Dark Prowler

From RPGnet
Jump to: navigation, search

Dark Prowler

His story reads like bad spy thriller. As the clone of a dead father and a lonely crime boss mother. He was raised at the best schools. Before he would be allowed to be proclaimed as heir to the crime familiy, he had to prove that he was a survivor. He was sent to a city far away and told to make his way back on his own. It sounded easy enough, but then his mother sent assassins after him, to make sure that he was a ready.

He was alone in the city, fighting the assassins, when he was captured by the government, they knew who he was thanks to an informant. He was taken to a mentalist and brainwashed into being one of their operative, a superhero. When they released him the assassins were back on his trail, it was during one of these fights that his mind snapped under the pressure.

He now has three personalities. The heroic Blue Phantom, the sneaky and stealthy Dark Prowler, and Scavenger the mercenary thief for hire. All personalities know of the other and none like to fight a straight up battle. They all have the same powers and stats.

Dark Prowler PL 12 (180PP)

Init +11; 55ft (Run); Defense 29/26 (7 Base, 1 Dex, 1 Dodge, 10 Powers); BAB +7; +9 Melee (12S/L Punch), +8 Ranged; SV Dmg +3 (5 Protection), Fort +3, Ref +13, Will +1 (5 Protection); Str 12, Dex 12, Con 16, Int 18, Wis 12, Cha 18 (Total 63PP)

Skills: Acrobatics 3/+14, Computer 4/+8, Move Silently 4/+15, Escape Artist 3/+4, Disable Device 2/+4, KS: Streetwise 4/+8, PS: Photography 3/+7, Search 0/+9, Spot 0/+6, Listen 0/+6 (Total 23PP)

Feats: Dodge, Attack Focus, Rapid Strike, Lightning Reflexes (Total 8PP)


  • Martial Training (Strike) +6 (Source: Training; Stunts: Duel Damage, Stun Attack) (Cost 2 / Total 12+4PP)
  • Super Speed +5 (Source: Mutation; Extras: Protection, Super Senses, Super Strength, Super Dexterity; Stunt: Clinging, Darkvision, Mental Protection; Flaw: Restricted [Only at Night]) (Cost 10 / Total 50+6PP)
  • Combat Sense +8 (Source: Training) (Cost 1 / Total 8PP)
  • Amazing (Damage) Save +6 (Source: Mutation; Extra: Fortitude Save; Flaw: Restricted [Only at Night]) (Cost 1 / Total 6PP)