1 race | +7 |
Swim | 0 | Str | +1 | +2 feat, -1 armor | +2 |
Tumble | 1 | Dex | +3 | -1 armor | +3 |
Use Rope | 3 | Dex | +3 | 0 | +5 |
Languages: Common, Elven
Feats[edit]
Race Features[edit]
- Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
- Low-Light Vision
- +1 racial bonus on Listen, Search, and Spot checks.
- +2 racial bonus on Diplomacy and Gather Information checks.
- Elven Blood
Class Features[edit]
- Sneak Attack 2d6
- Trapfinding
- Evasion
- Trap Sense +1
Equipment[edit]
- Masterwork shortspear (3 lb.)
- Sickle (2 lb.)
- Rapier (2 lb.)
- Crossbow, light (4 lb.)
- Studded leather armor (20 lb.)
- Explorer’s outfit
- Backpack (2 lb.)
- Tindertwigs x 10
- Potion of Cure Light Wounds x 2
- Potion of Cure Moderate Wounds
- Flint and steel
- Bedroll (5 lb.)
- Thieves’ tools (1 lb.)
- Common Lute (3 lb.)
- Torch x10
- Pipeweed x5
- Grappling hook (4 lb.)
- 50' rope, hempen (10 lb.)
- Small Pipe
- Identification papers
- Grease (2 lb.)
- Leather gloves
- Hammer
- Chisel
- Twine (50 ft.)
- Weight, small (1/2 lb.)
- Adventurers pole (10ft)
347 gp 2 sp 9 cp( lb.)
Total weight carried: 50 lb. (medium encumbrance)