| Additional Actions |
Point Cost: 12 |
Modifiers: Fast Action |
Notes
|
| Personal Time Bubble
|
| Teleport |
Point Cost: 8 |
Modifiers: 48" Range; Rapid Teleport; Portal; Switchable: Traverse using Repair |
Notes
|
| Coordinate Correction
|
| Gifted |
Point Cost: 3 |
Fast Learner |
Notes
|
| Eidetic Memory
|
| Energy Control (Time) |
Point Cost: 3 |
Modifiers: No Range or Damage; Selective |
Notes
|
| Localized Temporal Distortion
|
| Ageless |
Point Cost: 1 |
- |
Notes
|
| Being outside of time.
|
| Scan (Critical Damage) |
Point Cost: 1 |
Modifiers: Cannot be activated manually |
Notes
|
| Auto-triggers after each repair, shows nearby critical failures (1-mile radius for quick repair, 10-mile radius for long repair).
|
| Super Attribute (Vigor) |
Point Cost: 2 |
- |
Notes
|
| Hearty Construction
|
| Wall Walker |
Point Cost: 1 |
- |
Notes
|
| Reorient: By dictating a new "down", MK can walk on walls and ceilings as if they were the ground.
|
| Healing |
Point Cost: 1 |
Modifiers: Requires Touch, Requires Device (URT), Uses Repair, Limited: Requires Focus (MK is Vulnerable and cannot attack in the same round) |
Notes
|
| Restore to Factory Condiion: using his Universal Repair Tool, MK can repair anything short of emotional trauma!
|
| Super Skill (Repair) x3 |
Point Cost: 1 |
Modifiers: Requires Device (URT) |
Notes
|
| The URT can transform into any kind of tool imaginable!
|
| Super Skill (Fighting) x3 |
Point Cost: 3 |
- |
Notes
|
| Fighting is easier when everyone else moves so slow!
|
| Super Edge (Frenzy & Improved Frenzy) |
Point Cost: 1 |
Modifiers: Requires Device (URT); Limited: Frenzy attacks cannot be split up against different targets. Switchable: Sweep |
Notes
|
| The URT breaks the laws of physics. Each swing leaves an afterimage that hits just as hard!
|
| Melee Attack |
Point Cost: 5 |
Modifiers: Special Weapon w/ HW |
Notes
|
| Structural Overreinforcement: MK hits hard. The URT hits even harder!
|
| Armor |
Point Cost: 1 |
- |
Notes
|
| Heavy Armor Plating
|
| Telekinesis |
Point Cost: 1 |
Limitation: Usable on the URT only. Uses Repair. Still "connected" to URT unless out of 12" range. |
Notes
|
| Even across the room, the URT answers his call—bound not by grip, but by divine maintenance protocol.
|