Dash PL6
Dash PL 6 Initiative +9 BAB/BDB +1/+1 Defense 22/12 Speed Speed 60 (500mph) Attack Melee +5 (-2 Punch, 6 Stun Barrage) Saves Damage +4/+1 [5], Fortitude +1, Reflex +9, Will -1 Attributes Str 7 (-2), Dex 16 (+3), Con 12 (+1), Int (0), Wis 8 (-1), Cha 12 (+1) Feats
All-Out Attack, Attack Finesse, Dodge, Evasion
Skills Balance +3, Hide +7, Move Silent +3, Taunt +5/4
Size
Small
Powers
Super-speed [6]
Stunning Barrage
PS: Quicker than the Eye
PS: Wall Run
PS: Water Run
Equipment
Supersuit [5]
Armor
Durability
Homing Device
Notes
~ When using Evasion, Dash uses the Damage save number before the slash. Anytime he loses his dodge bonus, his Damage save drops to the number after the slash. The Armor value can be used regardless of Evasion.
~ Dash’s “Quicker Than The Eye” Power Stunt adds the Subtle extra to his Fast Tasks ability, allowing him to move so quickly he can’t be seen.
~ Although Dash’s punches are too light to do much damage, the speed of them can stun targets; any foe he hits must make a DC 16 Fort save or be stunned
Cost
Abilities 5, Combat 5, Skills 2, Feats 8, Powers 65, Weakness 0, Total 85, Unspent 5.